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Forum > Position Talk > QB Club > Field General....What attributes are needed?
chapstyxx
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What attributes effect field General and what level do they need to be at to make them effective?
 
squatch66
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i dont think you "need" any attributes for it to work. i would imagine that it would help to have higher confidence for everyone on the offense though.
 
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I agree, I think having your Confidence over +50 would make a difference. Does anyone disagree? I'm curious what the other QB owners think.
 
zollins5
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I think that you don't have to have any certain stat to make it work, but there are certain stats that make it more affective when it does work. Not sure where I read that, but I am pretty sure I saw a mod, or Bort put that out somewhere. I know if there isn't a link it didn't happen, but oh well
 
rsb014
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I would have to assume confidence has a lot to do with it but there is no way evidence in the play by play to let you know it worked.
 
TurboBoxer
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no evidence of this, but im going to throw out vision. Vision would help IRL for the QB to see a blitzing D or a mismatch or zone/man....etc.

got nothing to back this up, just a thought. But it probably isn't a attribute, there is usually a hint if there is a attribute connected to the SA.
 
kingofgod
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My guess is confidence. You have to be confident in yourself for your teammates to believe in you
 
shaun123987
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There is nothing that affects field general. Bort has already stated that the little tooltip given for the SA is all the info you need. If it doesn't say you need something to activate it, then you don't. Nothing affects field general.
Last edited Aug 15, 2008 20:06:41
 
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Mucho gracias.
 


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