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Forum > Suggestions > Take a look at the WR blocking
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mdnhs01
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I will go through the replays to get an example of what I'm talking about, but on many occasions the WR's seem to block multiple dots.

Play call would be an outside pitch, and the WR starts blocking the CB, then the safety comes over and its like the dots get stuck and the WR blocks both guys and then sometimes the LB comes over as well and still can't get by the WR. Even in some instances, the WR is still engaging his block when the defenses dot is on the other side of the WR's dot. Can this be fixed ?
Edited by BadgerPhil on Mar 5, 2013 09:14:45 (Fixed typo in title)
 
mdnhs01
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http://goallineblitz.com/game/replay.pl?game_id=2280886&pbp_id=5097059

This isnt a great example, but you can see the WR block, then the SS runs right into them. Is this because of the mechanics of the game? or is it lack of an attribute for the SS?
Edited by mdnhs01 on Mar 5, 2013 09:11:52
 
mdnhs01
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http://goallineblitz.com/game/replay.pl?game_id=2280886&pbp_id=5099074

Why would the LB take an angle like this to the ball carrier? And this isn't even my team.
 
mdnhs01
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Here is a good example. Even though it's not the WR making the block, it shows what I'm talking about when I say that the blocker can still stay engaged in his block even if the defensive dot is on the other side. Watch the FB block the CB. He gets to the CB, blocks him and then when the runner gets past them, he is still blocking him from behind.

http://goallineblitz.com/game/replay.pl?game_id=2280886&pbp_id=5100947
 
BadgerPhil
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It has to do with the dots age and lack of other attributes that make these "LOL" plays less "LOL". Like Vision and Agility, as you hinted at in your second post.

Think of it like watching RL Pee-Wee, compared to NFL. You'll see much more LOL at Pee-Wee and it's to be somewhat expected. Once dots get rounded out and you see similar results than there might something that needs to be looked into.
 
mdnhs01
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http://goallineblitz.com/game/replay.pl?game_id=2280883&pbp_id=3673590

Here ya go.. The WR blocks 3 guys.
 
mdnhs01
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I do understand that abilities has a lot to do with it, but in the same respects, the WR isn't that much better to be able to block multiple guys.
Edited by mdnhs01 on Mar 5, 2013 09:43:20
 
Dub J
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This has been a problem for some time. They aren't going to fix the WR blocking 3 guys issue.

 
Novus
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This would hurt my team, but you know what? A WR blocking 3 guys is still ridiculous and needs to be fixed. I'll just have to adjust.

+1
 
BadgerPhil
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Originally posted by mdnhs01
I do understand that abilities has a lot to do with it, but in the same respects, the WR isn't that much better to be able to block multiple guys.


I guess I never looked at it as the WR blocking 3 guys or all 11. Just as the D dot not having enough sense (Vision) to not run into a blocker. At this level it's all straight lines, even if there is something in the way.

I do think there can be some adjustments made to make lower levels less LOL, maybe giving D dots a bit of a Vision bonus and if they are already, increase it. Like they do with Catching at these levels.

But the lower leagues will always be more prone to goofyness, due to building styles of the vast majority of agents. Building for the end, will cause square dots early on.
 
mdnhs01
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I completely get why vision, agility would make the difference. The problem I find with it, and it may not just be with WR's, is the defensive dots are still engaged with the WR dot (or any offensive blocker) even after the ball is behind them. I know penalties aren't called, but its as if he's holding him.

Then, I believe that certain things should just be overall football knowledge for the players. The angles a defender takes shouldn't be affected by vision as much. Does vision really affect a defender to the point that if it's low, he'll run right into the CB and WR? Each players "general football abilities" should allow the dot to avoid the players blocking and take an angle to the ball carrier. I mean I guess it's tough for me to see how the game really can be played to its potential because of the people on my team. I can't expect a slow build CB to have any chance of making a play or shedding a block if the WR is a 14 and the CB has no skill.
 
AirMcMVP
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Originally posted by mdnhs01
http://goallineblitz.com/game/replay.pl?game_id=2280883&pbp_id=3673590

Here ya go.. The WR blocks 3 guys.


I'll look at this play (despite it being a rookie team where things are always somewhat wacky).

WR Gerardo Jamison is a level 11 power WR. His replays indicate he is likely pushing Strength as his first attribute.

He begins blocking CPU CB Royce Anthony who, amazingly, doesn't get pancaked immediately.

LB harald "the hammer" nielsen enters the picture. He takes an admittedly bad angle towards the ball carrier. As he approaches the WR and CB, he adjusts his path. The WR releases the CB and blocks the LB.

During this time, FS Joachim "Meast" gets close. I'm honestly not sure what he's doing here, but he appears to enjoy watching the WR and the LB so he just sits back and watches until they disengage and then both defenders join the pursuit.

At no point do two, let alone three, dots end up getting blocked by the WR simultaneously. If anything I would question why the FS seems to stop on the play.

I will also note that it appears you are trying to build your dots as "football players" instead of "GLB dots". Its really the only explanation I would have for being EL being below actual level so early. If you want to make "football players" I would suggest you look into the ILOF or League Underground
 
Novus
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Originally posted by AirMcMVP
I will also note that it appears you are trying to build your dots as "football players" instead of "GLB dots".


That is a criminally under-rated aspect of playing this game, IMO.

The sooner people come to the realization that "football" and "dotball" are two similar but substantially-different sports from each other, the sooner they're able to start enjoying and eventually excelling at this game.

Dotball is not football. It's similar to football. But it's not football.
 
fogie55
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Originally posted by BadgerPhil
It has to do with the dots age and lack of other attributes that make these "LOL" plays less "LOL". Like Vision and Agility, as you hinted at in your second post.

Think of it like watching RL Pee-Wee, compared to NFL. You'll see much more LOL at Pee-Wee and it's to be somewhat expected. Once dots get rounded out and you see similar results than there might something that needs to be looked into.


this is a major mentality problem with the game--everything built around 5% of the experience. the game should work better at all levels--not just WL
 
AirMcMVP
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Originally posted by fogie55
this is a major mentality problem with the game--everything built around 5% of the experience. the game should work better at all levels--not just WL


Its working as the game's owners find appropriate. Ultimately its a factor of ALGs dictating the general pattern of a build. Right or wrong that is something that isn't going to be changed anytime soon.
 
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