User Pass
Home Sign Up Contact Log In
Page:
 
NY
offline
Link
 
I am currently multi- training my player using 2 attributes-

when is it a good time to multi train with 3 and 4 attributes
 
ricksta1975
offline
Link
 
never multi train with only 2 attributes. not really advisable with only 3 either. just go for multi training 4 attributes.

bigger gains and more value for it with the tokens rewarded. you should just train normal at first until you have enough tokens to unlock 3 other skills (for 4 way training) and have enhanced all to 20% (but this will have been done before you start multi training too!)

if you multi train with 2 skills your hurting your dot imo
 
NY
offline
Link
 
thanks for tht info
 
XtremeT13
offline
Link
 
Originally posted by ricksta1975
never multi train with only 2 attributes. not really advisable with only 3 either. just go for multi training 4 attributes.

bigger gains and more value for it with the tokens rewarded. you should just train normal at first until you have enough tokens to unlock 3 other skills (for 4 way training) and have enhanced all to 20% (but this will have been done before you start multi training too!)

if you multi train with 2 skills your hurting your dot imo


As I agree with the training of 4 to get the benefit of extra BT's and training gains.. However, what about when you first start out... There is no disadvantage of only training 2 skills.. You gain the same amount of BT's as you would intense training 1 attribute, but still get a boost to training gains for the extra attribute training... Couldn't you take your first set of TP and unlock an attribute, then multi train those 2 until you work your way up to attributes, then start 4 way training and enhancing attributes........
 
whodey08
offline
Link
 
Originally posted by XtremeT13
As I agree with the training of 4 to get the benefit of extra BT's and training gains.. However, what about when you first start out... There is no disadvantage of only training 2 skills.. You gain the same amount of BT's as you would intense training 1 attribute, but still get a boost to training gains for the extra attribute training... Couldn't you take your first set of TP and unlock an attribute, then multi train those 2 until you work your way up to attributes, then start 4 way training and enhancing attributes........


No.....this is a bad way of dot building.

You should enhance your primary 10% before you do anything. Then intense train 3 times. Enhance primary 20%. Intense train til day 40 and then boost and enhance to 30%. Continue to intense train primary til it is at 68 or even 74 for 3 major dots.
Edited by whodey08 on Feb 17, 2013 21:07:30
 
XtremeT13
offline
Link
 
what about when you are training your 4 attributes and you get near the end of training an attribute, but still in a good spot to continue training the other 3? I'm running into this with VPB right now where I'm over 30 and 40% in 3 attributes and a little under 20% in a 4th. Should I unlock an additional attribute and train that with the other 3?
Edited by XtremeT13 on Feb 17, 2013 21:18:36
 
whodey08
offline
Link
 
When an attribute is at 36-37 is when you should swap it out for another attribute and skill points to cap it at 48. Once capped at 48 you go back and train it again. Usually you unlock a total of 4 attributes over the career of your dot and use the free slot to train other things like stamina and confidence or or whatever.
 
XtremeT13
offline
Link
 
Originally posted by whodey08
When an attribute is at 36-37 is when you should swap it out for another attribute and skill points to cap it at 48. Once capped at 48 you go back and train it again. Usually you unlock a total of 4 attributes over the career of your dot and use the free slot to train other things like stamina and confidence or or whatever.


You mean 4 attributes not counting the free slot...So, when you train 4 (with free slot) you can swap 1 unlocked attribute with another unlocked and continue training 4 attributes?

if done "the right way" about how many BT's should you end up with end build?
Edited by XtremeT13 on Feb 17, 2013 21:43:41
 
whodey08
offline
Link
 
Originally posted by XtremeT13
You mean 4 attributes not counting the free slot...So, when you train 4 (with free slot) you can swap 1 unlocked attribute with another unlocked and continue training 4 attributes?

if done "the right way" about how many BT's should you end up with end build?


Correct. "Unlock" 4 attributes over your career. The whole bonus token thing has so many variables but you can still do 3 or 4 pieces of AE even if you unlock 4 attributes and enhance your top 4 attributes 30% each. Just have to p ay attention at the end of your build so you know when to start "light" training for the tokens to upgrade everything.
 
Theo Wizzago
Coyote
offline
Link
 
I took the liberty of snaggin this from one of my team's forums. It's universally known stuff and nothing secret so it's cool.

----------------------------------------------------------------------------------------***------------------------------------------------------------------------------

Creating your player.

First and foremost, you want to be very mindful of what you want to do with your dot when picking an archetype. Do not get hung up on the name of the archetype but rather pay close attention to the major and minor attributes of the archetypes when selecting. You want to also pick an archetype with the least amount of majors/minors as possible but will still contain the majors you want for your dot. The reason is you want to limit how spread out your ALG (auto level gain) points are with each level up. The more major/minors you have the less gets distributed to each one.

When you create your dot, you want to go just over/under the min/max weight and a shade off from the height if you have a dot with 0.5 ALGs (auto level gains) http://wiki.goallineblitz.com/index.php/Leveling#Automatic_Level_Gains . Flat numbers are your enemy. It's better to have 27.68 (for instance) than 28.00. Doesn't look like much to but it does make your build slightly better. Every bit helps imo.

No matter what anyone tells you, DO NOT DUMP YOUR INITIAL 15 SPs . If someone has told you to do this you are building a peewee dot or the person giving you that advice is simply retarded. Completely ignore those 15 SPs for now.

You want to purchase equipment for your dot and put all 4 in the same attribute. You get a better return doing this...same goes for custom equipment.


Phase II: Your Dot's First Offseason.

Some of this is prolly going to be out of sequence but i dunno...we'll see.

You will want to spend 6 of those 12 initial BTs to by a 10% training upgrade for your primary attribute. I like to light train my primary next and then use the 12 BTs to raise the training upgrade to 20%. I will continue to light train until I get 18 BTs to get my primary's training upgrade to 30%. You want to intense train until you are able to cap your primary attribute (first softcap). This means once it's at 33.06ish dump your 15 skill points to get it to 48.06.

This leads us to your main focus right now, getting your primary attribute to the first softcap (48.06). This will prolly be obtained at the end of the offseason as you will need extra skill points from boosting to get you over the hump...maybe not. NEVAAR BOOST 3x AT ONCE DURING YOUR DOT'S FIRST OFFSEASON (lvl. 1 to lvl. 4). You want to boost 1x and cap your primary. After your primary is to the first cap then boost the other 2x. You take better advantage of ALGs doing this (auto level gains). Now you can start intense training your primary.


Phase III: The preseason/early regular season.

By now you're pretty much on cruise control. Keep an eye on your dot's BTs as you want to unlock multi training. Only unlock 3 attributes as you are given one free slot. You do not have to unlock 4 to quad train (multi training 4 attributes). Quad training is your best bet as it's the best training intensity to bonus tokens ratio known to man. You will want to start multi training after your primary attribute is to the 4th cap (67.98, but really 68 all for intent and purposes). That will occur around the time your dot hits lvl 7. Some people like to start multi-training sooner, though.

I like to unlock my 2nd, 3rd, and 4th attributes. Some people prefer 1st, 2nd, and 3rd (they then 3-way train after your primary attribute is finished). This way, once I get my primary attribute to where I want it I can switch it out with something else without spending more BTs (this comes much later in your dot's career).

Always be mindful of your dot's bonus token situation as you want to buy training upgrades for each of the other 3 attributes you are multi training. Just like the first attribute, get it to 30%. Anything above that and you're most likely going to fuck yourself out of 4 pieces of advanced equipment. Once you are multi training and all 4 of your attributes have 30% training upgrades, you're on cruise control.

Do not boost your dot until the end of the offseason (day 48). You will get more out of training this way. If your team is in serious hunt for gold and you just have to boost I would only do so once so you can get lvl. 16 equipment.

---------------------------------------------------------------------------------------***-------------------------------------------------------------------------------

All thanks to Dub J for this writeup.
 
whodey08
offline
Link
 
I don't suggest light training at all in the beginning of a dots career.
 
Theo Wizzago
Coyote
offline
Link
 
Originally posted by whodey08
I don't suggest light training at all in the beginning of a dots career.


I was with you until I heard better. How it works; A light train gets you 6 BT's. You only have to do it once to unlock the first "training enhancement" for your primary. To do the same with intense training you would have to do it 3 times to get the 6 BT's. To unlock the second "enhanced training boost" for your primary you would train twice more on light (2 trains X 6 BT's = 12 BT's = second training enhancement). That's a total of 3 light trainings vs the 9 times you would have to do that with intense training.
What do you get? The training enhancements you apply EARLIER to your training (in this case, 6 trains earlier) cause BETTER training gains which OUTWEIGH what you get with the intense style. I didn't believe it either until I tried it... but it does work and more and more dot builders are switching to it.
Once you unlock the second enhancement, THEN you intense train until you can cap with remaining SP's. You'll get better results. Not OMG better... but better. And every little advantage helps.

(Thought; I wonder if you intense trained for the first enhancement [3 intense trains] THEN did 2 light trains to open the second enhancement might get you an even better advantage? Has anyone tried that??? )
Edited by Theo Wizzago on Feb 17, 2013 23:05:39
 
whodey08
offline
Link
 
Your confused man. You can enhance your 1st attribute 10% without ever training a single time. You get enough tokens upon creation to enhance to 10% right off the bat. You then only have to intense train 3 times to be able to enhance to 20%. By intense training every day like that you get your main attribute to 33 on day 48. You then apply your saved 15 skill points to bring it to 48. You then buy 1 skill point and you capped your main attribute at 49 on day 48 before you ever boost. Upon boosting....the ALG's roll you to 49.50 which is worth 2 skill points versus 1 skill point if you were not capped at 49 before boosting.
Edited by whodey08 on Feb 17, 2013 23:29:49
 
psi
fur eel
offline
Link
 
two O-Line, 27 strength to start, pre-boost this is what they look like on day 48

enhance10-intense-enhance20-intense guy:
33 strength (20% enhanced)
29% training
16 bonus tokens
0 TP

enhance10-light-enhance20-light-enhance30-intense guy:
32 strength (30% enhanced)
34% training
14 bonus tokens
0 TP

so uh yeah one doesn't even get you in range of capping before boosting and one does. is the very best plan some different mix of light and intense? who knows, but i doubt it.

Originally posted by whodey08
Your confused man. You can enhance your 1st attribute 10% without ever training a single time. You get enough tokens upon creation to enhance to 10% right off the bat. You then only have to intense train 3 times to be able to enhance to 20%. By intense training every day like that you get your main attribute to 33 on day 48. You then apply your saved 15 skill points to bring it to 48. You then buy 1 skill point and you capped your main attribute at 49 on day 48 before you ever boost. Upon boosting....the ALG's roll you to 49.50 which is worth 2 skill points versus 1 skill point if you were not capped at 49 before boosting.


everything in this post is correct, especially the first sentence. intense training when the attributes are this low is just so much crazy higher that even if you use lights to enhance earlier, you're using LIGHTS, which is BAD and CAN'T make up for skipping intenses.
Edited by Pen15 on Feb 18, 2013 00:38:50
Edited by Pen15 on Feb 18, 2013 00:21:35
 
aaasahi
offline
Link
 
Good job Pen, I used do that analysis and have the same conclusion - the gain from early enhansement can't cover the loss between light and intense, especially you only have 24 tp. (8 initial and 16 from off season)

Theo, I wonder why you didn't find this, you even can't reach 1st cap without 1 boost.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.