There are several instances where people aren't clear as to whether a timeout would be called, and whether the clock should run down.
To help with this, this info should be provided in the AI tester.
(Note: This would only be queried when Clock Running = Yes. Also, this could be optional and non-default in case people don't care or might get confused.)
Several scenarios that are tricky which this would help would include... end of half and backed up in your own territory, will the clock run if I take a knee or will the AI call timeouts?... second half with one team leading, how soon does hurry-up and clock-milking mode begin?... end of half in field goal range, will the clock run down to 1 if I kick a field goal? will the AI call a timeout with 25 seconds left in a tie game if I try to run one more offensive play instead of kicking the FG?
Currently, the Offense AI Tester shows the following:
Matching Input:
<inputs>
Possible Outputs:
<outputs>
I suggest adding the following...
Timeout called? (only shown if clock is running)
yes | no
Hurry-up mode: (only shown if clock is running and timeout called = no)
normal | hurry-up | milk clock | run clock down to 1 second
To help with this, this info should be provided in the AI tester.
(Note: This would only be queried when Clock Running = Yes. Also, this could be optional and non-default in case people don't care or might get confused.)
Several scenarios that are tricky which this would help would include... end of half and backed up in your own territory, will the clock run if I take a knee or will the AI call timeouts?... second half with one team leading, how soon does hurry-up and clock-milking mode begin?... end of half in field goal range, will the clock run down to 1 if I kick a field goal? will the AI call a timeout with 25 seconds left in a tie game if I try to run one more offensive play instead of kicking the FG?
Currently, the Offense AI Tester shows the following:
Matching Input:
<inputs>
Possible Outputs:
<outputs>
I suggest adding the following...
Timeout called? (only shown if clock is running)
yes | no
Hurry-up mode: (only shown if clock is running and timeout called = no)
normal | hurry-up | milk clock | run clock down to 1 second
Edited by TrevJo on Feb 3, 2013 11:43:55
Edited by TrevJo on Feb 3, 2013 11:35:26
Edited by TrevJo on Feb 3, 2013 11:34:54
Edited by TrevJo on Feb 3, 2013 10:57:44






























