3 things go into making a great defense. First is a solid set of custom defensive plays. Second is a very good Defensive AI. And third is a great set of builds. I am sharring my defensive builds. But instead of showing you my ending builds, I am sharring my ideal builds, ie these are the builds I try to hit when my players hit level 15. I am usually a couple points off as it's hard to manage the ALG's to hit them exactly, but as long as you are in the ballpark, you should have a solid set of builds.
Before I share them, make note that these builds work within my defensive system and may not work for all systems. Also, these are my ideal builds, but I make no claims that they are the best builds out there.
Player roles:
DT's = I have 2 sets of DT's, one I use in running situations and one I use in passing situations, so their builds are respective of their roles.
DE's = while they are tailored more to anti-pass, I had to give them some anti-run ability, so they are more of a combo DE.
LB = I use my LB's to cover the HB/FB's as well as to cover the TE's, but only in rushing situations. They also provide run support, which is why I gave them a decent amount of strength.
SS/FS = I use the safeties mostly in zones as that is the best way I have found to stop outside runs. But the zones also help with WR1/WR2 coverage and provide over the top help to the HB/FB out of the backfield incase they beat the LB's.
CB = I have one use for these, man coverage on WR's & TE's(in passing situations).
Now for my IDEAL builds...
*all numbers are BEFORE equipment
DT (Run Stuffer)
Strength = 71
Agility = 52
Tackling = 32
Stamina/Vision = 22
Equipment = all into Strength
SA's = 4 into Wall & Fire-Up, 2 into Break Thru.
DT (Pass Rusher)
Strength/Speed/Agility = 52
Tackling = 32
Stamina/Vision = 22
Equipment = split evenly between Speed & Agility.
SA's = 8 into Blitz, 4 into Shed Blocks, 2 into Glare.
DE (Combo)
Strength/Speed/Agility = 52
Tackling = 32
Stamina/Vision = 22
Equipment = split evenly between Speed & Agility.
SA's = 6 into Blitz, 4 into Shed Blocks, 2 into First Step, Wall, & Change Direction.
LB (Hard Hitter)
Speed/Agility/Vision = 52
Strength = 42
Tackling = 32
Stamina = 22
Equipment = All into Strength
SA's = 2 into Fire-Up
SS (Zone Specialist)
Speed/Agility/Vision = 52
Strength/Tackling = 26
Jumping/Stamina = 22
Equipment = all into Vision
SA's = 4 into Zone Focus & Change Direction, 2 into Swat Ball, & Super Vision.
FS (Zone Specialist)
Speed/Agility/Vision = 52
Strength/Tackling = 26
Jumping/Stamina = 22
Equipment = all into Vision
SA's = 4 into Zone Focus & Change Direction, 2 into Fisrt Step, Swat Ball, & Super Vision.
CB (Man Specialist)
Speed/Agility/Vision = 52
Strength/Jumping/Stamina/Tackling = 22
Equipment = all into Agility
SA's = 4 into Swat Ball, 2 into rest of Shutdown line, 4 into Change Direction, 2 into Fire-Up.
Before I share them, make note that these builds work within my defensive system and may not work for all systems. Also, these are my ideal builds, but I make no claims that they are the best builds out there.
Player roles:
DT's = I have 2 sets of DT's, one I use in running situations and one I use in passing situations, so their builds are respective of their roles.
DE's = while they are tailored more to anti-pass, I had to give them some anti-run ability, so they are more of a combo DE.
LB = I use my LB's to cover the HB/FB's as well as to cover the TE's, but only in rushing situations. They also provide run support, which is why I gave them a decent amount of strength.
SS/FS = I use the safeties mostly in zones as that is the best way I have found to stop outside runs. But the zones also help with WR1/WR2 coverage and provide over the top help to the HB/FB out of the backfield incase they beat the LB's.
CB = I have one use for these, man coverage on WR's & TE's(in passing situations).
Now for my IDEAL builds...
*all numbers are BEFORE equipment
DT (Run Stuffer)
Strength = 71
Agility = 52
Tackling = 32
Stamina/Vision = 22
Equipment = all into Strength
SA's = 4 into Wall & Fire-Up, 2 into Break Thru.
DT (Pass Rusher)
Strength/Speed/Agility = 52
Tackling = 32
Stamina/Vision = 22
Equipment = split evenly between Speed & Agility.
SA's = 8 into Blitz, 4 into Shed Blocks, 2 into Glare.
DE (Combo)
Strength/Speed/Agility = 52
Tackling = 32
Stamina/Vision = 22
Equipment = split evenly between Speed & Agility.
SA's = 6 into Blitz, 4 into Shed Blocks, 2 into First Step, Wall, & Change Direction.
LB (Hard Hitter)
Speed/Agility/Vision = 52
Strength = 42
Tackling = 32
Stamina = 22
Equipment = All into Strength
SA's = 2 into Fire-Up
SS (Zone Specialist)
Speed/Agility/Vision = 52
Strength/Tackling = 26
Jumping/Stamina = 22
Equipment = all into Vision
SA's = 4 into Zone Focus & Change Direction, 2 into Swat Ball, & Super Vision.
FS (Zone Specialist)
Speed/Agility/Vision = 52
Strength/Tackling = 26
Jumping/Stamina = 22
Equipment = all into Vision
SA's = 4 into Zone Focus & Change Direction, 2 into Fisrt Step, Swat Ball, & Super Vision.
CB (Man Specialist)
Speed/Agility/Vision = 52
Strength/Jumping/Stamina/Tackling = 22
Equipment = all into Agility
SA's = 4 into Swat Ball, 2 into rest of Shutdown line, 4 into Change Direction, 2 into Fire-Up.
Edited by Gerr on Dec 4, 2014 17:42:26
Edited by Gerr on Dec 4, 2014 09:09:51






























