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yello1
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Johnny Adams Junior Build Plan
Player Value = 1429.41

Enhance Speed 10%
Train Speed Intense till 12 BT Enhance Speed 10%
Train Speed Intense till 18 BT Enhance Speed 30%
End of Post Season, SP Speed to 47.9, Boost x 3 save SP (Speed will ALG to First Cap 48 on first boost)
Season 1
Sit Around doing diddle till level 5 (oops)
Train Speed Light till 36 BT unlock multi train agility catching carrying
Multi Train Speed agility catching carrying till 6 BT, Enhance Carrying 10%, Cap Speed 60 (probably should do catching 1st)
Multi Train Speed agility catching carrying till 12 BT, Enhance Carrying 20%
Multi Train Speed agility catching carrying till 18 BT, Enhance Carrying 30%
Multi Train Speed agility catching carrying till Level 8, Cap Speed 68
Multi Train Speed agility catching carrying till 6 BT, Enhance Agility 10%
Multi Train Speed agility catching carrying till 12 BT, Enhance Agility 20%
Multi Train Speed agility catching carrying till Level 11, Cap Speed 73
Multi Train Speed agility catching carrying till 18 BT, Enhance Agility 30%
Multi Train Speed agility catching carrying till 6 BT, Enhance Catching 10%
Multi Train Speed agility catching carrying till Level 14, Cap Speed 77
Multi Train Speed agility catching carrying till 12 BT, Enhance Catching 20%
Multi Train Speed agility catching carrying till Level 15, Cap Speed 80
Multi Train Speed agility catching carrying till 18 BT, Enhance Catching 30%
Day 48 Boostx2 Cap Speed 83, Boost, Cap Speed 85
Season 2
Multi Train Speed agility catching carrying till Level 21, Trade 15 BT for 1 SP, Cap Catching 49
Multi Train Speed agility catching carrying till Level 22, Boostx3, Cap Catching 61
Multi Train Speed agility catching carrying till Level 28, Cap Catching 68
Multi Train Speed agility catching carrying till Level 31, Cap Catching 73
Day 48 --
Season 3
Multi Train Speed agility catching carrying till Speed 92, Switch Vision
Multi Train Vision agility catching carrying till Carrying 46, Cap Carrrying 48, Agility 48
Multi Train Vision agility catching carrying till Level 34, Cap Catching 77
Multi Train Vision agility catching carrying till Level 37, Cap Catching 81
Multi Train Vision agility catching carrying till Catching 82, Cap Catching 83 (Done)
Day 48 Boost Cap Carrying 61, Boostx2
Season 4
Multi Train Vision agility catching carrying till Level 44, Cap Carrying 68
Multi Train Vision agility catching carrying till Level 47, Cap Carrying 73
Multi Train Vision agility catching carrying till Level 48, Cap Agility 61
Day 48 Boostx1 Cap Carrying 78, Boostx2 Cap Agility 68
Season 5
Multi Train Vision agility catching carrying till Level 54, Cap Vision 48
Multi Train Vision agility catching carrying till Vision 49, Switch Stamina
Multi Train Stamina agility catching carrying till Level 57, Cap Agility 73
Multi Train Stamina agility catching carrying till Carrying 81, Switch Normal Agility
Train Normal Agility to Agility 75, Switch Light Catching
Day 48 Boostx1 Agility to 77 (Done), Boostx2
Season 6
Train Light Catching to Catching 91, Switch Light Stamina
Train Light Stamina to Level 66, Cap Stamina to 48
Train Light Stamina to Stamina 49, Switch Confidence
Day 48 Boostx3, Cap Vision 68 (Done)
Season 7
Train Confidence Light to 32, Turn Training Off
Day 48 Boostx3 Cap Stamina to 61
Plateau 9 Light Trains Strength, 1 Normal Strength to 10, with 2 XP BT, is 1473
Boostx3 Strength to 48
Boost Rest Confidence to 42, Quick Cut 3(10), Head Fake 2, First Step 3(10)
Catch 12%+12% Avoid Fumble 12%

Player Build
Position: hb_scat_back
Season: 7
Day: 1
Boosts: 30
Level: 79
XP: 25
VA XP: 475
VA: 71
Bonus Tokens: 1471
Training Points: 0
SP: 0

Training Status:
strength : 18%
speed : 1%
agility : 2%
jumping : 0%
stamina : 2%
vision : 19%
confidence : 14%
blocking : 0%
throwing : 0%
catching : 1%
carrying : 11%
tackling : 0%
kicking : 0%
punting : 0%

Attributes:
strength : 48.1
speed : 102.97
agility : 81.57
jumping : 23.76
stamina : 61.66
vision : 69.76
confidence : 42.26
blocking : 6.1
throwing : 8
catching : 95.06
carrying : 86.07
tackling : 8
kicking : 8
punting : 8

Top SA Tree: | 3 | 2 | 3 | 0 | 0 |
Bottom SA Tree: | 0 | 0 | 0 | 0 | 0 |
Additional SA Tree: | 0 |
 
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he's basically gonna be a possesion scat back with no fake or break tackles, probably 0 threat in the running game
Edited by Timetoshine-Metta on Aug 21, 2012 17:59:52
 
bigtisme
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not BT%...no Fakes...low jumping?

I guess maybe I dont get the idea here.
Edited by bigtisme on Aug 21, 2012 20:25:01
 
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Originally posted by bigtisme
not BT%...no Fakes...low jumping?

I guess maybe I dont get the idea here.


to catch the ball for a 2 yard gain and not fumble
 
DarkRogue
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Originally posted by Timetoshine-Metta
to catch the ball for a 2 yard gain and not fumble


 
toobad4u_00
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Originally posted by Timetoshine-Metta
to catch the ball for a 2 yard gain and not fumble


Are you sure he won't fumble? If that is what he is going for I think I would switch catching and carrying. I think, but even then.. meh.
 
yello1
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I was thinking he would be more of a deep threat, running past a LB and being wide open for a TD pass???

Don't need spin or fake if you are five yards past them when the ball is thrown, right?

No???
 
Fumanchuchu
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Originally posted by yello1
I was thinking he would be more of a deep threat, running past a LB and being wide open for a TD pass???

Don't need spin or fake if you are five yards past them when the ball is thrown, right?

No???


Fakes help get you open. There are not a lot of good deep routes for HBs, there are some, but the bread and butter of the scat back is in the flats where you need to break a tackle. That 95 catching wont get you any more balls than 80 would.

Flip agility and catching, and get some fakes and spin, don't worry about the not fumble%, use that for BT%.
 
yello1
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Originally posted by Fumanchuchu
Fakes help get you open. There are not a lot of good deep routes for HBs, there are some, but the bread and butter of the scat back is in the flats where you need to break a tackle. That 95 catching wont get you any more balls than 80 would.

Flip agility and catching, and get some fakes and spin, don't worry about the not fumble%, use that for BT%.


Was worried about the low strength on the fumble percentage - and not having much else to do with it since no fakes or spin.

Was thinking of the streaks.

Think he will break alot of tackles with 48 strength???
 
Dadd
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Originally posted by yello1

Think he will break alot of tackles with 48 strength???


I don't think so.
 
yello1
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Originally posted by Dadd
I don't think so.


Exactly my thoughts, which is why I thought making a scat HB where strength is not even a minor into a tackle breaker was not going to work very well. I think even Spins need strength to be decent, right?

Did want to do some fakes, but just ran out of build.
 
snakes22
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too large of a catching investment imo. There are only a few well designed plays that look for the HB deep. Some sort of combo elusive back or just better tackle breaking skills would be better than all that catching

-Spin relies on both strength and agility (and carrying of course)
Edited by snakes22 on Aug 22, 2012 13:15:37
Edited by snakes22 on Aug 22, 2012 13:15:10
 
yello1
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This begs the question, which plays would you all say are the well designed ones for the deep HB?
 
bhall43
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No spin is a complete failure.
 
bhall43
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Originally posted by snakes22
too large of a catching investment imo. There are only a few well designed plays that look for the HB deep. Some sort of combo elusive back or just better tackle breaking skills would be better than all that catching

-Spin relies on both strength and agility (and carrying of course)


My HB has 90+ catching and does fairly well.
 
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