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Oofty
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I currently have it set at 99 Elusive and Creative route running. Is my agility high enough to maximize this?

Attributes
Physical Attributes
Strength: 37
Speed: 120.48 (+39)
Agility: 83.48 (+3)
Jumping: 42.97
Stamina: 48.97
Vision: 60.48
Confidence: 41.88

Football Skills
Blocking: 16
Catching: 69.48
Tackling: 9
Throwing: 8
Carrying: 61.37
Kicking: 8
Punting: 9

Special Abilities
Possession Receiver Abilities
Route Running: 2
Sticky Hands: 0
Jumping Catch: 0
Diving Catch: 0
One Handed Catch: 0

Speedster Abilities
First Step: 8
Quick Cut: 5
Head Fake: 3
Spin: 3
Juke: 9

Additional Abilities
Catch Fake: 4
Veteran Abilities
Awe Inspiring: 15
Go To Guy: 10
Possession Receiver: 2
Quick Feet: 15
YAC attack: 2
 
The_Jonas
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Drop creative route running.

No build (even with high agility/fakes) makes it more effective than exact route running.

It just doesn't work well. He'll never shake anyone with his pre-route wiggle, but it will slow your WR down.
Edited by The_Jonas on Sep 15, 2010 06:39:56
 
usmcfla1
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Drop VA Go To Guy - depends on the OC setup - swap out for Streaky - it is better if you have all 15 VAs in it... also if you want to break more tackles - think about pushing Strength up towards 48 at least when available...
Edited by usmcfla1 on Sep 15, 2010 11:07:28
 
Oofty
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Originally posted by usmcfla1
Drop VA Go To Guy - depends on the OC setup - swap out for Streaky - it is better if you have all 15 VAs in it... also if you want to break more tackles - think about pushing Strength up towards 48 at least when available...


I just added Go to Guy in conjunction with the team's OC. I'm a big fan of streaky, but I'm convinced the setup we've got is going to maximize offensive output. When I finally get enough tokens here, Speed will be up to 125, FS to 10, Juke to 10, and Fake Chance piece will be at +19%.

I am planning on training Strength and Confidence primarily this season.

Since creative route running is a no-no, should I maybe take RR to base 4 or 6?
 


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