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Forum > Goal Line Blitz > Remember when AEQ broke the game?
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Time Trial
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I was looking back at an old QB of mine that at one point had +75% pass quality.

Could you imagine how much worse this sim would be if you had +112% hold block dots blocking for a +112% Break Tackle Powerback or a +112% Pass Quality QB passing to either a +112% fake chance dot or a +112% catch ball chance dot?
 
jdbolick
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Originally posted by Time Trial
I was looking back at an old QB of mine that at one point had +75% pass quality.

45?
 
Time Trial
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Originally posted by jdbolick

45?


No, when AEQ was first introduced there was no reduction for stacking.
 
jdbolick
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I know, but they weren't worth 25% were they?
 
aaasahi
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That was the time each upgrade give you +2% bonus.........
 
Time Trial
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Originally posted by jdbolick
I know, but they weren't worth 25% were they?


Originally posted by aaasahi
That was the time each upgrade give you +2% bonus.........


Yeah. 5% AEQ became 25% AEQ because each upgrade was worth a 2% increase.
 
Time Trial
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There were two nerfs.

First, Bort made AEQ have stacking penalties. You could still get 25% using only one piece and 37.5% from two pieces.

Second, Bort made AEQ increase by 1% per level instead of 2% per level because the first piece at 25% was still too powerful.
 
jdbolick
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No wonder my old WL DE was so good.
 
STEEL CURTA1N
M is bad mmmkay
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Originally posted by jdbolick
No wonder my old WL DE was so good.


yeah, it's like the pre PED days of baseball..
 
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I remember when the prefered VA's were any main attributes. LOL. I had a WR that followed in Flames54 footsteps except I went higher with Speed. I just threw it deep. When I finally signed a QB with enough strength to throw it really deep it was just a quick 6 lolololo.

Edited by Phantom Of The Opera on Aug 23, 2013 11:35:04
 
Time Trial
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Originally posted by Phantom Of The Opera
I remember when the prefered VA's were any main attributes. LOL. I had a WR that followed in Flames54 footsteps except I went higher with Speed. I just threw it deep. When I finally signed a QB with enough strength to throw it really deep it was just a quick 6 lolololo.



You mean streaky, slow starter, and big heart? Because if that's what you meant, then yes.
 
Catch22
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Main attributes used to be +.5 IIRC

and yes, I remember. Helped implement the change because it was so ridiculous.
 
Catch22
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and yea, streaky/slow starter/big heart combo also broke game. Not to mention mentor.
 
AlBarsch
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Yep - Some of my old OL had 50% hold block and during the S6 I Slam fest - it was impossible to stop a PB with 50%+ break tackle behind a stacked line.

 
Time Trial
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Originally posted by Catch22
and yea, streaky/slow starter/big heart combo also broke game. Not to mention mentor.


Lol, yes. I think Mentor was the first to go.

Big Heart took three nerfs to the chest before going down.
 
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