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Forum > Position Talk > K/P Club > kickers end build
Leebert51
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Position: k_technician
Level: 73

Attributes:
strength : 82.16
speed : 22
agility : 62.16
jumping : 50.16
stamina : 10
vision : 91.49
confidence : 97.49
blocking : 10
throwing : 8
catching : 8
carrying : 8
tackling : 8
kicking : 102.49 (157.49)
punting : 8

Top SA Tree: | 10 | 11 | 11 |

This is a 3 equipment build because i used multi training to the max, but with a little better planning i could probably get him 4 pieces.
I took con, vis, and str to 81 in that order

What are the thoughts on making him better?
 
MileHighShoes
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don't need more than 3 AEQ as a kicker, build looks good... only place I'd nitpick is see if you can throw stamina into your multitraining a bit more, get it to at least 16 or 20 so he doesn't have energy problems.

K's don't use much energy but having low energy can affect his performance a lot and long KO returns can drain his energy quite a bit with low stamina.
 
ghostshark
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I like more agility (3rd cap), which helps with accuracy. Also, there used to be a raging debate over whether the Automatic SA actually does anything. I'm not planning on putting any AEQ or SPs into it, unless I start hearing positive reports.
 


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