Hey guys, just planning out my future dot for 400 days from now. Any thoughts/discussion is appreciated. Of course, zero interest in considering less speed 
This dot is meant to be the natural progression of lessons learned from my previous super-speed HB Retro: https://glb.warriorgeneral.com/game/player.pl?player_id=2565319. Basically with Retro I used too many resources trying to break tackles, which never worked too well against top competition. Dot would have been much better with those resources elsewhere. My thought...In a receiving back that can be used on more than just running sweeps!
LVL79 SCAT HB
Physical Attributes
Strength 15(+0)
Speed 116.10(+0) (+58 EQ) = 174.1 SPD
Agility 80.10(+0)
Jumping 24.26(+0)
Mental Attributes
Stamina 49.26(+0)
Vision 51.26(+0)
Confidence 22.26(+0)
Football Skills
Blocking 6(+0)
Tackling 8(+0)
Throwing 8(+0)
Catching 70.10(+0)
Carrying 52.10(+0)
Kicking 8(+0)
80 SP remaining, so 80 SP, 4AE, and 1CE.
Idea 1: Standard fake HB.
AE/CE: +22.5% Fake%, +21% catch%, +6 Juke
SP's:
22 SP to get stamina to 60.
45 SP to get 10-1-2-6 base across receiving tree.
12 SP for 6 route run
1 SP for 1 jumping
Would give 60stam, 11 qc, 13 juke.
Idea 2: Zero fake, all cuts/spd
AE/CE: +25.5% catch%, +6 Quick Cut, +6 First Step
SP's:
22 SP to get stamina to 60.
46 SP to get 10-3-6 base across receiving tree.
12 SP for 6 route run
Would give 60 stam, 17 Quick Cut (favored), 13 First Step (favored)
====
1. Other idea's are welcome.
2. Why am I crazy?
3. Is consensus that route run gives better spd/agi than the scat HB SA?
4. Either of these backs have any utility for occasional outside runs?
5. Why won't this work well?
Thanks strangers/enemies/friends.

This dot is meant to be the natural progression of lessons learned from my previous super-speed HB Retro: https://glb.warriorgeneral.com/game/player.pl?player_id=2565319. Basically with Retro I used too many resources trying to break tackles, which never worked too well against top competition. Dot would have been much better with those resources elsewhere. My thought...In a receiving back that can be used on more than just running sweeps!
LVL79 SCAT HB
Physical Attributes
Strength 15(+0)
Speed 116.10(+0) (+58 EQ) = 174.1 SPD
Agility 80.10(+0)
Jumping 24.26(+0)
Mental Attributes
Stamina 49.26(+0)
Vision 51.26(+0)
Confidence 22.26(+0)
Football Skills
Blocking 6(+0)
Tackling 8(+0)
Throwing 8(+0)
Catching 70.10(+0)
Carrying 52.10(+0)
Kicking 8(+0)
80 SP remaining, so 80 SP, 4AE, and 1CE.
Idea 1: Standard fake HB.
AE/CE: +22.5% Fake%, +21% catch%, +6 Juke
SP's:
22 SP to get stamina to 60.
45 SP to get 10-1-2-6 base across receiving tree.
12 SP for 6 route run
1 SP for 1 jumping
Would give 60stam, 11 qc, 13 juke.
Idea 2: Zero fake, all cuts/spd
AE/CE: +25.5% catch%, +6 Quick Cut, +6 First Step
SP's:
22 SP to get stamina to 60.
46 SP to get 10-3-6 base across receiving tree.
12 SP for 6 route run
Would give 60 stam, 17 Quick Cut (favored), 13 First Step (favored)
====
1. Other idea's are welcome.
2. Why am I crazy?
3. Is consensus that route run gives better spd/agi than the scat HB SA?
4. Either of these backs have any utility for occasional outside runs?
5. Why won't this work well?
Thanks strangers/enemies/friends.

Edited by WiSeIVIaN on Apr 14, 2020 22:13:06
Edited by WiSeIVIaN on Apr 14, 2020 19:07:31





























