User Pass
Home Sign Up Contact Log In
Forum > Position Talk > WR Club > Possession WR Build Advice...
Page:
 
andypresto
offline
Link
 
Wow, creating a WR is a bitch and a half. This is what I came up with through build planner but it may be way off. let me know candidly if its utter crap or okay;

Player Build
Position: wr_possession_receive
Season: 12
Day: 2
Level: 72
XP: 96
VA XP: 725
VA: 66
Bonus Tokens: 1096
Training Points: 0
SP: 0

Attributes:
strength : 51.1
speed : 118.92 (+31)
agility : 99.8 (+15)
jumping : 66.5
stamina : 62.59
vision : 67.5
confidence : 55.02
blocking : 32.1
throwing : 8
catching : 65.18
carrying : 35.19
tackling : 8
kicking : 8
punting : 8

Top SA Tree: | 4 | 3 | 3 | 2 | 2 |
Bottom SA Tree: | 6 | 6 | 4 | 4 | 3 |
Additional SA Tree: | 2 | 44 | 14 | 1 | 2 |
Edited by andypresto on Jan 4, 2011 05:18:39
 
basicems24
offline
Link
 
I would think a possesion receiver would have alot higher catching and carrying.
 
Worker 3
offline
Link
 
its pretty bad, haha. and why so many additional SAs?
 
andypresto
offline
Link
 
Originally posted by Worker 3
its pretty bad, haha. and why so many additional SAs?


Didnt put them there, they appeared on the build planner.

And if its pretty bad, can you point me in the right direction, or not
 
andypresto
offline
Link
 
Just seen the thread way down below on possession recievers

http://goallineblitz.com/game/forum_thread.pl?thread_id=4348708&page=2

Back to the drawing board then, my build doesnt seem to fill any role at all lol
 
Worker 3
offline
Link
 
Originally posted by andypresto
Just seen the thread way down below on possession recievers

http://goallineblitz.com/game/forum_thread.pl?thread_id=4348708&page=2

Back to the drawing board then, my build doesnt seem to fill any role at all lol


pretty much for this reason. far too well rounded and doesnt fit any one role. not fast enough to beat coverage (as most CBs down the line will have ~140 speed, and you would have chosen the wrong archetpye anyways if thats what you were going for), not enough jumping (since most CBs will have 75+ jumping), not near enough catching (even speed WRs have 70+), too much stamina, the usefulness of vision is debated, so it wouldnt be a bad idea to take that down a few notches, not enough strength, and SAs are way too spread out. really, the only SA you need in the speedster tree as a possession WR is quick cut, and the SAs past jumping catch in the possession tree dont really do enough to warrant a SP investment. it also seems you dont have AEQ? you need AEQ to be competitive.

here is an example of a possession WR that i just ran through the builder really really quick:

strength : 60
speed : 90.88 (+10)
agility : 80.99
jumping : 100.96 (+22)
stamina : 55.88
vision : 57.02
confidence : 55.88
blocking : 10
throwing : 8
catching : 110.96 (+26)
carrying : 60.01
tackling : 8
kicking : 8
punting : 8

Top SA Tree: | 9(+1) | 9(+1) | 9(+7) | 1(+1) | 1(+1) |
Bottom SA Tree: | 4 | 8 | 0 | 0 | 6(+6) |
Additional SA Tree: | 0 |

+36% catch ball


its fairly similar to the second build LH has in his last post there. i dont think the 140 speed will be enough to do very much. better to just pump your catch roll in hopes to beat the CB's deflect roll.
Edited by Worker 3 on Jan 4, 2011 12:51:28
Edited by Worker 3 on Jan 4, 2011 12:45:44
 
andypresto
offline
Link
 
Right I get it, will be interesting to see how that works out. Ran through the builder and planned out a similar build.

Thanks for the response and the input, much appreciated bud
 
bhall43
offline
Link
 
Pretty good model of a Possession Build:

Attributes:
strength : 6
speed : 90.02 (+57) = 147.02
agility : 81.18
jumping : 79.18
stamina : 56.02
vision : 56.19
confidence : 48.02
blocking : 6
throwing : 8
catching : 90.13
carrying : 56.19
tackling : 8
kicking : 8
punting : 8

Top SA Tree: | 0 | 0 | 0 | 0 | 0 |
Bottom SA Tree: | 4 (+6) | 8 | 0 | 0 | 0 |
Additional SA Tree: | Catch Fake 8 |

+37.5% Catch Ball AEQ
 
bhall43
offline
Link
 
Originally posted by bhall43
Pretty good model of a Possession Build:

Attributes:
strength : 6
speed : 90.02 (+57) = 147.02
agility : 81.18
jumping : 79.18
stamina : 56.02
vision : 56.19
confidence : 48.02
blocking : 6
throwing : 8
catching : 90.13
carrying : 56.19
tackling : 8
kicking : 8
punting : 8

Top SA Tree: | 0 | 0 | 0 | 0 | 0 |
Bottom SA Tree: | 4 (+6) | 8 | 0 | 0 | 0 |
Additional SA Tree: | Catch Fake 8 |

+37.5% Catch Ball AEQ



Could possibly even move 7 of that equip over to agility maybe for a little smoother
 
andypresto
offline
Link
 
Why only 6 in srength or is that a typo?

Im running this through the bulider and Im really struggling to get those figures. Its driving me up the wall. By the time Ive finished capping the main attributes Im screwed with time to do the lesser ones and get BT's

And how come no points in any of the top SA's?
Edited by andypresto on Jan 5, 2011 12:08:40
 
bhall43
offline
Link
 
Originally posted by andypresto
Why only 6 in srength or is that a typo?

Im running this through the bulider and Im really struggling to get those figures. Its driving me up the wall. By the time Ive finished capping the main attributes Im screwed with time to do the lesser ones and get BT's

And how come no points in any of the top SA's?


I personally don't see the point in strength tbh. Unless you were trying to break some tackles. Which I am not at all. I am looking to get open as best as possible. Thus speed, agility, first step, quick cut, and Catch Fake. And then catching the ball and pulling it in cleanly. Catching/Carrying/Vision/Jumping. Strength is such a small part of the calculation of pulling the ball in against a kl that I don't really see the need to waste time on it in a non break tackle build.
 
bhall43
offline
Link
 
As for points in the top SA's. There is no viable proof of the last 3 SA's being worth the investment. They sound great on paper but are they really? I am not so sure. Sticky Hands seems unnecessary for me. But I might invest a couple points into it. Nothing crazy tho. My catch ball calculation will be fairly high between my attributes, my 37.5% Catch Ball AEQ, and my VA's.

Route Run doesn't impress me at all and I wouldn't ever waste my time with the small value it gives. Some swear by it. But I don't see the point. Its a pretty big investment for such little gain to be had.
 
andypresto
offline
Link
 
Well, taking out strength certainly makes the rest of the build achievable. Given its my first WR its never going to be a world leading build so I'll try your suggestion! Thanks for the advice.
 
bhall43
offline
Link
 
No prob. Good luck.
 
Worker 3
offline
Link
 
strength does more than that, bhall. bort has said that it also acts as a "fight for the ball" type modifier for when both the WR and CB are able to interact with the ball at the same time. if you have higher strength than the CB, it will be easier to win catch rolls when the CB is right on top of you... which, for a possession WR will be most catches.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.