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With the additional skill points what would you guys say are the new targets for each attribute at end build? Maybe a list?

Old targets . . . New Targets for new QBs . . . New targets for late career QBs

Here is my guess for a deep passer, although pocket passer discussion is welcome as well.

Attribute: Old, New/New, New/Old
Throwing: 99, 106, 99
Strength: 91, 98, 94
Vision: 90, 94, 90
Confidence: 77, 81, 81
Stamina: 52, 52, 52
Agility: 52, 59, 55
Carrying: 39, 49, 49
Speed: 49, 49, 49
Jumping, Blocking, Tackling, Catching, Kicking, Punting: 8

Pocket Passer SA: 6, 10, 9
Tight Spiral SA: 9, 10, 10
Pump Fake SA: 9, 10, 10
Turn the Shoulder SA: 5, 6, 6
Field General SA: 10, 10, 10
Look Off SA: 5, 10, 9
 
Thunder66
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stamina @ 61 (for both New/New & New/Old)
Carrying (still lol and no one gives a toss).

Apart from that the big 3 (Throwing, Strength, Vision) are pretty much on the money (assuming you're using the PP Arch, otherwise Vision 100, Strength 90).
 
crawlins
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Originally posted by Thunder66
stamina @ 61 (for both New/New & New/Old)
Carrying (still lol and no one gives a toss).

Apart from that the big 3 (Throwing, Strength, Vision) are pretty much on the money (assuming you're using the PP Arch, otherwise Vision 100, Strength 90).


I agree
 
trichome1
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What about agility? For PP in new system.
Edited by trichome1 on Aug 26, 2011 22:57:23
 
Thunder66
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Originally posted by trichome1
What about agility? For PP in new system.


I think anymore than 61 is a waste, and 61 is very easy to hit.
 


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