Edited by dahman32 on Dec 3, 2012 17:01:36
Forum > Suggestions > Make Centers Viable Again
dahman32
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Jay89
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Originally posted by Dub J
Build less terrible Cs imo. And don't rely on ones that are 500 days old.
But the 500+ Day olds are the best!
Build less terrible Cs imo. And don't rely on ones that are 500 days old.
But the 500+ Day olds are the best!

aaasahi
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http://goallineblitz.com/game/replay.pl?game_id=2173805&pbp_id=3396491
Typically like this.
Typically like this.
aaasahi
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Pwned
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It's even worse at low levels..
http://goallineblitz.com/game/replay.pl?game_id=2177011&pbp_id=3759418
http://goallineblitz.com/game/replay.pl?game_id=2177011&pbp_id=3759418
DarkRogue
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Originally posted by Pwned
It's even worse at low levels..
http://goallineblitz.com/game/replay.pl?game_id=2177011&pbp_id=3759418
yeah inside running is horrible in this sim, 3 man fronts should get ran over but they usually hold most inside runs under 3 yards :/
It's even worse at low levels..
http://goallineblitz.com/game/replay.pl?game_id=2177011&pbp_id=3759418
yeah inside running is horrible in this sim, 3 man fronts should get ran over but they usually hold most inside runs under 3 yards :/
Dr. E
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Originally posted by DarkRogue
yeah inside running is horrible in this sim, 3 man fronts should get ran over but they usually hold most inside runs under 3 yards :/
Without knowing the builds and tactics of those thinking their center isn't up to speed, it's not really practical to say centers are ineffective. But, I agree with this statement somewhat. A quarter or 3-2-6 being effective against the run just seems nuts. I've suggested before that an O line get bonus when running against "pass" defenses.
yeah inside running is horrible in this sim, 3 man fronts should get ran over but they usually hold most inside runs under 3 yards :/
Without knowing the builds and tactics of those thinking their center isn't up to speed, it's not really practical to say centers are ineffective. But, I agree with this statement somewhat. A quarter or 3-2-6 being effective against the run just seems nuts. I've suggested before that an O line get bonus when running against "pass" defenses.
DarkRogue
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Originally posted by Dr. E
Without knowing the builds and tactics of those thinking their center isn't up to speed, it's not really practical to say centers are ineffective. But, I agree with this statement somewhat. A quarter or 3-2-6 being effective against the run just seems nuts. I've suggested before that an O line get bonus when running against "pass" defenses.
Yeah that's what I mean, I can see a 3-4 stopping the inside running game but for a 3-2-6 or quarter defense to do it consistently is retarded. There's just no drawback to having that many DBs on the field in the sim currently when there should be, if someone wants to line up in quarter all game you should be able to pound it at them for 4-6 yards up the gut consistently.
Without knowing the builds and tactics of those thinking their center isn't up to speed, it's not really practical to say centers are ineffective. But, I agree with this statement somewhat. A quarter or 3-2-6 being effective against the run just seems nuts. I've suggested before that an O line get bonus when running against "pass" defenses.
Yeah that's what I mean, I can see a 3-4 stopping the inside running game but for a 3-2-6 or quarter defense to do it consistently is retarded. There's just no drawback to having that many DBs on the field in the sim currently when there should be, if someone wants to line up in quarter all game you should be able to pound it at them for 4-6 yards up the gut consistently.
Dr. E
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Originally posted by DarkRogue
Yeah that's what I mean, I can see a 3-4 stopping the inside running game but for a 3-2-6 or quarter defense to do it consistently is retarded. There's just no drawback to having that many DBs on the field in the sim currently when there should be, if someone wants to line up in quarter all game you should be able to pound it at them for 4-6 yards up the gut consistently.
Just make FBs super blockers vs those formations and problem solved.
Yeah that's what I mean, I can see a 3-4 stopping the inside running game but for a 3-2-6 or quarter defense to do it consistently is retarded. There's just no drawback to having that many DBs on the field in the sim currently when there should be, if someone wants to line up in quarter all game you should be able to pound it at them for 4-6 yards up the gut consistently.
Just make FBs super blockers vs those formations and problem solved.
DarkRogue
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Originally posted by Dr. E
Just make FBs super blockers vs those formations and problem solved.
Well part of the problem too is that if the DT or DE is in the same zip code as the HB it doesn't matter who's blocking they still manage to get a tackle attempt on the HB
Just make FBs super blockers vs those formations and problem solved.
Well part of the problem too is that if the DT or DE is in the same zip code as the HB it doesn't matter who's blocking they still manage to get a tackle attempt on the HB
Diamond Spade
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i dont see double teams or i rarely see it against 3 man fronts. i dont think a dt or de can attempt a tackle if there being blocked by 2 ppl.
am i wrong to assume that?
am i wrong to assume that?
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