User Pass
Home Sign Up Contact Log In
Forum > Suggestions > Have Team Fame and Visiting Fame Impact Fan Support
Page:
 
yello1
Preacher
offline
Link
 
Maybe this is already "in the game" but in case its not....

Have Fan Support impacted by the average team fame, and the fame of the top player on the team.

Thus if the total team fame divided by player numbers is higher or lower than the average average team fame in that league, have that impact fan support positively or negatively (or alternatively you can have this only be a Plus). Say for every 10% over the average add 3/2/1 to fan support to some maximum.

Add to this in addition for the fame of the top fame player on the team compared to the other players in the league. Compare the fame of your highest fame player to the highest fame player in the league. Adjust for decline (lowering fame as the player ages to avoid a day 900 slug exploit). Determine the percentage of your top fame player to the highest fame player (100% if he is the highest, 10% if his fame is 10% of the highest etc) and call it the Star Fame modifier. Say you allocate potential plus 15/10/5 for this plus. So multiply the Star Fame Modifier times 15/10/5 for the fan support plusses for your top player.

Also, we should account for the stinking Cowboy and Packer fans, adjust the effective fan support for each game's ticket and concession sales by these same fame factors for the visiting team, but to a lesser extent.
 
hatchman
Goat Father
offline
Link
 
Why what would it accomplish. money isn't a issue in the sim so why add something that isn't needed.
 
Outlaw Dogs
offline
Link
 
Really who would you rather see your hometown/favorite team play the bottom feeding Browns, Redskins, Rams , Seahawks or the Packers, Giants, Patriots? I know who I'd rather see and be more excited to see.
 
hatchman
Goat Father
offline
Link
 
Originally posted by Outlaw Dogs
Really who would you rather see your hometown/favorite team play the bottom feeding Browns, Redskins, Rams , Seahawks or the Packers, Giants, Patriots? I know who I'd rather see and be more excited to see.


true but this is a sim and there are no real fans. and there is no money issue with teams for the most part. the teams that have money issues are usually owned by crappy owners that have made huge mistakes with the teams finances. so why is this needed at all. other than adding somemore unneeded chrome to the game as Yello1 puts it in his many suggestions.
 
Ken1
offline
Link
 
I'd say +1 to this suggestion, although it shouldn't directly add to fan support (or it would help the team draw fans the next game), but fame of everyone who will play should impact ticket sales for that game.

Money means very little (although one can buy promotions with it) and is intended to mean very little, but there's nothing wrong with adding a simple component like this to it, even if it's not that big of a deal.
 
yello1
Preacher
offline
Link
 
Originally posted by hatchman
true but this is a sim and there are no real fans. and there is no money issue with teams for the most part. the teams that have money issues are usually owned by crappy owners that have made huge mistakes with the teams finances. so why is this needed at all. other than adding somemore unneeded chrome to the game as Yello1 puts it in his many suggestions.


There is no real ball either....if you get my drift.

The game is all about playing "pretend", aka simulating. Signing "exciting" players to the team that have renown is a part of putting together a football team. Making that big signing to sell some tickets is a strategy, Eagles do it all the time, other teams no doubt do as well.

And when a big name comes to town, more people go out to see the game to see the star. While I haven't done that with a football game I have done it with the NBA (Jordan) and other folks do do it with the NFL.

As far as it being chrome, yes but thats not a reason to not implement it. It may be a reason to put it behind a bug fix or a major game improvement. But chrome is what makes things interesting. And this does that, add interest. Its another thing to think about, another thing to consider when shopping for dots and trying to make your dot be the best dot he can be.

And making a useless stat slightly more interesting is a good thing, exploiting existing code to add interest rather than letting it sit and whither and be something players ask "WTF is this for?"

As far as money, money should also be made more interesting and useful, as discussed in several other threads.

Because people LIKE chrome.
 
yello1
Preacher
offline
Link
 
Originally posted by Ken1
I'd say +1 to this suggestion, although it shouldn't directly add to fan support (or it would help the team draw fans the next game), but fame of everyone who will play should impact ticket sales for that game.

Money means very little (although one can buy promotions with it) and is intended to mean very little, but there's nothing wrong with adding a simple component like this to it, even if it's not that big of a deal.


Oh yes I meant only for that game for the visting team sales, a variable in the roll for ticket sales and concessions.
 
Daver
offline
Link
 
Originally posted by hatchman
true but this is a sim and there are no real fans. and there is no money issue with teams for the most part. the teams that have money issues are usually owned by crappy owners that have made huge mistakes with the teams finances. so why is this needed at all. other than adding somemore unneeded chrome to the game as Yello1 puts it in his many suggestions.


Why have anything else beside attributes or the SP that goes into them? Why even show the sim game just post who had better attributes in there players and post a make believe score....

The OP had a suggestion that was more for the team owners benefit but without the "owners" maybe we should just get placed on a team and see how well our players do cuz that would be more fun too...

+1 to the OP
 
hatchman
Goat Father
offline
Link
 
Originally posted by Daver
Originally posted by hatchman

true but this is a sim and there are no real fans. and there is no money issue with teams for the most part. the teams that have money issues are usually owned by crappy owners that have made huge mistakes with the teams finances. so why is this needed at all. other than adding somemore unneeded chrome to the game as Yello1 puts it in his many suggestions.


Why have anything else beside attributes or the SP that goes into them? Why even show the sim game just post who had better attributes in there players and post a make believe score....

The OP had a suggestion that was more for the team owners benefit but without the "owners" maybe we should just get placed on a team and see how well our players do cuz that would be more fun too...

+1 to the OP


why don't you people stop taking things so damn personal. I simply asked since money doesn't mean a damn thing on the sim anymore then why in the hell would this make a difference. If cash had a use in the current sim then maybe I could support something like this. but as it is now with cash not being a issue on most all teams this isn't something that would help owners at all. seriously what is the difference in a team having full promotions, max contracts and still having 60 or 70 million in the bank and a team with the same thing with just 40 or 50 million in the bank. there is no difference in reality. If both team have full promotions and also max contracts it doesn't matter how much they have left in the bank.
 
MileHighShoes
offline
Link
 
Originally posted by hatchman
why don't you people stop taking things so damn personal. I simply asked since money doesn't mean a damn thing on the sim anymore then why in the hell would this make a difference. If cash had a use in the current sim then maybe I could support something like this. but as it is now with cash not being a issue on most all teams this isn't something that would help owners at all. seriously what is the difference in a team having full promotions, max contracts and still having 60 or 70 million in the bank and a team with the same thing with just 40 or 50 million in the bank. there is no difference in reality. If both team have full promotions and also max contracts it doesn't matter how much they have left in the bank.


money is still important for promotions.
I think it's a cool suggestion and adds some realism to fan support for certain games.

+1
Edited by MileHighShoes on Mar 10, 2012 19:52:34
 
hatchman
Goat Father
offline
Link
 
Originally posted by MileHighShoes
Originally posted by hatchman

why don't you people stop taking things so damn personal. I simply asked since money doesn't mean a damn thing on the sim anymore then why in the hell would this make a difference. If cash had a use in the current sim then maybe I could support something like this. but as it is now with cash not being a issue on most all teams this isn't something that would help owners at all. seriously what is the difference in a team having full promotions, max contracts and still having 60 or 70 million in the bank and a team with the same thing with just 40 or 50 million in the bank. there is no difference in reality. If both team have full promotions and also max contracts it doesn't matter how much they have left in the bank.


money is still important for promotions.
I think it's a cool suggestion and adds some realism to fan support for certain games.

+1


How many teams now do not have the money for full promotions and max contracts at the upper levels? none all teams at the upper levels that have a owner worth anything is in great shape financially. so the suggestion would do nothing to improve money for Promos or higher salaries in reality. the only teams this suggestion would help is the teams with crappy owners. then they would go out and beg for a player with great fame to sign witht he team just to help their ticket sales.

basically in my opinion if teams actually had a hardtime making money in todays sim I could possibly see something like this. but any team that is decent has no problems with money now.
 
yello1
Preacher
offline
Link
 
Originally posted by hatchman
why don't you people stop taking things so damn personal. I simply asked since money doesn't mean a damn thing on the sim anymore then why in the hell would this make a difference. If cash had a use in the current sim then maybe I could support something like this. but as it is now with cash not being a issue on most all teams this isn't something that would help owners at all. seriously what is the difference in a team having full promotions, max contracts and still having 60 or 70 million in the bank and a team with the same thing with just 40 or 50 million in the bank. there is no difference in reality. If both team have full promotions and also max contracts it doesn't matter how much they have left in the bank.


Okay I see what you are saying now. But...

Since money spent on salaries and season long and game promotions directly impact play, I find it hard to believe that no one cares about cash. Are these teams still wallowing in pre-cash trade nerf reserves? I suspect once those artifact inflated budgets fade from the game cash will be more of a concern.

Because you can spend what? 23.5 Million on game day promotions, 48.5 Million on Season Promotions and 74.25 Million on maximum salary, for a total maximum expenditure of 146.25 Million each season (at Nat Pro, not sure if salary caps raise or what season or game promotions cost at WL).

Seems to me that it must be a heavily exploiting team that doesn't care about money at all.

Certainly of the roughly dozen or so Reg Pro and up teams whose finances I have a gander at, half are not in the 10 million dollar club at this stage of the season.

And as you have been known to argue, the entire game is not just about the upper tiers. New up and coming teams, and recycled demoted teams, will have to rebuild their war chests for the upper leagues and managing that should be a part of the fun.

And in that context, this idea would be an amusing addition to the game.




Edited by yello1 on Mar 10, 2012 21:25:56
Edited by yello1 on Mar 10, 2012 21:24:06
 
hatchman
Goat Father
offline
Link
 
Originally posted by yello1
Originally posted by hatchman

why don't you people stop taking things so damn personal. I simply asked since money doesn't mean a damn thing on the sim anymore then why in the hell would this make a difference. If cash had a use in the current sim then maybe I could support something like this. but as it is now with cash not being a issue on most all teams this isn't something that would help owners at all. seriously what is the difference in a team having full promotions, max contracts and still having 60 or 70 million in the bank and a team with the same thing with just 40 or 50 million in the bank. there is no difference in reality. If both team have full promotions and also max contracts it doesn't matter how much they have left in the bank.


Okay I see what you are saying now. But...

Since money spent on salaries and season long and game promotions directly impact play, I find it hard to believe that no one cares about cash. Are these teams still wallowing in pre-cash trade nerf reserves? I suspect once those artifact inflated budgets fade from the game cash will be more of a concern.

Because you can spend what? 23.5 Million on game day promotions, 48.5 Million on Season Promotions and 74.25 Million on maximum salary, for a total maximum expenditure of 146.25 Million each season (at Nat Pro, not sure if salary caps raise or what season or game promotions cost at WL).

Seems to me that it must be a heavily exploiting team that doesn't care about money at all.

Certainly of the roughly dozen or so Reg Pro and up teams whose finances I have a gander at, half are not in the 10 million dollar club at this stage of the season.

And as you have been known to argue, the entire game is not just about the upper tiers. New up and coming teams, and recycled demoted teams, will have to rebuild their war chests for the upper leagues and managing that should be a part of the fun.

And in that context, this idea would be an amusing addition to the game.






look at the teams coming up right now their bank accounts have nothing to do with the old trade for cash stuff and they are able to have max salaries and also buy all the needed Promos each season. no team needs to have promos for every game to win unless the team is just plain shitty. you promo teams that you can use a little help trying to beat.

like I said if money actually had some real use on the game then I could possibly support this. but I know from my own team and other teams I am associated with that money isn't a problem on this game if a team is ran right. hell my prep casual team had a full stadium at the start of this season. I am paying over the salary cap and I have bought all the Promos I need for the season. and I am still making money on the team. so realistically teams that have problems financially need to have whoever is doing their finances do a better job.
 
yello1
Preacher
offline
Link
 
Originally posted by hatchman
look at the teams coming up right now their bank accounts have nothing to do with the old trade for cash stuff and they are able to have max salaries and also buy all the needed Promos each season. no team needs to have promos for every game to win unless the team is just plain shitty. you promo teams that you can use a little help trying to beat.

like I said if money actually had some real use on the game then I could possibly support this. but I know from my own team and other teams I am associated with that money isn't a problem on this game if a team is ran right. hell my prep casual team had a full stadium at the start of this season. I am paying over the salary cap and I have bought all the Promos I need for the season. and I am still making money on the team. so realistically teams that have problems financially need to have whoever is doing their finances do a better job.


Perhaps that is so, I confess I do not pay as much attention to the money side of the game as I could.

If that is so, however, there is still no reason that the concept would not be an entertaining add for the teams that do not "get it right". As noted half or most of the teams I can see at the moment are not in the situation you describe at the higher tiers.

Secondly, if indeed team money is so easy to come by that it doesn't matter then that in and of itself is a problem that should be addressed. Pointless features are pointless. If teams have too much money then they should either have more things to spend it on, or make less of it, until such time that money is as important a commodity to allocate as SPs and BTs.
Edited by yello1 on Mar 10, 2012 23:11:43
 
hatchman
Goat Father
offline
Link
 
Originally posted by yello1
Originally posted by hatchman

look at the teams coming up right now their bank accounts have nothing to do with the old trade for cash stuff and they are able to have max salaries and also buy all the needed Promos each season. no team needs to have promos for every game to win unless the team is just plain shitty. you promo teams that you can use a little help trying to beat.

like I said if money actually had some real use on the game then I could possibly support this. but I know from my own team and other teams I am associated with that money isn't a problem on this game if a team is ran right. hell my prep casual team had a full stadium at the start of this season. I am paying over the salary cap and I have bought all the Promos I need for the season. and I am still making money on the team. so realistically teams that have problems financially need to have whoever is doing their finances do a better job.


Perhaps that is so, I confess I do not pay as much attention to the money side of the game as I could.

If that is so, however, there is still no reason that the concept would not be an entertaining add for the teams that do not "get it right". As noted half or most of the teams I can see at the moment are not in the situation you describe at the higher tiers.

Secondly, if indeed team money is so easy to come by that it doesn't matter then that in and of itself is a problem that should be addressed. Pointless features are pointless. If teams have too much money then they should either have more things to spend it on, or make less of it, until such time that money is as important a commodity to allocate as SPs and BTs.


I hope that money is never tied to SP's or BT's on this game. if at the time that it does happen then that is the time I will stop playing the game.

Yello1 I have bumped heads with you in this forum alot and for the most part the reason is that alot of your suggestions are of the type that will help crappy players get better. but at the same time it will make good players alot better. a suggestion like this would do nothing but widen the gap between crappy owners that do not take good care of their finaces and the good owners that do pay very close attention to their finances. You think a suggestion like this would help your team or would help the teams that struggle to win actually get better. but in reality if you improve the crappy teams a small bit you improve the better teams twice as much. so your suggestion isn't helping the little guy it is making the gap even wider between the crappy players and the good ones.

I am not going to argue with you to the point that I get banned or threatened with a ban again. and usually I commend you for trying to help the game. but you do not look at the big picture you see things with a set of blinders on. you have to remember what helps the bad owners also helps the good owners. and if you look at it rationally instead of just trying to defend your suggestion you would see that it would make the good teams stronger and basically make the bad teams fall even farther behind the good teams.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.