Not up to date on the best practices for finishing an older player. Just boosted up to 76 for the season. Got 47 SP to use and 114 BT's, what should I put where and save and all that good stuff.
Also build advice is welcome,
Banger Vill (Lv. 76 WR)
Ht/Wt: 6'1", 185lbs
Experience, Skill Points, and Cash
Money: $0
Daily Salary: $10000
Skill Points: 47
Training Points: 2
Bonus Tokens: 114
Veteran Points: 0
Next Level: 0/1000
Attributes
Physical Attributes
Strength: 29
Speed: 148.87 (+50)
Agility: 91.54 (+2)
Jumping: 55.91
Stamina: 66.25
Vision: 81.2
Confidence: 52.87
Football Skills
Blocking: 7
Catching: 79.87
Tackling: 8
Throwing: 8
Carrying: 49.58
Kicking: 8
Punting: 8
Special Abilities
Possession Receiver Abilities
Route Running: 1
Sticky Hands: 0
Jumping Catch: 0
Diving Catch: 0
One Handed Catch: 0
Speedster Abilities
First Step: 5
Quick Cut: 5
Head Fake: 4
Spin: 2
Juke: 13
Additional Abilities
Catch Fake: 8
Veteran Abilities
Track Star: 15
Possession Receiver: 15
Quick Feet: 15
Slippery: 15
Sure Hands: 11
Current Bonuses/Penalties
Speed: +4.45
Spin chance: +30%
Head Fake chance: +30%
Hurdle chance: +30%
Juke chance: +30%
Catch ball chance: +15%
Also build advice is welcome,
Banger Vill (Lv. 76 WR)
Ht/Wt: 6'1", 185lbs
Experience, Skill Points, and Cash
Money: $0
Daily Salary: $10000
Skill Points: 47
Training Points: 2
Bonus Tokens: 114
Veteran Points: 0
Next Level: 0/1000
Attributes
Physical Attributes
Strength: 29
Speed: 148.87 (+50)
Agility: 91.54 (+2)
Jumping: 55.91
Stamina: 66.25
Vision: 81.2
Confidence: 52.87
Football Skills
Blocking: 7
Catching: 79.87
Tackling: 8
Throwing: 8
Carrying: 49.58
Kicking: 8
Punting: 8
Special Abilities
Possession Receiver Abilities
Route Running: 1
Sticky Hands: 0
Jumping Catch: 0
Diving Catch: 0
One Handed Catch: 0
Speedster Abilities
First Step: 5
Quick Cut: 5
Head Fake: 4
Spin: 2
Juke: 13
Additional Abilities
Catch Fake: 8
Veteran Abilities
Track Star: 15
Possession Receiver: 15
Quick Feet: 15
Slippery: 15
Sure Hands: 11
Current Bonuses/Penalties
Speed: +4.45
Spin chance: +30%
Head Fake chance: +30%
Hurdle chance: +30%
Juke chance: +30%
Catch ball chance: +15%






























