I believe, by name alone that speed and agility are #1 and 2. But is vision or catching #3?
Forum > Position Talk > WR Club > What are the three most important skills for a speedy WR build....
TheGreatAus
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Originally posted by Texas Veteran
I believe, by name alone that speed and agility are #1 and 2. catching #3?
I believe, by name alone that speed and agility are #1 and 2. catching #3?
ANumber1Roy
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Originally posted by dss02
I would rank vision at 5th behind Stamina
guessing catching is 3rd. would agree with this
I would rank vision at 5th behind Stamina
guessing catching is 3rd. would agree with this
tacosalad2
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Speed, agility, catching, carrying, confidence/vision (whichever floats your boat do first),jumping, strength in that order.
I've always thought of stamina as an outlier, where getting it soft capped right away was not crucial, but putting some points in it quickly so your dot can stay in the game and won't make fatigue-related mistakes is important, as well.
I've always thought of stamina as an outlier, where getting it soft capped right away was not crucial, but putting some points in it quickly so your dot can stay in the game and won't make fatigue-related mistakes is important, as well.
ANumber1Roy
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Originally posted by tacosalad2
Speed, agility, catching, carrying, confidence/vision (whichever floats your boat do first),jumping, strength in that order.
I've always thought of stamina as an outlier, where getting it soft capped right away was not crucial, but putting some points in it quickly so your dot can stay in the game and won't make fatigue-related mistakes is important, as well.
It seems stamina has been underrated for some time. I use to think the same but I've noticed improvement in dots when you can get stamina to the 3rd cap and think WR's benefit most since they do most of the running. Low energy dots aren't effective so I'm making sure my dots don't fall victim to it.
Speed, agility, catching, carrying, confidence/vision (whichever floats your boat do first),jumping, strength in that order.
I've always thought of stamina as an outlier, where getting it soft capped right away was not crucial, but putting some points in it quickly so your dot can stay in the game and won't make fatigue-related mistakes is important, as well.
It seems stamina has been underrated for some time. I use to think the same but I've noticed improvement in dots when you can get stamina to the 3rd cap and think WR's benefit most since they do most of the running. Low energy dots aren't effective so I'm making sure my dots don't fall victim to it.
tacosalad2
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Originally posted by ANumber1Roy
It seems stamina has been underrated for some time. I use to think the same but I've noticed improvement in dots when you can get stamina to the 3rd cap and think WR's benefit most since they do most of the running. Low energy dots aren't effective so I'm making sure my dots don't fall victim to it.
Good thoughts. I think I'll try that.
It seems stamina has been underrated for some time. I use to think the same but I've noticed improvement in dots when you can get stamina to the 3rd cap and think WR's benefit most since they do most of the running. Low energy dots aren't effective so I'm making sure my dots don't fall victim to it.
Good thoughts. I think I'll try that.
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