http://goallineblitz.com/game/forum_thread.pl?thread_id=4155197&page=3#37348070
Originally posted by
Catch22
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Jul 16, 2010 06:15:00
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the problem with these ideas is that there are plenty of teams that use Pee Wee leagues as either a starting out farm team for their players or simply want to play around with a low level team for a couple of seasons to see how they fare. Not everyone that has a Pee Wee team is going to reset the team every season or be in the game for the long term, and as such it's difficult to have a separate set of costs associated with Pee Wee players without doing some major revisions to Pee Wee leagues. I suppose if we created more level 4 teams, there is the possibility of making Pee Wee a special league with Pee Wee only players and reduced costs associated with those players, but that's something that would need a lot more fleshing out. Ideally, it'd probably just be best if we did something like that to make it to where either CEQ could not be worn or it was part of the player cost.
I wouldn't say that GLB is disinterested in the lowest levels - that's never been the case. We've done a lot of things in the past to help low level teams and players but we get the perception that we don't care about low level teams because all testing is being done at the highest levels (there's a reason for that - it's hard to test the game at the lowest levels because people often use extreme and unbalanced build methods early in a players development - with a one season only Pee Wee type league where builds might actually be a bit more balanced we might be able to change that).
I'm not sure how Bort would feel about any of the above btw, I'm just posting what my personal thoughts on the matter are. Basic ideas are good but if you truly want an idea to be taken seriously, it needs to be more detailed and most importantly it will need to make sense for GLB financially and work well with what GLB's goals are.
Originally posted by
Lord Evil: I propose again that CE cost the same as what it cost to make the player, QB, HB and WR 300 so custom for ALL players level 1 costs 300 flex. Basically what this means is ALL GLB agents that decide to buy custom at level 1 get a discount. If you delay to buy the EQ and wait until past level 1 you pay normal price. So in effect EVERYONE wins. This will also encourage your guys that like playing at the top levels to also build players and get the discount. This will also prevent teams form changing their custom later in the players career because they will lose the discount.
As far as the custom tree take it out of pee wees. If a team wants to heavily spend in them let them use sps to do so
QBs, HBs and Wrs , Creation cost is 300 flex, Custom costs 300 flex , after level 1, cost is 600 (all players in GLB)
FBs, TE's and defensive players, Creation 200 flex, custom EQ 200, after level 1 cost is 600 (all players in GLB)
Offensive Line and kickers/punters, Creation costs 100 flex, Custom costs 100 flex, after level 1 cost is 600 (all players in GLB)
Originally posted by
Catch22
Admin
offline
Jul 16, 2010 06:15:00
ReportLinkQuote
the problem with these ideas is that there are plenty of teams that use Pee Wee leagues as either a starting out farm team for their players or simply want to play around with a low level team for a couple of seasons to see how they fare. Not everyone that has a Pee Wee team is going to reset the team every season or be in the game for the long term, and as such it's difficult to have a separate set of costs associated with Pee Wee players without doing some major revisions to Pee Wee leagues. I suppose if we created more level 4 teams, there is the possibility of making Pee Wee a special league with Pee Wee only players and reduced costs associated with those players, but that's something that would need a lot more fleshing out. Ideally, it'd probably just be best if we did something like that to make it to where either CEQ could not be worn or it was part of the player cost.
I wouldn't say that GLB is disinterested in the lowest levels - that's never been the case. We've done a lot of things in the past to help low level teams and players but we get the perception that we don't care about low level teams because all testing is being done at the highest levels (there's a reason for that - it's hard to test the game at the lowest levels because people often use extreme and unbalanced build methods early in a players development - with a one season only Pee Wee type league where builds might actually be a bit more balanced we might be able to change that).
I'm not sure how Bort would feel about any of the above btw, I'm just posting what my personal thoughts on the matter are. Basic ideas are good but if you truly want an idea to be taken seriously, it needs to be more detailed and most importantly it will need to make sense for GLB financially and work well with what GLB's goals are.
Originally posted by
Lord Evil: I propose again that CE cost the same as what it cost to make the player, QB, HB and WR 300 so custom for ALL players level 1 costs 300 flex. Basically what this means is ALL GLB agents that decide to buy custom at level 1 get a discount. If you delay to buy the EQ and wait until past level 1 you pay normal price. So in effect EVERYONE wins. This will also encourage your guys that like playing at the top levels to also build players and get the discount. This will also prevent teams form changing their custom later in the players career because they will lose the discount.
As far as the custom tree take it out of pee wees. If a team wants to heavily spend in them let them use sps to do so
QBs, HBs and Wrs , Creation cost is 300 flex, Custom costs 300 flex , after level 1, cost is 600 (all players in GLB)
FBs, TE's and defensive players, Creation 200 flex, custom EQ 200, after level 1 cost is 600 (all players in GLB)
Offensive Line and kickers/punters, Creation costs 100 flex, Custom costs 100 flex, after level 1 cost is 600 (all players in GLB)
Edited by LordEvil on Jul 18, 2010 19:17:02
Edited by LordEvil on Jul 18, 2010 19:16:44
Edited by LordEvil on Jul 18, 2010 19:16:00






























