This would help out both the offenses and defenses to create an even more competitive game and work out any bugs that your team may have in their individual AL's. Plus add a little more competition among the teams O and D coordinators and agents.
Forum > Suggestions > The ability to scrimmage your teams offense against the defense.
whodey08
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+1 Unfortunately this has been brought up before and I can't remember the reason but it was shot down.
Dadd
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Originally posted by whodey08
... I can't remember the reason but it was shot down.
I'd guess loss of flex was the reason?
... I can't remember the reason but it was shot down.
I'd guess loss of flex was the reason?
Outlaw Dogs
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Originally posted by Dadd
Originally posted by whodey08
... I can't remember the reason but it was shot down.
I'd guess loss of flex was the reason?
It had something to do with team ID's and the way of separating the team into two teams.
Originally posted by whodey08
... I can't remember the reason but it was shot down.
I'd guess loss of flex was the reason?
It had something to do with team ID's and the way of separating the team into two teams.
Originally posted by Dadd
I'd guess loss of flex was the reason?
so put a price on it
I'd guess loss of flex was the reason?
so put a price on it
Outlaw Dogs
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Originally posted by JcWildcat
deemed long ago NGTH, sim won't recognize certain features so can't happen yet anyway.
- Team offense vs team defense http://goallineblitz.com/game/forum_thread.pl?thread_id=1433931
Originally posted by Bort
The sim and stats engine is not able to handle this at the moment. It gets very confused as to who is who when everyone is the same team id and player id's. Doing this would require either some creative thinking or a major reworking of how the sim is written and stats are stored.
deemed long ago NGTH, sim won't recognize certain features so can't happen yet anyway.
- Team offense vs team defense http://goallineblitz.com/game/forum_thread.pl?thread_id=1433931
Originally posted by Bort
The sim and stats engine is not able to handle this at the moment. It gets very confused as to who is who when everyone is the same team id and player id's. Doing this would require either some creative thinking or a major reworking of how the sim is written and stats are stored.
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