I present to you the following, from a ranked scrimmage today:
0:35 2nd & 6 OPP 10 Offensive Timeout Called: Burnside Bandits Replay
0:35 2nd & 6 OPP 10 "The Hammer" rush [missed diving tackle: DISA Mirko Jurkovic (Power Through)] up the middle (4.5 yd gain) [Monster Hit diving tackle: Scott Steiner] Replay
0:26 3rd & 2 OPP 5.5 22.5 yd field goal attempted by Ali Haji-Sheikh, made [FG]
http://goallineblitz.com/game/game.pl?game_id=2378720&mode=pbp
This isn't the first time I've noticed weird timing aspects on field goals and punts, but it's probably the most blatant. Nine seconds is a pretty unrealistic time frame to run the field goal team out on the field, but maybe it's just barely plausible. However, to run a ~5 second play, and then get the field goal team on the field and snap the ball, all in 9 seconds, is completely, totally, and utterly unrealistic.
As an aside, a glance at the box score will show that this FG was launched in a down-3, no-time-outs situation, so it's doubly-flawed - once for the unrealistic timing, and once because there's no way in the world any team would leave that much time on the clock in this situation. The latter is at least "working as intended" because the game strives to score while taking as little time as possible off the clock when trailing late (or so I've been told), rather than trying for realism in clock management.
0:35 2nd & 6 OPP 10 Offensive Timeout Called: Burnside Bandits Replay
0:35 2nd & 6 OPP 10 "The Hammer" rush [missed diving tackle: DISA Mirko Jurkovic (Power Through)] up the middle (4.5 yd gain) [Monster Hit diving tackle: Scott Steiner] Replay
0:26 3rd & 2 OPP 5.5 22.5 yd field goal attempted by Ali Haji-Sheikh, made [FG]
http://goallineblitz.com/game/game.pl?game_id=2378720&mode=pbp
This isn't the first time I've noticed weird timing aspects on field goals and punts, but it's probably the most blatant. Nine seconds is a pretty unrealistic time frame to run the field goal team out on the field, but maybe it's just barely plausible. However, to run a ~5 second play, and then get the field goal team on the field and snap the ball, all in 9 seconds, is completely, totally, and utterly unrealistic.
As an aside, a glance at the box score will show that this FG was launched in a down-3, no-time-outs situation, so it's doubly-flawed - once for the unrealistic timing, and once because there's no way in the world any team would leave that much time on the clock in this situation. The latter is at least "working as intended" because the game strives to score while taking as little time as possible off the clock when trailing late (or so I've been told), rather than trying for realism in clock management.
Edited by BadgerPhil on Jun 4, 2013 14:16:08
Edited by BadgerPhil on Jun 4, 2013 14:14:10 (Increase the elapsed time for a FG, while the clock is running, to 15 secs or whatever is more realistic.)






























