User Pass
Home Sign Up Contact Log In
Forum > Position Talk > HB Club > Projected build on my 40/45 Elusive... Advice?
Kctwarrior
offline
Link
 
Player Build
Position: hb_elusive_back
Season: 4
Day: 9
Boosts: 33
Level: 79
XP: 45
VA XP: 475
VA: 55
Bonus Tokens: 1161
Training Points: 0
SP: 0

Training Status:
strength : 3%
speed : 2%
agility : 6%
jumping : 84%
stamina : 8%
vision : 26%
confidence : 6%
blocking : 0%
throwing : 0%
catching : 3%
carrying : 1%
tackling : 0%
kicking : 0%
punting : 0%

Attributes:
strength : 64.26
speed : 160.1 (+58)
agility : 92.1
jumping : 49
stamina : 64.26
vision : 63.1
confidence : 51.26
blocking : 6
throwing : 8
catching : 52.26
carrying : 83.1
tackling : 8
kicking : 8
punting : 8

Top SA Tree: | 9(+1) | 9(+1) | 10(+1) | 10(+1) | 10(+7) |
Bottom SA Tree: | 0 | 0 | 0 | 0 | 0 |
Additional SA Tree: | 0 | 28 | 12 | 1 | 3 |

Enough BT's to max 4 pcs AEQ with 2 bt%, 1fake%, and one spin
 
RaiderRick04
offline
Link
 
Nice lookin build.....looks alot like where my dot is going to end up.....if i could add on to the post.....how important would +6 in an additional SA like scat back or open field fake be on this build??? with a little less first step
Edited by RaiderRick04 on Oct 31, 2011 17:31:07
 
Oli_b
offline
Link
 
Nice looking build, impressive agility.....looks a lot better than where my dot is going to end up.

Did you calculate you had enough BTs to create and upgrade 4 pieces of AEQ with that build, or just upgrade??

I'm not sure what the "Additional SA Tree: | 0 | 28 | 12 | 1 | 3 | " is though....
 
Kctwarrior
offline
Link
 
Originally posted by Oli_b
Nice looking build, impressive agility.....looks a lot better than where my dot is going to end up.

Did you calculate you had enough BTs to create and upgrade 4 pieces of AEQ with that build, or just upgrade??

I'm not sure what the "Additional SA Tree: | 0 | 28 | 12 | 1 | 3 | " is though....


It is just enough bt's to max 4 aeq's...I've done the math. I've already rolled a few good pieces that have probably saved me 100 bt's vs. building them. The additional SA Tree is just mumbo jumbo. For some reason, when I copy/paste the printer friendly text on VPB, that always happens. Fwiw, I have nothing in the additional SA Tree...
 
Sonic
offline
Link
 
Could you use one of the %BT pieces and stick it in to Juke while using the CE in %BT?
 
Kctwarrior
offline
Link
 
Originally posted by Sonic
Could you use one of the %BT pieces and stick it in to Juke while using the CE in %BT?


I really hadn't read up yet on the changes that were implemented with ceq(but I already did add the 3%bt at the lvl32 bonus), but after doing so, your advice makes perfect sense and it allows me to take strength over 70...thanks.


Player Build
Position: hb_elusive_back
Season: 4
Day: 9
Boosts: 33
Level: 79
XP: 170
VA XP: 475
VA: 52
Bonus Tokens: 1140
Training Points: 0
SP: 0

Training Status:
strength : 1%
speed : 2%
agility : 8%
jumping : 13%
stamina : 4%
vision : 26%
confidence : 6%
blocking : 0%
throwing : 0%
catching : 3%
carrying : 1%
tackling : 0%
kicking : 0%
punting : 0%

Attributes:
strength : 71.26
speed : 160.1(+58)
agility : 92.1
jumping : 49
stamina : 64.26
vision : 63.1
confidence : 51.26
blocking : 6
throwing : 8
catching : 52.26
carrying : 83.1
tackling : 8
kicking : 8
punting : 8

Top SA Tree: | 9(+1) | 9(+1) | 10(+1) | 10(+7) | 10(+7) |
Bottom SA Tree: | 0 | 0 | 0 | 0 | 0 |
Additional SA Tree: | 0 | 28 | 12 | 1 | 3 |

Enough BT's to max 4 pcs AEQ with 1 bt%, 1fake%, spin, fake
 
DEVIL HALL
offline
Link
 
Is it worth to cap jump?
 
Drizzy
UG♔
offline
Link
 
Originally posted by DEVIL HALL
Is it worth to cap jump?


I'd say only if you have hurdle or are a scat.
 
Sonic
offline
Link
 
Originally posted by Drizzy
I'd say only if you have hurdle or are a scat.


 
MileHighShoes
offline
Link
 
Originally posted by DEVIL HALL
Is it worth to cap jump?


Ehhh... possibly. I wouldn't bother with Hurdle unless you bring jumping past 70. But jumping helps you break diving tackles by itself, and simply being capped gives you a great bonus to breaking diving tackles... but the Hurdle SA still isn't very effective for dots with less than 70 jumping... and even at 70, it only fires once or twice a game.
 


You are not logged in. Please log in if you want to post a reply.