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Forum > Goal Line Blitz > Using Bonus Tokens: Permanent Skill Points vs.Training Upgrades
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I'm just playing around with an idea and was looking to see if anybody has info about it already.

Is there ever a case where using bonus tokens for skill points (15 tokens = 1 skill point) pays off as opposed to using them to unlock training upgrades and multi training?

Obviously, there would be a difference in how many bonus tokens you'd be saving up for superior gear, but just in terms of increasing player values over time, would there every be a benefit to using tokens this way? Without doing the math, it appears that you can get 3 to 5 levels of additional skill points per season just from cashing in tokens. Any thoughts or info appreciated. Thanks.
Edited by KillswitchEngage on Jan 1, 2013 12:33:36
Edited by KillswitchEngage on Jan 1, 2013 12:32:27
 
reddogrw
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People use BT for unlocking traininf, AE and SP conversion - but most of the SP conversion is minor compared to the other uses
 
InRomoWeTrust
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There's generally room to exchange tokens for a SP when you're just a smidgen away from being able to cap.

I would never just mass exchange, though (besides at the absolute end of a build).
Edited by InRomoWeTrust on Jan 1, 2013 12:33:35
 
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Hmm, ok thanks.

If you trained on light for 40 days, that's 16 additional skill points that you could get from cashing in tokens per season. I just wonder if it would be a good investment long term if you did that for the first season or two of a career just to hit low caps like 48 and 60 for a few of the major attributes.

Normally, I save them up to unlock 4 way training sometime around the last third of the player's first season. I'm really curious to know which method would work best long term for increasing player value for later in the player's career....unlocking multi training early VS using tokens to buy skill points and hit caps for 2nd and 3rd and sometimes 4th major attributes during season 1 and 2.

Which do you think would result in higher APV later on?
Edited by KillswitchEngage on Jan 1, 2013 12:52:50
 
Novus
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I've always kinda had a sense it would be a bad idea... but I've also never really tried it in the VPB or anything.

Just seems to me you'd get a "bigger bang for your buck" by just using BTs in the traditional way, though... unlocking multi-training, enhancing training, and buying AEQ pieces.
 
Novus
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Originally posted by KillswitchEngage
Hmm, ok thanks.

If you trained on light for 40 days, that's 16 additional skill points that you could get from cashing in tokens per season. I just wonder if it would be a good investment long term if you did that for the first season or two of a career just to hit low caps like 48 and 60 for a few of the major attributes.

Normally, I save them up to unlock 4 way training sometime around the last third of the player's first season. I'm really curious to know which method would work best long term for increasing player value for later in the player's career....unlocking multi training early VS using tokens to buy skill points and hit caps for 2nd and 3rd and sometimes 4th major attributes during season 1 and 2.


This is intriguing, actually.

If you do it, you'd probably have to go with a 2-AEQ or 3-AEQ build though. Probably impossible to try it on a 4-AEQ build.
 
Dpride59
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o, lol, this thread
 
InRomoWeTrust
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Originally posted by KillswitchEngage
Hmm, ok thanks.

If you trained on light for 40 days, that's 16 additional skill points that you could get from cashing in tokens per season. I just wonder if it would be a good investment long term if you did that for the first season or two of a career just to hit low caps like 48 and 60 for a few of the major attributes.

Normally, I save them up to unlock 4 way training sometime around the last third of the player's first season. I'm really curious to know which method would work best long term for increasing player value for later in the player's career....unlocking multi training early VS using tokens to buy skill points and hit caps for 2nd and 3rd and sometimes 4th major attributes during season 1 and 2.

Which do you think would result in higher APV later on?


Training light at low values would be lolzy. You get far better value training on intense with training enhancements. The SPs would be a crappy supplement.
Edited by InRomoWeTrust on Jan 1, 2013 13:03:03
 
Novus
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Meh... the more I think about this, the less sense it makes. I think my first thought was correct: that this isn't the best way to get the biggest bang for your buck.
 
jdbolick
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Originally posted by jdbolick
Basic build plan for any .5 ALG dot
If going strength first then pick one pound below the maximum. If picking speed first then pick one pound above the minimum. Enhance the first attribute to 10%, train intense three times, enhance to 20%, then train intense until you have a nearly full bar at 32.9x. Convert 15 bonus tokens to a skill point and cap to 48.9x. Then boost. Next season you'll enhance to 30% and normal train, then second cap, then continue normal training, then third cap. At that point you'll unlock and enhance your attributes for multi-training. Unlock the first, second, and third attributes you plan to cap and enhance all to 30% when possible. Use the free first slot to rotate any other attributes you plan to cap eventually, enhancing each to 10%. Continue multi-training until the first attribute reaches anywhere between 90 and 100 depending upon your build plan. Skill points should be spent in the first attribute until it reaches between 73 and 85 depending upon your build plan and how many attributes you eventually need to increase.

 
Hagalaz
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At least three different people that I know off calculated it. Turning in BTs for SP in a massive way INSTEAD of the multi and enhancements greatly hinders your building and gives you no bonus altogether. There's but a few poitns at which it is valuable to trade early on, and that's 1-2 times only.

I suggest, instead of "wondering" if it is ok, picking up a pen and paper and finding out! It works wonders.
 
MV Thunder
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Originally posted by KillswitchEngage
I'm just playing around with an idea and was looking to see if anybody has info about it already.

Is there ever a case where using bonus tokens for skill points (15 tokens = 1 skill point) pays off as opposed to using them to unlock training upgrades and by Browse to Save">multi training?

Obviously, there would be a difference in how many bonus tokens you'd be saving up for superior gear, but just in terms of increasing player values over time, would there every be a benefit to using tokens this way? Without doing the math, it appears that you can get 3 to 5 levels of additional skill points per season just from cashing in tokens. Any thoughts or info appreciated. Thanks.


more or less used for peewee then normal builds from what I have seen
 
Novus
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Originally posted by jdbolick
Originally posted by jdbolick

Basic build plan for any .5 ALG dot
If going strength first then pick one pound below the maximum. If picking speed first then pick one pound above the minimum. Enhance the first attribute to 10%, train intense three times, enhance to 20%, then train intense until you have a nearly full bar at 32.9x. Convert 15 bonus tokens to a skill point and cap to 48.9x. Then boost. Next season you'll enhance to 30% and normal train, then second cap, then continue normal training, then third cap. At that point you'll unlock and enhance your attributes for multi-training. Unlock the first, second, and third attributes you plan to cap and enhance all to 30% when possible. Use the free first slot to rotate any other attributes you plan to cap eventually, enhancing each to 10%. Continue multi-training until the first attribute reaches anywhere between 90 and 100 depending upon your build plan. Skill points should be spent in the first attribute until it reaches between 73 and 85 depending upon your build plan and how many attributes you eventually need to increase.



I think that's covered by what Romo said above, "There's generally room to exchange tokens for a SP when you're just a smidgen away from being able to cap."

But I think the OP is talking about spending BTs for SPs INSTEAD of spending BTs on multi-training and enhanced-training, rather than just a one-off like in your build-plan.
 
jdbolick
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Originally posted by Novus
I think that's covered by what Romo said above, "There's generally room to exchange tokens for a SP when you're just a smidgen away from being able to cap." But I think the OP is talking about spending BTs for SPs INSTEAD of spending BTs on multi-training and enhanced-training, rather than just a one-off like in your build-plan.

What the OP suggested is a terrible idea. He should instead do what I quoted.
Edited by jdbolick on Jan 1, 2013 14:59:49
 
FBfan4life
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Yeah, I have used BTs for a SP a time or two when I needed one SP for a cap, but always best to use for EQ upgrades and training enhacements for certain
 
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