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Forum > FAQ's, Player Guides and Newbie Help > Is this a bug? At 2nd Q end, AI didn't call 3rd timeout
aaasahi
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In this game
http://goallineblitz.com/game/game.pl?game_id=2497772&mode=pbp
2nd Q end, at 00:45 my team called 1st timeout, then at 00:41 called 2nd timeout.
But when we entered FG range, it just didn't call 3rd timeout........
Is that a bug?
Or what setting can fix that?
 
Achelon
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1) Not a bug forum (FAQ).. There is no bug forum
2) Send in a bug ticket http://goallineblitz.com/game/bug_ticket.pl
 
aaasahi
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I don't know if it's a bug, so I ask.
 
Achelon
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Send in a ticket to the bug staff, that's the point of a ticket, to ask them.
 
gbororats
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http://wiki.goallineblitz.com/index.php/Timeout_Logic

this is how the current timeout logic is coded. According to the powers that be there will be no changes to timeout logic and it is currently working/coded how they want it to be. Could it be reworked, absolutely, will it be, probably not.
 
gbororats
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in your example, you could probably add a line in your OAI to kick the FG with less than x amount of time left, and it will call that last timeout with 1 second left.

its more of an AI issue TBH.
 
bhall43
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Looks like its coded in order to save that timeout for FG but you must not have a FG setting. Probably should be some sort of coded plan where it calls the 3rd timeout regardless of a setting though.
 
aaasahi
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Originally posted by bhall43
Looks like its coded in order to save that timeout for FG but you must not have a FG setting. Probably should be some sort of coded plan where it calls the 3rd timeout regardless of a setting though.


I set to when timeout = 0 then kick FG.
OK, now I know what to do.
Thanks
 
gbororats
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i have mine set less than 8 seconds, within FG range dont care about TO's remaining as my first input in the 2nd quarter

then right below it i have less than 22 seconds 0 timeouts remaining within fg range

then i have less than 22 seconds, 1 time out remaining, kick the FG within FG range... this should run the clock down to 1 second and kick it.

i personally no longer have TO issues anymore... although there are times where the code just lets time run out at the end of the half rather than running another play.... test what i posted and see if that helps you.
 
Bane
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in the 1st quarter your coach lost that ref' call challenge, cost them a timeout.
 
aaasahi
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Originally posted by Bane
in the 1st quarter your coach lost that ref' call challenge, cost them a timeout.


...... troll?
 
Bane
Baconologist
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not at all, it could be a part of the game (challenges) but not coded to show up in the pbp
 
AirMcMVP
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Originally posted by Bane
in the 1st quarter your coach lost that ref' call challenge, cost them a timeout.


Originally posted by aaasahi
...... troll?


Originally posted by Bane
not at all, it could be a part of the game (challenges) but not coded to show up in the pbp


Confirmed. Troll.

gboro answered the question. Timeout logic has been a sore spot for many in this game for a long time but its working as the developers expect it to work.
 
Bane
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Sometimes you just have to use your imagination
 


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