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Oofty
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I changed my WR's eq, resulting in the following:

Net Loss:
+17% Fake Chance
+5 Juke

Net Gain:
+3 Speed
+1 First Step
+21% Catch Ball
+ The ability to start and perhaps upgrade twice a piece of +3 Speed, +1 Route Run (or a similar bonus SA costing 15 BTs)

Here is my build AFTER the changes:
Attributes
Physical Attributes
Strength: 37
Speed: 125.65 (+44)
Agility: 80.65
Jumping: 43.11
Stamina: 49.11
Vision: 60.65
Confidence: 44.05

Football Skills
Blocking: 16
Catching: 69.65
Tackling: 9
Throwing: 8
Carrying: 61.51
Kicking: 8
Punting: 9

Special Abilities
Possession Receiver Abilities
Route Running: 4
Sticky Hands: 0
Jumping Catch: 0
Diving Catch: 0
One Handed Catch: 0

Speedster Abilities
First Step: 10
Quick Cut: 5
Head Fake: 3
Spin: 3
Juke: 5

Additional Abilities
Catch Fake: 4
Veteran Abilities
Awe Inspiring: 15
Go To Guy: 10
Possession Receiver: 2

Questions:

1. Given his current build, the fact that he is in his final season, and that he is in A League, would you say these changes will make him better than he was before the changes?

2. Also, if I were to buy another piece of AEQ that consisted of a cheap bonus ability (ie one that costs an additional 15 BT to tack on), would Route Run be the way to go? That's the way I'm leaning because for his league, he's a real burner already...

3. Given the changes, how would you recommend he realign his VAs next season assuming he could reset 100% of the 50 of them (46 + roughly 4 more between now and end of the season)? I was thinking: 15 Awe Inspiring (his fame is 1194), 15 Quick Feet, 15 in Sure Hands, 3 in Possession Receiver, 2 in Mr. Reliable. Depending on OC wishes, Go To Guy may be a part of VAs as well, as it seems to have worked well for him this season.

4. What is the best use of next season's boost SPs? I was planning on training Jumping for the rest of the season, then using 6 of the 15 boost SPs to take Catch Fake to base 6, 2 SPs for Sticky Hands to base 2, and the final 7 SPs to go into Jumping.
Edited by Oofty on Oct 5, 2010 02:48:18
Edited by Oofty on Oct 5, 2010 02:45:27
Edited by Oofty on Oct 5, 2010 02:43:41
 
Oofty
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HELLO?...
 
MileHighShoes
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if you just dropped juke are you now at 5 in juke w/o EQ?
If so I'd almost say get rid of quick feet and put those points in track star, mr. reliable, or possesion receiver... with 5 juke and 3 head fake and a speed WR build I can't really see Quick feet helping you much, especially if you are just meant to run past the dude anyway and not break his ankles in the process.
 
MileHighShoes
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ignore that... just realized that was a plan and not his current VA's.
Jumping is a good place for SP's, I'd work on stamina to 55 as well, will help to maintain his speed.
 


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