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QB1993
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Hey there, me again with another set of questions .

1. Since I didn't realize that the archetypes are all about different sets of major/minor attributes, I was fooled by the name and chose Pocket Passer for my QB. Retrospectively, I think Deep Passer would have been a smarter choice, since Strength seems to be more important than Confidence. Will he still be able to perform well in the end-game or should I retire him and build a Deep Passer on day 40?

2. When am I going to start multi-training? After unlocking 1, 2, 3 or 4 attributes? After enhancing them to 10%, 20%, 30% each or only one? After reaching a certain value in throwing? I plan on training throwing, vision, confidence and strength, and my throwing is already enhanced to 30% and being trained on intense.

Questions upon questions -.-
 
whodey08
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1) Pocket passer is fine and you can have a great build with that archtype. I do prefer deep passer archtype personally though.

2) You start multi training after your throwing has hit 74 natural. Just keep intense training and saving your skill points til you have enough to reach the next cap. Once you hit 74 naturally you unlock strength, vision and the 3rd unlock is debatable. Personally....I would unlock confidence and use the free slot to train throwing. Others will suggest unlocking throwing and using the free slot to train confidence.
Edited by whodey08 on Mar 26, 2013 17:43:58
 
Jay89
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Originally posted by whodey08
1) Pocket passer is fine and you can have a great build with that archtype. I do prefer deep passer archtype personally though.

2) You start multi training after your throwing has hit 74 natural. Just keep intense training and saving your skill points til you have enough to reach the next cap. Once you hit 74 naturally you unlock strength, vision and the 3rd unlock is debatable. Personally....I would unlock confidence and use the free slot to train throwing. Others will suggest unlocking throwing and using the free slot to train confidence.


I disagree with about 90% of that lol.

Once you 2nd cap your 1st attribute on day 1, then unlock multi training, preferably 3 different things.

Since throwing is ur 1st attribute, and should be the 1st attribute u stop training, dont unlock itt. Train it from the free spot. Unlock vision, confidence and Str. Confidence is neccessary for the Pocket passer build.
Edited by Jay89 on Mar 26, 2013 17:46:41
 
whodey08
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Originally posted by Jay89
I disagree with about 90% of that lol.

Once you 2nd cap your 1st attribute on day 1, then unlock multi training, preferably 3 different things.

Since throwing is ur 1st attribute, and should be the 1st attribute u stop training, dont unlock itt. Train it from the free spot. Unlock vision, confidence and Str. Confidence is neccessary for the Pocket passer build.


Sorry bro....your QB would be inferior to the way I suggested.
 
Bane
Baconologist
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wait to you see my.....
 
Theo Wizzago
Coyote
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Seriously guys... it's about choice. I know those that build Deep Passers and swear by them. I build Pockets and love them completely. Both work equally well if built properly and used properly. In that regard, Jay89's advice is a pretty good place to start for a Pocket QB. So is Whodey's. Both will get results. Suggest you run both ideas through the VPB and see which you like better.
 


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