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Forum > Suggestions > Add Zone Depth Tactic for D players
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SG✬21
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So this off-season they revamped the zone logic which is great but with players in deep zones or under zones you have no choice but to go along with how they coded the zones. Why not allow the players to have a tactic setting for this so DCs can tell them what to set so they can control it? Right now any player in a deep zone just keeps moving back more and more even with no one around and a lot of times players in deep zones react terribly to run plays/even sometimes when in under or shallow zones too. We have no control over it so we must adapt but why not give us the ability to fully control that aspect too.

3 Settings for Zone Depth (ie. This is how a player plays his zone, not the type of zone):
Deep - Plays his set zone deeper (+less chance of getting beat deep and better chance on breaking up the deep passes, - greater chance of letting up the shorter pass plays and decreased read on run plays)
**This is pretty much what GLB has coded for this season, but we cant control if we want it**

Balanced - Normal depth in his zone, not to deep and not to shallow. No bonus on protecting deep or short passes and no bonus on reading run plays.
**I figure this is sort of what it was like last season on zones**

Shallow - Plays his zone shallower (+greater coverage on short pass plays and better reads/reaction to run plays, - gets beat deep easily and wont react well to very deep passes)

The +/- are just the pro's and cons really of each setting.

This is not like zones types, ie deep weak half, under middle third, flat weak third. This tactic is how a player will play in his zone. Does he cheat up in his zone to protect the short pass and help aid in the run, does he just play his zone how he is supposed to (ie. not going to deep or to shallow in the zone) or does he cheat deep in his zone to aide in protecting the deep pass.
Edited by SG✬21 on Aug 20, 2012 17:40:40
Edited by SG✬21 on Aug 20, 2012 17:15:41
 
fogie55
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you can do this with the DPC, so would be better to keep control with the coordinator rather than the agent, but +1 for casual I guess
 
SG✬21
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Originally posted by fogie55
you can do this with the DPC, so would be better to keep control with the coordinator rather than the agent, but +1 for casual I guess


What?

Im not talking about the type of zone. Im talking about how the players play their set zone. If the DC sets a FS to cover the deep weak half zone in the DPC and the FS has set his zone depth tactic to shallow, he will play up in that deep weak half zone.

I know how to set the type of zones ect, I've DCed a lot in pro and a bit in WL.

Also most teams have their DCs send out PMs to players having them switch their tactics to what they need/want.
 
fogie55
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I'm talking about the assignment pulldown in the DPC to cover a zone "medium", "deep", "shallow" or "immediately"... isn't this essentially what you are suggesting? or else I'm not understanding. seems like this would just take power away from the DC and give it to the agent, which might be a good thing in some cases, but rare for someone to suggest it
 
SG✬21
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Originally posted by fogie55
I'm talking about the assignment pulldown in the DPC to cover a zone "medium", "deep", "shallow" or "immediately"... isn't this essentially what you are suggesting? or else I'm not understanding. seems like this would just take power away from the DC and give it to the agent, which might be a good thing in some cases, but rare for someone to suggest it


no no no im not talking about anything related to the DPC or taking power away from the DC. The DC still decides what zone the player plays in (ie all that Medium deep shallow or immediately stuff). The player will just get a tactic setting for how his player plays that zone. if set to deep then he will play farther back in his zone set by the DC, if set to shallow he will play up in his set zone.

This suggestion has nothing to do with the player dictating which zone he gets to play, it only dictates how he plays that zone.

Here is an example:

In the DPC the DC selects cover zone immediately for the FS. This will put him in a deep weak half zone to cover. Now in the players tactics, he has his zone depth set to shallow. So when this play is called, the FS will be in a deep weak half zone but he won't be playing deep in that zone, he will be up in that zone in essence playing that zone shallow.


Just think about it zone depth and zone type. zone depth is how deep or shallow he will play that zone. zone type is the type of zone he is set to play. I don't want to change anything to zone type.
Edited by SG✬21 on Aug 20, 2012 18:03:31
Edited by SG✬21 on Aug 20, 2012 18:01:26
 
Bane
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I would rarely ever use cover immediately.

-1 , it's tough enough to get agents to set to the tactics you ask them to. This sounds like it would only make it harder.
 
SG✬21
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Originally posted by Bane
I would rarely ever use cover immediately.

-1 , it's tough enough to get agents to set to the tactics you ask them to. This sounds like it would only make it harder.


Tough? Almost every pro team I've DCed for has had no problem setting tactics that i have requested be set.

why are you mentioning cover immediately anyway?
 
Bane
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Originally posted by SG✬21
Tough? Almost every pro team I've DCed for has had no problem setting tactics that i have requested be set.

why are you mentioning cover immediately anyway?


I didn't mention it for any reason pertaining to your suggeston, I only mentioned it because you used it as an example.
 
SG✬21
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Originally posted by Bane
I didn't mention it for any reason pertaining to your suggeston, I only mentioned it because you used it as an example.


Ok just wanted to make sure you were confused on the suggestion like the other guy was
 
yello1
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There is room within the zone for positioning inside same.

Particularly the for Deep Halfs and Middle.

I like the idea IF you add left and right as well

+1
 
SG✬21
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Originally posted by yello1
There is room within the zone for positioning inside same.

Particularly the for Deep Halfs and Middle.

I like the idea IF you add left and right as well

+1


Oh you mean like protect side lines and protect mid field too?
 
fogie55
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Originally posted by SG✬21
no no no im not talking about anything related to the DPC or taking power away from the DC. The DC still decides what zone the player plays in (ie all that Medium deep shallow or immediately stuff). The player will just get a tactic setting for how his player plays that zone. if set to deep then he will play farther back in his zone set by the DC, if set to shallow he will play up in his set zone.

This suggestion has nothing to do with the player dictating which zone he gets to play, it only dictates how he plays that zone.

Here is an example:

In the DPC the DC selects cover zone immediately for the FS. This will put him in a deep weak half zone to cover. Now in the players tactics, he has his zone depth set to shallow. So when this play is called, the FS will be in a deep weak half zone but he won't be playing deep in that zone, he will be up in that zone in essence playing that zone shallow.


Just think about it zone depth and zone type. zone depth is how deep or shallow he will play that zone. zone type is the type of zone he is set to play. I don't want to change anything to zone type.


but what if the DPC calls for cover zone shallow and the players tactics call for cover zone deep?
 
Dadd
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jdbolick was suggesting a change to the Vision check for Oline/blitz pickup ... I'd rather see something similar done for this.
 
SG✬21
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Originally posted by fogie55
but what if the DPC calls for cover zone shallow and the players tactics call for cover zone deep?


omg....

You don't get it!!! the players tactics aren't changing which zone the player is to cover. It just dictates how he acts in the zone that was set in the DPC.

Using your example the player would be in a shallow zone with a zone depth of deep, meaning he will play back in that shallow zone rather than right up on the LoS.

Look at my 3 settings, deep balanced and shallow. does balanced look like a zone type to you?? No it shouldn't....

Originally posted by Dadd
jdbolick was suggesting a change to the Vision check for Oline/blitz pickup ... I'd rather see something similar done for this.


You mean a vision check to reading run plays ect? Catch already said this is how they want zones to be end of story. Which is stupid, why force us into having our safeties go deeper and deeper if we don't want them too..
 
Toric
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-1 hell no.. def don't need any more custom tools..
 
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