There were some bugs still left over in todays sims, which stem from some tinkering to the DLine pathing and the OLine interior assignments.
basically the NT/DT were getting penetration 100% of the time on a certain play.
teams that run that play a little more often were more effected.
Its being resolved as we speak I believe.
I dont see a problem at all with the Defense AI being more involved than the Offense AI at this stage (Assuming it will be evened out eventually)
The Defense Always reacts to the Offense, and thats how the playbooks work right now.
But what doesnt fill me with joy is that now the DEfensive Players have advantages over the Offensive players in one on ones, and they have the ability to script better designed plays and ignore the buggy ones.
The trade off I guess is that more tackles are being broken, so just because their is Dline pressure on the Back, he wont always be brought down.
Problem is there really are not many poor builds in WEPL, so most of us are making a high % of tackles, and certainly the NT/DT are.
Just look at todays scorelines, and the absence of any points.
