I am nearing end build and heavily invested in Head Fake,Juke and Fake % AEQ. Agility will be around 100, might toy with moving equipment to make it 110. I no for a while creative sucked, is it any better now?
Forum > FAQ's, Player Guides and Newbie Help > Is Creative Route running Effective?
BadgerPhil
offline
offline
Of course talk to your OC, since opinions will very. As an OC, I'd have you on creative.
bhall43
offline
offline
Ya man talk to your OC. I don't know why you would have such agility. Since I assume that is not with 150 speed. But I am not gonna tell a person how to build.
I will however tell a person to talk to an OC about their route Running perspective because I hate most WR's on creative. I deal with it at WR1 because I have lost my way how to find them and all the plays I use work really well like that. But otherwise I hate it for WR's. There are TE's that can get away with it and HB/FB always for me.
I will however tell a person to talk to an OC about their route Running perspective because I hate most WR's on creative. I deal with it at WR1 because I have lost my way how to find them and all the plays I use work really well like that. But otherwise I hate it for WR's. There are TE's that can get away with it and HB/FB always for me.
jagreenb
offline
offline
My agility is 100(with VA) would have 150 speed, 155 if I use trackstar. Not yet, but at end build, so 1.5 seasons
I am assuming you're talking about this dot? http://goallineblitz.com/game/player.pl?player_id=4327333
I am not fond of the Speed archetype using creative. Generally, that much agility combined with his speed should get him open without messing with it. Personally, I've found... for whatever reason, creative route running works best with "possession" type receivers who have a little less speed and plenty of agility. They're the ones who usually end up with shorter "out/in routes" and slants from the slot. My guess is because creative "should" have a better effect in traffic than on more open routes (like go's and posts) since you would your "creativeness" to find the open "hole" in the defense rather than run the route as plotted out. Just my theory here.
I am not fond of the Speed archetype using creative. Generally, that much agility combined with his speed should get him open without messing with it. Personally, I've found... for whatever reason, creative route running works best with "possession" type receivers who have a little less speed and plenty of agility. They're the ones who usually end up with shorter "out/in routes" and slants from the slot. My guess is because creative "should" have a better effect in traffic than on more open routes (like go's and posts) since you would your "creativeness" to find the open "hole" in the defense rather than run the route as plotted out. Just my theory here.
TehKyou
offline
offline
Originally posted by Theo Wizzago
I am assuming you're talking about this dot? http://goallineblitz.com/game/player.pl?player_id=4327333
I am not fond of the Speed archetype using creative. Generally, that much agility combined with his speed should get him open without messing with it. Personally, I've found... for whatever reason, creative route running works best with "possession" type receivers who have a little less speed and plenty of agility. They're the ones who usually end up with shorter "out/in routes" and slants from the slot. My guess is because creative "should" have a better effect in traffic than on more open routes (like go's and posts) since you would your "creativeness" to find the open "hole" in the defense rather than run the route as plotted out. Just my theory here.
This. My WR runs on creative and it's pretty annoying that there will be games where all his routes have him going deep and I see him stuttering along a straight line. Plays that go down the field don't work well with creative.
Even on the occassions where he gets open the deep route gives the corner time to catch up on the throw. Stuff like this happens too where the route will take you right back to the defender after you fake them http://goallineblitz.com/game/replay.pl?game_id=2358624&pbp_id=5796894
I am assuming you're talking about this dot? http://goallineblitz.com/game/player.pl?player_id=4327333
I am not fond of the Speed archetype using creative. Generally, that much agility combined with his speed should get him open without messing with it. Personally, I've found... for whatever reason, creative route running works best with "possession" type receivers who have a little less speed and plenty of agility. They're the ones who usually end up with shorter "out/in routes" and slants from the slot. My guess is because creative "should" have a better effect in traffic than on more open routes (like go's and posts) since you would your "creativeness" to find the open "hole" in the defense rather than run the route as plotted out. Just my theory here.
This. My WR runs on creative and it's pretty annoying that there will be games where all his routes have him going deep and I see him stuttering along a straight line. Plays that go down the field don't work well with creative.
Even on the occassions where he gets open the deep route gives the corner time to catch up on the throw. Stuff like this happens too where the route will take you right back to the defender after you fake them http://goallineblitz.com/game/replay.pl?game_id=2358624&pbp_id=5796894
I want my targets to be where I want them in relation to their speed. Creative means they do odd stuff, and if they are isolated, I would not care. If they are there to create space for a slower/faster dot underneath, I would want exact so I know what will happen.
Yes, talk to you OC and Pm me if he actually has a plan.
I'd like to talk to him/her.
Yes, talk to you OC and Pm me if he actually has a plan.
I'd like to talk to him/her.You are not logged in. Please log in if you want to post a reply.





























