i once saw a replay where so many players got thru that he replay looked like the holder made the kick because kicker never got close to the ball. sadly, st was never really coded to match the replays
...maybe this is the reason why the 'upgraded' version of graphics in GLB2 are as lame as they are coz there is no compensation for it here but rather than seeing these types of 'irregularities' in the correlation between the sim and the graphics as is the case in the above link, they make the graphics so that nonexplicatives like that are neither observed, discussed nor disputed in GLB2 ~ correct?