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What are the best Veteran Abilities for a Guard?
 
Novus
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Originally posted by Irish Isarians
What are the best Veteran Abilities for a Guard?


Depends on your Archetype, on how your Guard gets used, and on what your Attributes are.
 
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http://goallineblitz.com/game/player.pl?player_id=4450276
 
ProfessionalKop
Gangstalicious
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Originally posted by Irish Isarians
http://goallineblitz.com/game/player.pl?player_id=4450276


build is closed. can only assume he isnt very well built though. not sure what VAs will help with that
 
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Open now, so you can see how absolutely terrible and worthless he is.
 
aaasahi
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Originally posted by Irish Isarians
Open now, so you can see how absolutely terrible and worthless he is.


I clicked two times but it's still closed.
 
ProfessionalKop
Gangstalicious
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Originally posted by Irish Isarians
Open now, so you can see how absolutely terrible and worthless he is.


wouldnt say worthless, but going negative that quickly is worrisome.

still closed.
 
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Sorry, fixed now...

Only negative because it seemed to be inferred that he had to be a bad build.

I know there could be improvements...but I am just sticking it out.
 
Scriv
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SA's...Noooooooooooooooooooooooooooooooo
 
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yeah, i did it right off the bat...lesson learned.
 
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with no attys over 80 by level 28 i'd consider rebuilding him, i'd think it would be better to just cut the losses early into the career than to spend a whole lot of time trying to make him useful but w/e
Edited by Timetoshine-Metta on Jul 2, 2013 21:34:13
 
Novus
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Originally posted by Scriv
SA's...Noooooooooooooooooooooooooooooooo


Originally posted by Irish Isarians
yeah, i did it right off the bat...lesson learned.


Well, let's see what we can do... I assume he's your standard run-of-the-mill run-blocking Guard then?

It's tempting to go with Workout Warrior, but do the math... it's only a +0.3% Strength bonus per point, and that's based on your natural Strength, before Eq. 15 points in Workout Warrior would only be a +4.5% bonus to Strength, which would be +3.5 to Strength. Not much.

Great Blocker is a +0.5% Blocking bonus per point, so 15 in Great Blocker would be a +7.5% bonus to Blocking, which would be +5 to Blocking. A little better, but I think there's better choices.

Maybe Over Power, but that relies on having high Strength to begin with, so maybe not.

Maybe Power Blocker, but you'd better make sure your blocking focus is set to Run Block, or else you won't get the full benefit.
 
Novus
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Originally posted by Timetoshine-Metta
with no attys over 80 by level 28 i'd consider rebuilding him


Might be the best call, actually.
 
ProfessionalKop
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Originally posted by Timetoshine-Metta
with no attys over 80 by level 28 i'd consider rebuilding him, i'd think it would be better to just cut the losses early into the career than to spend a whole lot of time trying to make him useful but w/e


honestly this. save your flex and retire him.
 
Theo Wizzago
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Originally posted by ProfessionalKop
honestly this. save your flex and retire him.


Agree, I do. I get the desire to "stick it out" but the farther you get into the build, the less he'll be effective until... eventually... you'll feel forced to retire him due to his lack of success. Might as well save some flex and retire now and try again knowing more than you did and building better. (Unless your team really, really, really needs him... at least as a ST player and backup to the starter.)
 


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