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Forum > Position Talk > D Line Club > The Evergreen & Reliable LDE
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there's alot of glory hunting pass rushers out there but in the league i play in the better teams are hard running teams.

my question is what's the ideal build by lvl 16 to be an effective run stuffer? usually have to eye up the ROT then RBs

http://goallineblitz.com/game/player.pl?player_id=830958
still young and naiive i put the SP before i found out about 'slow building'. anyway, i'm now training up agility to soft cap and then i'll focus on speed to soft cap and then vision - i'll top up strength after but is that wise?

again i'm not going for the pass rushing glory but the evergreen and reliable run stuffer
 
aliuking
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Look at the Deebo's guide for strength based DEs that type of build would be good start except higher tackling and higher vision with no blocking
 
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i've gone through the strength based build and i wonder how the LDE can shake off the ROT and still make a tackle on the RB with all that strength and less agility and vision

maybe i'm just looking too hard lol. i've been building an OT without the elite strength and block. instead i've turned attention to agility and speed to counter the RDE. but i look at the LDE position and i just wonder - gah! its ver late and my head ain't working

i think i'll go the safe route and stack up strength after soft capping agility.
 
xuchilles
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Go balance if you want a good, reliable LDE. Of course there aren't that many good balance DE, so people tend to not mention it. I for one have a successful balance LDE(not to brag, just trying to spread message that balance DEs can be successful)

(http://goallineblitz.com/game/player.pl?player_id=345000) Here's he is.

Stats to help you out from highest to lowest(not specific to avoid giving his build out):

Agility 60+
Strength 60+
Speed 50+
Stamina 30+
Vision 30 +
Tackling 30+


Special Abilities: A lot! Plenty! in both SA tree. These are what makes balance DEs successful. But people tend to just build physical specimens with little to no talent to seperate them from the other physical DEs. Having the correct SA is like comparing a rookie to a veteran. The rookie may have the better physical attributes, but the Veteran has knowledge and expierence to pull off things a rookie can't do.

Just my take on DEs, since everyone is just making speed, speed, speed DEs.
Last edited Aug 31, 2008 16:55:40
 
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i thank you for the info xuchilles, that was what i was hoping for. but at this stage of my DE's career it'll be too early to spend on SAs surely?

i was thinking of going for

Strength 60
Agility 50
Speed 50
Tackling 35
Stamina 35
Vision 35
(Strong base and Shed Block SAs)

and it looks very similar to what you posted! hitting the first cap on str + CE + equipment should hit 60 easy, but should i go for the 2nd cap and spend CE on something like speed (the overpowered stat lol)?
 
xuchilles
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yeah its too early for you to spend points on SA right now, (I was one of those who spent points on SA early on but don't regret it)

Those stats I posted included equipment. I soft cap all three agility, strength and speed. I used the majority of my equipment on strength and agility. My CE has +4 agility and +2 speed with the pass rush SA boost. Thats the only boost I have for speed is from my CE.

I don't have any of my attributes to the second soft cap though since I spent most of my points from the higher level on SA. So I don't know, its up to you.

I do have alot of points invested in SA: (highest to lowest, not specific)

First step 6+
Shed Block 6+
Change Direction 5+
Strong base 4+
Wall 4+
Tunnel Vision 3+
Others lower than 2
 
aliuking
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You should create the balanced DE guide, gives people another option to go after, and ironically our builds aren't too far off, I just started with the SAs though
 
xuchilles
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I'll let others create guides since I am too lazy to do one. I just pop in once in a while and give some advice to help out those "different" builds.

But yeah, the correct SAs are what will make a DE stand out and be effective from my expierence.
Last edited Aug 31, 2008 21:09:52
 
AnTiNiNjA
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You don't need to be a run stuffer as a de. Your job, along with the rest of the d-line is to eat up blockers on running plays so that the LBs can make the play.
 
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Originally posted by AnTiNiNjA
You don't need to be a run stuffer as a de. Your job, along with the rest of the d-line is to eat up blockers on running plays so that the LBs can make the play.


true, but that doesn't mean i shouldn't run stuff. if the DE has the talent to bamboozle the OT then why not threaten the RB? i'm looking for a reliable build that isn't hunting for glory or stats but a player that'll take pressure off the LB (in particular the LOLB who needs to run stuff and still watch for the pass to the TE)

if i wanted to eat up a blocker, i may as well put a DT in place of LDE and just tank it out with the OT. its not quite the build i'm looking for
 
AnTiNiNjA
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Originally posted by Mango Fandango
Originally posted by AnTiNiNjA

You don't need to be a run stuffer as a de. Your job, along with the rest of the d-line is to eat up blockers on running plays so that the LBs can make the play.


true, but that doesn't mean i shouldn't run stuff. if the DE has the talent to bamboozle the OT then why not threaten the RB? i'm looking for a reliable build that isn't hunting for glory or stats but a player that'll take pressure off the LB (in particular the LOLB who needs to run stuff and still watch for the pass to the TE)

if i wanted to eat up a blocker, i may as well put a DT in place of LDE and just tank it out with the OT. its not quite the build i'm looking for


Thats what you would need to do to make a de into a run stuffer, build him like a DT, which in either case is not very effective.
 
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lvl 9 update - where to improve now?

http://goallineblitz.com/game/player.pl?player_id=830958

Strength: 51
Speed: 17.43
Tackling: 17
Agility: 48.23
Jumping: 11.6
Stamina: 19.42
Vision: 11.6
Confidence: 11.6

CE has pass rushing SA branch. my lvl 4 EQ is on stamina atm, which i'll sell once stam in about 22-23. main Q would be about CE and EQ upgrades. i'm not going to spend any SP on str or agility from now, so i feel all equipment should buff up these 2 areas. but how many pts on each?

i'm thinking of having CE with +6 str and EQ solely on agi. that way both stats are similar but in future the agi stat will be higher than str (with ongoing upgrades). is this sound?

don't worry about speed or vision or tackle just yet. once stamina is 22-23 i'll turn my focus to intense training Pursuit Drill (+sp, +tkl)
 
AnTiNiNjA
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You said you wanted to be a run stopping de, but put your CE into the pass rushing SA tree?


That makes COMPLETE sense.
 
Snipeshow
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Originally posted by AnTiNiNjA
You said you wanted to be a run stopping de, but put your CE into the pass rushing SA tree?


That makes COMPLETE sense.


I thought so too.
 
tautology
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Originally posted by AnTiNiNjA

Thats what you would need to do to make a de into a run stuffer, build him like a DT, which in either case is not very effective.


This is not entirely true.
 
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