Always wondered, never built a jumper HB myself. Have one in the works. Is there a better archetype due to situations that archetype is in more often? i.e. is it Power HB as he's in between tackles more often with diving DTs? is it Elusive so he's avoiding LB/CB diving tackles on the edge? When do you want that Hurdle HB?
Forum > Goal Line Blitz > Hurdle happens to work better for a certain HB Archetype?
you may be on to something here
all I know is it NEVER fires on my rec HB who has mid 60s jump and 10 in it
but I see it on pow HBs w comparable jump numbers for sure
all I know is it NEVER fires on my rec HB who has mid 60s jump and 10 in it
but I see it on pow HBs w comparable jump numbers for sure
melon27
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Originally posted by lardaddy
you may be on to something here
all I know is it NEVER fires on my rec HB who has mid 60s jump and 10 in it
but I see it on pow HBs w comparable jump numbers for sure
How much break tackle chance do you have on your rec HB
Hurdle needs a bunch to support it.
you may be on to something here
all I know is it NEVER fires on my rec HB who has mid 60s jump and 10 in it
but I see it on pow HBs w comparable jump numbers for sure
How much break tackle chance do you have on your rec HB
Hurdle needs a bunch to support it.
Originally posted by melon27
How much break tackle chance do you have on your rec HB
Hurdle needs a bunch to support it.
That's something I never considered, Break % for more Hurdle. I figured it was just it's own thing to avoid a tackle altogether but making more sense now that I look at it
How much break tackle chance do you have on your rec HB
Hurdle needs a bunch to support it.
That's something I never considered, Break % for more Hurdle. I figured it was just it's own thing to avoid a tackle altogether but making more sense now that I look at it
melon27
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Originally posted by dusk883
That's something I never considered, Break % for more Hurdle. I figured it was just it's own thing to avoid a tackle altogether but making more sense now that I look at it
Yep. Power thru, lower the shoulder, stiff arm, hurdle, probably more. These are break tackle
Fake chance is juke, spin, catch fake, head fake, etc and so forth or something.
That's something I never considered, Break % for more Hurdle. I figured it was just it's own thing to avoid a tackle altogether but making more sense now that I look at it
Yep. Power thru, lower the shoulder, stiff arm, hurdle, probably more. These are break tackle
Fake chance is juke, spin, catch fake, head fake, etc and so forth or something.
RyanCane26
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Archetype doesn't matter but as a practice Power has more break tackle attributes so naturally fires more on them
melon27
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Originally posted by RyanCane26
Archetype doesn't matter but as a practice Power has more break tackle attributes so naturally fires more on them
I see, and have you watched the Wimbledon game yet?
Archetype doesn't matter but as a practice Power has more break tackle attributes so naturally fires more on them
I see, and have you watched the Wimbledon game yet?
RyanCane26
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Originally posted by melon27
I see, and have you watched the Wimbledon game yet?
I don't watch tennis
I see, and have you watched the Wimbledon game yet?
I don't watch tennis
Originally posted by dusk883
That's something I never considered, Break % for more Hurdle. I figured it was just it's own thing to avoid a tackle altogether but making more sense now that I look at it
yeah same, I never considered that. my guy has 50 str 80 carry 15% BT and that's clearly not enough. but obv Bort saw this thread bc it fired in game today for like the second time ever
https://glb.warriorgeneral.com/game/replay.pl?game_id=93563&pbp_id=446584
That's something I never considered, Break % for more Hurdle. I figured it was just it's own thing to avoid a tackle altogether but making more sense now that I look at it
yeah same, I never considered that. my guy has 50 str 80 carry 15% BT and that's clearly not enough. but obv Bort saw this thread bc it fired in game today for like the second time ever
https://glb.warriorgeneral.com/game/replay.pl?game_id=93563&pbp_id=446584
melon27
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Originally posted by lardaddy
yeah same, I never considered that. my guy has 50 str 80 carry 15% BT and that's clearly not enough. but obv Bort saw this thread bc it fired in game today for like the second time ever
https://glb.warriorgeneral.com/game/replay.pl?game_id=93563&pbp_id=446584
rofl, well I had a KL SS get the first interception of his career today against Thanos himself, so maybe the MetaVerse has activamated.
yeah same, I never considered that. my guy has 50 str 80 carry 15% BT and that's clearly not enough. but obv Bort saw this thread bc it fired in game today for like the second time ever
https://glb.warriorgeneral.com/game/replay.pl?game_id=93563&pbp_id=446584
rofl, well I had a KL SS get the first interception of his career today against Thanos himself, so maybe the MetaVerse has activamated.
Gambler75
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Originally posted by dusk883
That's something I never considered, Break % for more Hurdle. I figured it was just it's own thing to avoid a tackle altogether but making more sense now that I look at it
Only things that matters for Hurdle: Break %, Level of SA, amount of jumping. If you want to get REALLY nit picky, height (shorter = slightly higher break chance, but it's a TINY effect compared to those other 3).
Hurdle is unique in that it can fire with Power Thru, or Spin. Too lazy to dig up the Q&A, but it's out there ...
But on the PBP when that happens, it will show as just a Power Thru or Spin. So if you're never seeing it on your recHB, probably just getting overwritten by Spin, often.
Also, seeing it constantly on pHB makes sense, because DL when partially blocked - will make weakened dive tackle attempts on the carrier pretty often as he passes through. If Power Thru doesn't overwrite it, you're very likely going to see a SUCCESSFUL Hurdle on those.
That's something I never considered, Break % for more Hurdle. I figured it was just it's own thing to avoid a tackle altogether but making more sense now that I look at it
Only things that matters for Hurdle: Break %, Level of SA, amount of jumping. If you want to get REALLY nit picky, height (shorter = slightly higher break chance, but it's a TINY effect compared to those other 3).
Hurdle is unique in that it can fire with Power Thru, or Spin. Too lazy to dig up the Q&A, but it's out there ...
But on the PBP when that happens, it will show as just a Power Thru or Spin. So if you're never seeing it on your recHB, probably just getting overwritten by Spin, often.
Also, seeing it constantly on pHB makes sense, because DL when partially blocked - will make weakened dive tackle attempts on the carrier pretty often as he passes through. If Power Thru doesn't overwrite it, you're very likely going to see a SUCCESSFUL Hurdle on those.

WiSeIVIaN
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1. We don't know whether the jumping bonus for height effects hurdle or not (ie are taller players more likely to hurdle).
2. I'm pretty sure pbp will show power thru + hurdle on the same break tackle attempt if it activates. Can anyone confirm whether I'm right or crazy?
2. I'm pretty sure pbp will show power thru + hurdle on the same break tackle attempt if it activates. Can anyone confirm whether I'm right or crazy?
melon27
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Originally posted by lardaddy
yeah same, I never considered that. my guy has 50 str 80 carry 15% BT and that's clearly not enough. but obv Bort saw this thread bc it fired in game today for like the second time ever
https://glb.warriorgeneral.com/game/replay.pl?game_id=93563&pbp_id=446584
80 carry would also be on the low side for breaking tackles from my understanding.
yeah same, I never considered that. my guy has 50 str 80 carry 15% BT and that's clearly not enough. but obv Bort saw this thread bc it fired in game today for like the second time ever
https://glb.warriorgeneral.com/game/replay.pl?game_id=93563&pbp_id=446584
80 carry would also be on the low side for breaking tackles from my understanding.
TJ Spikes
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Originally posted by WiSeIVIaN
. Can anyone confirm whether I'm right or crazy?
Everyone can confirm.
Yes. You are crazy.
However, in terms of this discussion....
Imo (I don't think I can dig up Bort Quotes on this anymore)
When going through a pile or line of defenders, you can see Hurdle and PT pop. You could PT one defender and Hurdle a different diving defender.
In a 1v1 situation, only one will display. 99.9% of the time it's PT. It would take something like a Sure Tackler re-roll to make a good PT fail and allow a Hurdle to show
Hurdle is "weaker" than PT, but Hurdle adds its bonus if the Tackler is diving. Hurdle is likely weaker because no one builds 100+ Jumping dots, like they build 100+ Strength PT dots.
edit: actually found a quote
https://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=4675729&page=7#42983815
. Can anyone confirm whether I'm right or crazy?
Everyone can confirm.
Yes. You are crazy.
However, in terms of this discussion....
Imo (I don't think I can dig up Bort Quotes on this anymore)
When going through a pile or line of defenders, you can see Hurdle and PT pop. You could PT one defender and Hurdle a different diving defender.
In a 1v1 situation, only one will display. 99.9% of the time it's PT. It would take something like a Sure Tackler re-roll to make a good PT fail and allow a Hurdle to show
Hurdle is "weaker" than PT, but Hurdle adds its bonus if the Tackler is diving. Hurdle is likely weaker because no one builds 100+ Jumping dots, like they build 100+ Strength PT dots.
edit: actually found a quote
https://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=4675729&page=7#42983815
Edited by TJ Spikes on Mar 6, 2026 22:10:45
Originally posted by Gambler75
Only things that matters for Hurdle: Break %, Level of SA, amount of jumping. If you want to get REALLY nit picky, height (shorter = slightly higher break chance, but it's a TINY effect compared to those other 3).
Hurdle is unique in that it can fire with Power Thru, or Spin. Too lazy to dig up the Q&A, but it's out there ...
But on the PBP when that happens, it will show as just a Power Thru or Spin. So if you're never seeing it on your recHB, probably just getting overwritten by Spin, often.
Also, seeing it constantly on pHB makes sense, because DL when partially blocked - will make weakened dive tackle attempts on the carrier pretty often as he passes through. If Power Thru doesn't overwrite it, you're very likely going to see a SUCCESSFUL Hurdle on those.
Does this mean that high strength and carrying don't impact hurdle?
Only things that matters for Hurdle: Break %, Level of SA, amount of jumping. If you want to get REALLY nit picky, height (shorter = slightly higher break chance, but it's a TINY effect compared to those other 3).
Hurdle is unique in that it can fire with Power Thru, or Spin. Too lazy to dig up the Q&A, but it's out there ...
But on the PBP when that happens, it will show as just a Power Thru or Spin. So if you're never seeing it on your recHB, probably just getting overwritten by Spin, often.
Also, seeing it constantly on pHB makes sense, because DL when partially blocked - will make weakened dive tackle attempts on the carrier pretty often as he passes through. If Power Thru doesn't overwrite it, you're very likely going to see a SUCCESSFUL Hurdle on those.

Does this mean that high strength and carrying don't impact hurdle?
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