I want to first say that I am sorry if this has been suggested a million times and it's more complicated than it sounds.
I realize what running GLB is about. I get it, you're a business and businesses need money to run. But what I am proposing is to have some sort leveling out of the new players made so each of the new teams, have a chance to win.
Let me explain,
We all know that the new players can only play in certain leagues. In most, if not all of those rookie leagues, there are teams that are stacked. These stacked teams just cruise over every team making it impossible for other teams to have any chance at all. Now I'm not sure about the numbers, but I would guess that any new members coming to play the game for the first time would be turned off after their first season because there is no real competition. It's coming down to a lot of luck, or a team owner that creates and entire team by himself. You can either hope that you accept an offer from a team that has or will get a full human team. Or you select a team that ends up with 4 humans and the rest CPU players. Then it's really not that fun to be on a bad team with CPU players. You either start to lose interest because you're getting smoked, or you decide not to invest any money into a game like this because the blow outs continue to the next levels. So basically, losing isn't fun and if the "game" isn't fun, who's going to keep wanting to play it?
So here is my suggestion. Because you can have a person purchase a team and then make an entire team by themselves, (Team owner in my league has 26 players), you would now regulate the playing field. You could possibly extend the off season a couple of days and in that time period, you allow people to purchase their new teams with a deadline for purchases. So after a specific day, no more teams can be purchased. Then GLB creates a system that will randomly generate leagues putting random teams in leagues and divisions.
In the Meantime, you also establish a time period for people to make new players. Then the same thing as the teams. At the end of the deadline, right before the season started, GLB would take all the new players and randomly place them on a team filling each team with a certain amount of players at each position.
This would allow every one of the teams to not only be filled with all human players, but it would also make the leagues more competitive and each team would have a chance of winning. Doing it this way would force teams to really game plan due to match ups. Teams would have to go in certain directions with builds and schemes. I just think it would make the game a little more enjoyable knowing that you have a chance to win any of the games rather than knowing a few games a season, you have no chance of winning. I mean, there are teams that are CPU owned and teams that have more CPU players than human.
I do see a couple of problems with this idea. One of them being people are not going to want to make 26 players anymore because they won't be able to guarantee themselves a championship which is ultimately the reasoning for people to make a team full of their own players. After all these years, people know how to "win" the game so it's becoming very one sided. I find it very unfair the way it is. The competition is taken from the game and the actual idea that you are "playing football".
The other problem I see would be, "What if you have too many teams and not enough players or too many players and not enough teams.
Well to answer the first, I am not sure if GLB still has a waiting list to purchase teams, if they do, then you really don't have to do anything else because it's already done.
The second one could be the bigger problem (even though I doubt it would be a problem due to the way the game is ran now), too many players and not enough teams. With there being CPU teams and teams with mainly CPU players, I can't see this being a problem but all you would do is take the next people on the waiting list and allow those people to purchase their team.
I'm sure I'm not the only one that is getting sick of seeing teams go undefeated because they had an owner that build 26 players and has friends that build players. Think of the game like our economy, the good teams just get better and the bad teams just get worse.
I realize what running GLB is about. I get it, you're a business and businesses need money to run. But what I am proposing is to have some sort leveling out of the new players made so each of the new teams, have a chance to win.
Let me explain,
We all know that the new players can only play in certain leagues. In most, if not all of those rookie leagues, there are teams that are stacked. These stacked teams just cruise over every team making it impossible for other teams to have any chance at all. Now I'm not sure about the numbers, but I would guess that any new members coming to play the game for the first time would be turned off after their first season because there is no real competition. It's coming down to a lot of luck, or a team owner that creates and entire team by himself. You can either hope that you accept an offer from a team that has or will get a full human team. Or you select a team that ends up with 4 humans and the rest CPU players. Then it's really not that fun to be on a bad team with CPU players. You either start to lose interest because you're getting smoked, or you decide not to invest any money into a game like this because the blow outs continue to the next levels. So basically, losing isn't fun and if the "game" isn't fun, who's going to keep wanting to play it?
So here is my suggestion. Because you can have a person purchase a team and then make an entire team by themselves, (Team owner in my league has 26 players), you would now regulate the playing field. You could possibly extend the off season a couple of days and in that time period, you allow people to purchase their new teams with a deadline for purchases. So after a specific day, no more teams can be purchased. Then GLB creates a system that will randomly generate leagues putting random teams in leagues and divisions.
In the Meantime, you also establish a time period for people to make new players. Then the same thing as the teams. At the end of the deadline, right before the season started, GLB would take all the new players and randomly place them on a team filling each team with a certain amount of players at each position.
This would allow every one of the teams to not only be filled with all human players, but it would also make the leagues more competitive and each team would have a chance of winning. Doing it this way would force teams to really game plan due to match ups. Teams would have to go in certain directions with builds and schemes. I just think it would make the game a little more enjoyable knowing that you have a chance to win any of the games rather than knowing a few games a season, you have no chance of winning. I mean, there are teams that are CPU owned and teams that have more CPU players than human.
I do see a couple of problems with this idea. One of them being people are not going to want to make 26 players anymore because they won't be able to guarantee themselves a championship which is ultimately the reasoning for people to make a team full of their own players. After all these years, people know how to "win" the game so it's becoming very one sided. I find it very unfair the way it is. The competition is taken from the game and the actual idea that you are "playing football".
The other problem I see would be, "What if you have too many teams and not enough players or too many players and not enough teams.
Well to answer the first, I am not sure if GLB still has a waiting list to purchase teams, if they do, then you really don't have to do anything else because it's already done.
The second one could be the bigger problem (even though I doubt it would be a problem due to the way the game is ran now), too many players and not enough teams. With there being CPU teams and teams with mainly CPU players, I can't see this being a problem but all you would do is take the next people on the waiting list and allow those people to purchase their team.
I'm sure I'm not the only one that is getting sick of seeing teams go undefeated because they had an owner that build 26 players and has friends that build players. Think of the game like our economy, the good teams just get better and the bad teams just get worse.






It's just that it's so easy for a new player in this game to royally screw up a dot, so that's the one case where I'd want someone to follow my instructions very closely. Other than that, my attitude is "Here's a build plan. If you want to follow it, great! If not, hey, it's your dot. Just try not to fuck it up too badly."






















