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Forum > Suggestions > Make this a subscription based game and not ala carte
KCChiefsMan
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The thing with this game, it's never gonna expand the way you want it to with the way it is now. This should be a subscription based game. like $15 per month would allow you to create a dozen players with full boosts and EQ and have higher or lower tiers, like $5 per month gets you 3 players or $30 per month gets you 20 players, etc.

Before you tell me to GTFO of here, listen to this.

What do you think happens when someone new signs up? They build one player, they have no idea what's going on and then they wait to see their build fail and when they notice that they need to go to paypal to boost, they probably get turned off by that and quit. Others might spend a few dollars and build 2 or 3 players.

Having a subscription with an allotment of players you can build would encourage people to learn the game and have enough players to build to make it worth their time logging in. You aren't really gonna have much fun in this game building 1 or 2 players, you just won't. People like a lot of options and this would save agents money in the long run (probably) but the potential for the game to grow would skyrocket.

Also if someone paid for a monthly subscription, they would more than likely try to learn this game. I have like 100 referrals and I'm pretty sure that none of them are still active, this ala carte structure does turn people off.

This would allow people to get more creative with builds, try out something new and have more fun with the game. Team ownership would have to be included in the package too, like if you own a team that would be x amount more per month or you could shave off 5 players per team you own in the subscription.

I think this is a good idea and could probably be pitched better. But if you thought about it, you'd see that it would be beneficial for all parties involved in the long run.

 
Myd
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Nah... things are fine as they are..

-1
 
Greywolfmeb
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NGTH -

Flex restructure in any way (buying free players, paying set amount per month, etc) they like the flex structure as it is


-1 either way.
 
sam_acw
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-1.

Firstly, I think a lot of current players would quit.
Secondly, I can't see how having a higher initial cost would encourage new platers
Thirdly, you seem to be instituting monthly fees for things like teams and boosting when they are currently just about bi-monthly ( a season being close to 60 days in total)
 
numone
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NGTH, sorry
 


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