Originally posted by Viscount
That way you'll get more "bonus" points in the attributes you've soft capped earlier each time you level up.that's just it, with slow building the SPs aren't used until its time to buff up a stat. some hold back til the 2nd soft cap, others the 3rd. there is no rush into pumping the SPs at any point in time!!
if anything, i'll be saving all SP (except a few more for juke) until i feel he'd be ready for the buffing up. i've also put no equipment on stamina or do i intend on training it, it'll slow his PT even further so XP during games are kept low whilst the bulk will come from training.
i feel that the moment he feels its time to soft cap the key attributes the SAs will kick in very quickly causing an instantaneous advantage - i hope. useful SAs with just +1 or even +2 won't make a huge impact, but +4 or even +5 with CE could be an adventage and a platform for more to add on
since it takes no training to add to SA i can afford to time even slower to build up. no equipment no training on stamina to reduce PT, he's gonna be a very slow build. i'm doing the same with a speedy RDE too.
the moment he does 'mature' you'll see a HB that'll bamboozle the defenders of the same level
if the results are cack then i'll consign the idea to the dustbin - but there's no harm in trying. i'll just get my FP back and use it on something more contructive

oh i should mention that i'm only putting SP into maxing out juke and head fake only