Originally posted by Theo Wizzago
I'd bet against that. Don't think of the STOP archetype as different than the original position when considering OOP's. A STOP archetype OT gets the same OOP for playing DT as a normal OT would. And playing an offensive dot on the defensive side of the ball would be a bad OOP.
Originally posted by Novus
That's... that's just dumb.
I can see OL dots at TE or FB, because some teams don't use a blocking TE or blocking FB often enough to warrant tying up a roster spot.
But defensive dots? I'm going to assume you mean on the D-line, but man... you use D-line dots on every defensive play. Just go recruit or build some D-line dots. Sure, they cost twice as much, but I guaran-damn-tee you the results will be worth it. I can't imagine the OOP being very kind to O-line dots playing D-line, and if I saw that as an OC playing against you, I'd grin ear-to-ear and call 847 inside running plays for our game and have a field day on you.
I know I know.
But lets play VPB
STOP OT as Secondary Player - CB/Safety
Winds up with speed 99, Agility 93, Vision 81, Tackling 85, Strength 51, Sta 49 Con 41 Jump 22
1496 BTs to get 4 AEQ and maybe some for a second SA
33 SPs for SAs
SA figure could be Wrap Up Tackle or Swat Ball perhaps or Closing Speed or maybe Monster Hit?
Now if he is 10/20/30% Oop that turns into
speed 89 (147), Agility 84, Vision 73, Tackling 76, Strength 46, Sta 44 Con 36 Jump 20
speed 79 (137) , Agility 75, Vision 65, Tackling 68, Strength 41, Sta 39 Con 32 Jump 18
speed 69(127), Agility 93, Vision 57, Tackling 60, Strength 36, Sta 34 Con 28 Jump 16
Hmm
Not so hot. 10% is okay but its probably worse than 10%