Long term for the player what is best?
Forum > FAQ's, Player Guides and Newbie Help > Best thing for level 1 players? Boost now to 4's before season starts or wait til the end of season.
Either way you can have success.
But if you don't wanna get bitched at I would wait until the end of the season.
But if you don't wanna get bitched at I would wait until the end of the season.
Dadx4
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I also felt that waiting til season's end (slow build)...lol was always better but then now we have the "accelerated" growth of the dots so I didn't know if it would have any affect at all anymore.
I don't think slow bulding works as well anymore.
dots get max tp regardless of what happens.
dots get max tp regardless of what happens.
Originally posted by jampysos
I don't think slow bulding works as well anymore.
dots get max tp regardless of what happens.
cap building has always worked
http://goallineblitz.com/game/forum_thread.pl?thread_id=5034832&page=2
read what I quoted in that thread from JD on dot building
I don't think slow bulding works as well anymore.
dots get max tp regardless of what happens.
cap building has always worked
http://goallineblitz.com/game/forum_thread.pl?thread_id=5034832&page=2
read what I quoted in that thread from JD on dot building
Originally posted by jdbolick
Basic build plan for any .5 ALG dot
If going strength first then pick one pound below the maximum. If picking speed first then pick one pound above the minimum. Enhance the first attribute to 10%, train intense three times, enhance to 20%, then train intense until you have a nearly full bar at 32.9x. Convert 15 bonus tokens to a skill point and cap to 48.9x. Then boost. Next season you'll enhance to 30% and normal train, then second cap, then continue normal training, then third cap. At that point you'll unlock and enhance your attributes for multi-training. Unlock the first, second, and third attributes you plan to cap and enhance all to 30% when possible. Use the free first slot to rotate any other attributes you plan to cap eventually, enhancing each to 10%. Continue multi-training until the first attribute reaches anywhere between 90 and 100 depending upon your build plan. Skill points should be spent in the first attribute until it reaches between 73 and 85 depending upon your build plan and how many attributes you eventually need to increase.
Basic build plan for any .5 ALG dot
If going strength first then pick one pound below the maximum. If picking speed first then pick one pound above the minimum. Enhance the first attribute to 10%, train intense three times, enhance to 20%, then train intense until you have a nearly full bar at 32.9x. Convert 15 bonus tokens to a skill point and cap to 48.9x. Then boost. Next season you'll enhance to 30% and normal train, then second cap, then continue normal training, then third cap. At that point you'll unlock and enhance your attributes for multi-training. Unlock the first, second, and third attributes you plan to cap and enhance all to 30% when possible. Use the free first slot to rotate any other attributes you plan to cap eventually, enhancing each to 10%. Continue multi-training until the first attribute reaches anywhere between 90 and 100 depending upon your build plan. Skill points should be spent in the first attribute until it reaches between 73 and 85 depending upon your build plan and how many attributes you eventually need to increase.
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