auto-adjust can create too big of a swing in some games... a game will be even coming out of half-time then as the auto-adjust continues to exploit one or two play types and the score quickly gets out of hand, with morale spiraling downward with it, further compounding the problem
there is nothing a defense can do to stop this--there is no similar function on defense that recognizes "hey--they keep running the same outside running plays, we should adjust to that" which is 100% unrealistic.
i know there is some kind of bonus applied to the defenders vision when a team runs the EXACT play 20 times in a game--but this doesn't happen much and the bonus doesn't seem to be very much.
I'd be OK doing away with auto-adjust altogether. if not, then give the defense something that balances this such as:
1) have a defensive auto-adjust for outputs within a given input. if output A has better results than output B or C then the AI would adjust the %s for each...or...
2) perhaps have a built in bonus to the defense of X% every time the auto-adjust is triggered for the offense rather than based on running the exact play X amount of times.
there is nothing a defense can do to stop this--there is no similar function on defense that recognizes "hey--they keep running the same outside running plays, we should adjust to that" which is 100% unrealistic.
i know there is some kind of bonus applied to the defenders vision when a team runs the EXACT play 20 times in a game--but this doesn't happen much and the bonus doesn't seem to be very much.
I'd be OK doing away with auto-adjust altogether. if not, then give the defense something that balances this such as:
1) have a defensive auto-adjust for outputs within a given input. if output A has better results than output B or C then the AI would adjust the %s for each...or...
2) perhaps have a built in bonus to the defense of X% every time the auto-adjust is triggered for the offense rather than based on running the exact play X amount of times.
Edited by fogie55 on Nov 3, 2012 19:21:59






























