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Forum > FAQ's, Player Guides and Newbie Help > Whens the right time to boost?
Hysteria
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I'm wondering when is the right time to boost my players. I could boost my level 4s to level 7 but I'm wonder if that will mess something up?
 
Robbnva
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don't boost 4 to 7, I would wait til the end of the season and boost.
 
Bane
Baconologist
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Originally posted by Robbnva
don't boost 4 to 7, I would wait til the end of the season and boost.


 
Novus
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Don't boost yet.

As for when you should boost, well... here.

Originally posted by Novus
Almost everyone agrees that you should boost on Day 48 of your creation season (assuming you made a dot somewhere between Day 40 and Day 48). Call that "Season 0."

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For the next season, your first full season ("Season 1"), there's several schools of thought.

One school of thought is that you can absolutely maximize your training gains by waiting to boost until Day 48 again.

However, you can also wait until after Game 16 of the regular season has been played and then use your boosts on Day 32 or Day 33 to boost up from Level 15 to Level 18. This will allow you to get in one last Eq upgrade and possibly even cap an attribute just in time for the playoffs, with only a very small hit to your training efficiency. Keep in mind, Level 16 is the point where your per-game XP drops from 625 to 500. So if you boost up before Game 16, then you'll only get 500 XP for that last game instead of 625 XP, and that can hurt you in the long-run. So that's why you have to wait until after Game 16 has played before you boost up... that way you'll get the maximum XP possible. And remember, XP-wise, it doesn't matter what level you are in the playoffs, because playoff games don't give you any game-XP at all.

Yet another school of thought for "Season 1" is to only boost once or twice on Day 32 or Day 33 (again, after Game 16 has been played) and save your remaining boosts for Day 48. The thinking there is that you only need to boost once from Level 15 to get the Level 16 Eq upgrades, and you might only need to boost once or twice to be able to cap an extra attribute for the playoffs. If you don't need your second or third boost to get to that next cap, then you might as well boost just enough to cap up and then save those remaining boosts for Day 48, which will give you a slight edge in training efficiency. Kinda of a "best of both worlds" solution.
Edited by Novus on Mar 25, 2013 11:05:47
 
Hottie2.0
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The guys are right for sure. Hold on to those boosts right now. If your team goes to the Play Offs... boost before then and
if not.... just make sure it's done before the end of S34.

But... Novus has a good plan there
 
Robbnva
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personally I would not even boost for playoffs but that's just me
 
Novus
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Originally posted by Robbnva
personally I would not even boost for playoffs but that's just me


Can't argue with that approach.

Some people like to boost for the playoffs though, so I wanted to cover that as well, especially since it's very important to wait until after Game 16 before doing so.

I've seen people say to just "boost on Day 32." If you're in an even-day league with games at 10pm, and you boost up the morning of Day 32 before Game 16, then congrats: you've just screwed yourself out of some XP.
 
Hottie2.0
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Originally posted by Robbnva
personally I would not even boost for playoffs but that's just me


I do understand that Rob. Many have the same thoughts you do on it.
 
Hysteria
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Thanks guys for the help
 


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