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Forum > Position Talk > CB Club > Boosting opinions: Super Vision, jumping, combo, other?
Montclaire
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I'm boosting a lvl 20 3x for a play-off game...

SPD, AGI, and VIS are all at/past the first soft cap. My original plan was to spend all 15 on jumping to cap that, too.

Now, I'm thinking about spending 4 SP to get my Super Vision from 3 to 5 (w/equip), and the leftover to JMP.

I'm curious about what everyone's thoughts are as to what is most benefitial. The combo? Other?

I'm sorry for asking what may seem like an old question, but I've read quite a bit on the boards and seem to get more confused.
 
Montclaire
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Genuinely looking for advice on this, sorry for the lazy bump.
 
Yung1King
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Originally posted by Montclaire
4 SP to get my Super Vision from 3 to 5 (w/equip), and the leftover to JMP.


 
Montclaire
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Originally posted by Yung1King
Originally posted by Montclaire

4 SP to get my Super Vision from 3 to 5 (w/equip), and the leftover to JMP.




Thanks for the response. Any particular insight would be welcomed, but thanks as is, man.

 
Yung1King
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eh, sorry for the lazy answer

But imo it would be best to somewhat equalize your build opposed to just putting so much SP into 1 skill all at once. Jumping is important but so is super vision, and if you have vision soft capped, then SV should be atleast 5. And you'll still have 11 points going into jumping
 
Montclaire
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no. genuine thanks for the opinion.

I'm trying to guage what I shoud do, and this is prolly my last change to have a deciding factor in my build.

Thing is, my build is pretty equalized. SPD, AGI, VIS. Equal. all soft-capped. 3'sacross the board for Shutdown tree.

Totally clue-less as to what = the best to add to.

My motivation: I'm the nickleback on a good team. I want to maximize my effectiveness and hopefully monopoloize an advantage when I'm on the field.
 
LostPeon
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If it were me, I'd soft cap jumping first, then maybe work on SAs.
 
Magnitude
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I rate Jumping > Super Vision.
 


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