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Theo Wizzago
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First time I've ever built one beyond PeeWee leagues so I expect a few bumps here and there. Just wanting some thoughts on the skills (not going to include any EQ since it's not important to the "building"). Thanks in advance.

Iron Eddie (Lv. 59 DT)
Ht/Wt: 6'2", 360lbs

Attributes
Physical Attributes
Strength: 134.9 (+34)
Speed: 63.2
Agility: 89.9 (+2)
Jumping: 7
Stamina: 35.2
Vision: 65.9 (+3)
Confidence: 36.2

Football Skills
Blocking: 8
Catching: 8
Tackling: 75.9
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8
 
iRockVans
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agility/vision/stamina
 
skeels
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Honestly I think stamina is fine (definitely don't train it until you cap it at 48). DT's can get away with stamina in the 50's, though ideally it would be 61+ by end build.

Vision doesn't need to go any higher, tbh. I would let it gain from where it is and spend your SP's elsewhere. Depends on what you want this build to do though. Cap it to 68 if you are looking for a pass rusher.

As much agility and strength as possible. Train them for as long as you possibly can in your multi set, then think about doing a cycle or two of light for agility as well. I am guessing you are almost done with that though...

More tackling. Take it to at least the 7-cap (80.5).

More speed if you can afford it, but the best builds have a solid base of strength/agility/tackling and plenty of SA's to augment those strengths.
Edited by skeels on Apr 29, 2013 15:13:38
Edited by skeels on Apr 29, 2013 15:13:14
 
yello1
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IMO

You have 133 SP coming, +2 to Majors from ALG.

48 SP go to tackling to get it to 83 quickly
19 to Speed to get it around 70
23 or so stamina to 48

43 SP to SAs as you see fit. Left over can go to either speed, stamina, confidence to 40 or jumping to taste.

Training
Cap off anything thats close, saving some to roll over in the usual fashion etc.
Train Jumping Light remainder



Edited by yello1 on Apr 29, 2013 20:15:24
 
Theo Wizzago
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Thanks guys. Working on speed right now (and should mention training Agility, Vision, and Tackling as part of multi-training... which I'll be stopping soon in favor of single training for BT's.) Stamina is something I rarely put points into early (letting ALG's do the dirty work) and should have to above 50 by end of build easily enough. I'll address the tackling once I stop training it (unless I can pop it up a cap right quick) and keep working on Speed. Good to know the number I had in my head (80-ish) was the same as what you have here. I'll also manage to cap Confidence as well... maybe more. I suspect that, if I have any garbage points left after all that (and SA's)... I'll shove them into Jumping. Again, thanks for the help.
 
skeels
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Originally posted by Theo Wizzago
Thanks guys. Working on speed right now (and should mention training Agility, Vision, and Tackling as part of multi-training... which I'll be stopping soon in favor of single training for BT's.) Stamina is something I rarely put points into early (letting ALG's do the dirty work) and should have to above 50 by end of build easily enough. I'll address the tackling once I stop training it (unless I can pop it up a cap right quick) and keep working on Speed. Good to know the number I had in my head (80-ish) was the same as what you have here. I'll also manage to cap Confidence as well... maybe more. I suspect that, if I have any garbage points left after all that (and SA's)... I'll shove them into Jumping. Again, thanks for the help.


Don't cap confidence. I have made this mistake with dt's in the past.
 
BadgerPhil
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Yes, no Conf.. An argument can be made for getting to 40 for OTK. Get Stam up to 60 imo. SA's are important for DT.
Edited by BadgerPhil on May 2, 2013 21:09:07
 
Theo Wizzago
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Originally posted by BadgerPhil
Yes, no Conf.. An argument can be made for getting to 40 for OTK. Get Stam up to 60 imo. SA's are important for DT.


Roger that.
 


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