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Forum > Pee Wee Leagues > 2WR & 3WR examples from a top Gold DC...
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Gerr
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I see so many bad defenses, I figured I would give everyone a basic example of a good custom play for the 2WR & 3WR sets. These plays are not formation specific, so if your defense calls different plays for the different formations, as you should, you will need to tweak these plays to suit your needs. These plays will do well in most situations, but a good OC will find holes in them, so don't expect to have a Gold level defense with just 2 plays, though these plays will provide you with a good starting point.

2WR:
http://i61.photobucket.com/albums/h52/staz80/GLB/2WRc.jpg

3WR
http://i61.photobucket.com/albums/h52/staz80/GLB/3WRc.jpg

*LB's need to be built for speed/coverage and DL's needs to be high strength run stuffers for these defenses to work.

Feel free to ask me any questions as to how these plays work or why I did something in them. The more you ask, the more you learn!



Here are the same plays but with a 4th OL instead of a blitzer so they will stop the runs better, but wont put as much pressure on the QB. I included offset CB's on these...

2WR:
http://i61.photobucket.com/albums/h52/staz80/GLB/2WRb.jpg

3WR:
http://i61.photobucket.com/albums/h52/staz80/GLB/3WRb.jpg

Now if you pair those together, these new ones would be better on known running plays and the original ones on known passing plays.

Edited by Gerr on Sep 2, 2010 17:35:03
Edited by Gerr on Sep 2, 2010 17:31:27
Edited by Gerr on Sep 2, 2010 16:57:47
Edited by Gerr on Sep 2, 2010 15:53:18
Edited by Gerr on Sep 2, 2010 15:15:30
 
iStoner
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How to kill those defenses and make them look bad:

2WR: Slants will be there of course, any default positioned CB with no aide will easily give up a slant, as well as a streak, though it may be hard to get enough time to throw a streak without a pump fake. Also any weak-side hand-off play would be money. Last but not least almost 9/10 the MLB will be chasing the TE the entire play, a TE with enough catching to grab it, or at least enough speed/agility to break away will easily be able to grab any long or strong-side route against this play.

3WR: WR3 slant will literally never get stopped by this play, the TE will also be open often, though I wouldn't bother considering both single-back dive plays would probably average between 7 and 10 yards per carry.
 
jkid2
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Originally posted by Stoner DTD
How to kill those defenses and make them look bad:

2WR: Slants will be there of course, any default positioned CB with no aide will easily give up a slant, as well as a streak, though it may be hard to get enough time to throw a streak without a pump fake. Also any weak-side hand-off play would be money. Last but not least almost 9/10 the MLB will be chasing the TE the entire play, a TE with enough catching to grab it, or at least enough speed/agility to break away will easily be able to grab any long or strong-side route against this play.

3WR: WR3 slant will literally never get stopped by this play, the TE will also be open often, though I wouldn't bother considering both single-back dive plays would probably average between 7 and 10 yards per carry.


I hate to say it Gerr, but he is 100% right on this one. Those are not good plays.
 
Gerr
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"Slants will be there of course, any default positioned CB with no aide will easily give up a slant, as well as a streak, though it may be hard to get enough time to throw a streak without a pump fake."
*This play is a basic core play, and tweaks, including offsetting the CB's, are needed. And I disagree with you on the streak notion as I have often used offset CB's to cover streak plays. A lot of your success here is based on build and tactics.

"any weak-side hand-off play would be money"
*the FS will help stop most weak side handoffs, though not behind the LoS(line of scrimmage) like most people expect. Plus this play isn't formation specific, so the DL and LB's need to be repositioned depending on the formation.

"Last but not least almost 9/10 the MLB will be chasing the TE the entire play, a TE with enough catching to grab it, or at least enough speed/agility to break away will easily be able to grab any long or strong-side route against this play."
*I presume that the MLB is built for speed(coverage), not strength,so this isn't an issue. If someone tries this with a strong/slow MLB, then they are toast. While this play is just stock, I tend to cheat my MLB towards the TE to lower the gap between them. A quick out by the TE might be the only play where the MLB has problems getting to him.

"WR3 slant will literally never get stopped by this play,"
*that depends on the quality of your CB. To better cover the WR3 slants, I would probably just assign the HB to the MLB and use an offset CB3 to cover WR3 and just assign the spare CB to cover the TE. Remember that the MLB is in a position to help against the WR3 slant even if the TE goes out, because most of the time, those plays have the TE run under the slanting WR3 and the MLB is in a decent spot to help.

"both single-back dive plays would probably average between 7 and 10 yards per carry."
*I presume the DL are strong run stuffers, meaning even against a double team, they still often stop the runs. Plus with a quick MLB, unless the HB broke the MLB's tackle, a 2-3 yard gain would be average here. Playing with the position of the MLB can make a big difference here. And no one says you can't pinch the DL in tighter, but that usually results in the OT's picking up the blitzers, so that's a trade off.
 
Gerr
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Originally posted by jkid2
I hate to say it Gerr, but he is 100% right on this one. Those are not good plays.


So why did I have the #1 defense in Gold using very similar plays? With the right builds and tactics, these work well.

Plus these plays are designed for Copper and Silver teams who are new to custom plays or have plays that don't work well.
 
jkid2
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Originally posted by Gerr
So why did I have the #1 defense in Gold using very similar plays? With the right builds and tactics, these work well.

Plus these plays are designed for Copper and Silver teams who are new to custom plays or have plays that don't work well.


That play will never work in silver and copper. When I coach down there, I play a simpler defense than that since that defense looks way too complicated to me.
 
Bleeds
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Originally posted by Gerr
So why did I have the #1 defense in Gold using very similar plays? With the right builds and tactics, these work well.

Plus these plays are designed for Copper and Silver teams who are new to custom plays or have plays that don't work well.


Possibly the same reason I had the #1 offense:

Sheer luck!
 
GroupOh
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2WR, so maybe you want to rethink the coverage on WR2. seems wide open.
 
Gerr
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Originally posted by jkid2
That play will never work in silver and copper. When I coach down there, I play a simpler defense than that since that defense looks way too complicated to me.


You would be surprised. I use nearly the same defense on my Hawkeyes Copper team and am in the conference finals.

Tell you what, any good team care to scrimmage my Bears team? Or a newly purchased Copper/Silver team can scrim my Hawkeyes. I will setup these plays exactly as I can and we will see what happens. Just send a scrim invite. But if you do, please hit this defense with all types of plays in all formations, don't just pound what you consider exposed plays.
 
GroupOh
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I'm not trying to bag on you, just wondering if i'm seeing it right. the cb3 comes across the field to cover wr2 if you send either the hb or fb out strong side for a pass.
 
Gerr
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And if any GOLD owners/coaches don't like these plays, post some basic examples of your own since it seems like only Gold coaches are bitching at these plays that are not designed for Gold level OC's.
 
zmj44
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Those aren't Gerr's plays guys...they are plays found in the DPC for dummies thread...Gerr isnt going to give away his D
 
GroupOh
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geez man, just trying to help.
 
zmj44
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I'll post up some plays from those sets once i learn how to post pictures on the forum...anybody know?
 
Gerr
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Originally posted by gruppo
I'm not trying to bag on you, just wondering if i'm seeing it right. the cb3 comes across the field to cover wr2 if you send either the hb or fb out strong side for a pass.


If you use "cover man" on CB's, they start the plays lined up directly across from the player they are supposed to cover, no matter where they are placed. I do that so this blitzing CB is on the strong side since more runs and to the strong side. But you can just have CB2 cover WR2 and blitz CB3 from the weak side, just depends on where you want the blitz to come from. I would probably have the CB blitzer come from the strong side in the SI & PS formations and from the weak side in WI & IF formations.
 
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