What are the must have vet abilities for a cover corner? Especially if INT's are not a priority.
Worker 3
offline
offline
BH, 3DS, FBG, and then some people really like LR. i also really like clutch, but i also love my interceptions. it does more than help get INTs, so i would also take it for just a shutdown CB, but thats just imo.
notgoing2argue
offline
offline
I always went with BH, 3DS, FbG, and Zone Specialist, since that is gone I'd take High Jumper, then Streaky if I'm into decline.
Hate Sighed
offline
offline
1. Ballhawk
2. 3rd Down Stopper
3. Clutch
4. Football Genius
5. Prime Time Player http://goallineblitz.com/game/replay.pl?game_id=1275453&pbp_id=15044847
2. 3rd Down Stopper
3. Clutch
4. Football Genius
5. Prime Time Player http://goallineblitz.com/game/replay.pl?game_id=1275453&pbp_id=15044847
Hate Sighed
offline
offline
Originally posted by The Avenger
Showboat VA if your on semi aggressive is BALLS!
Showboat, 3rd Down Stopper, Long Reach
with Aura SA and Deflect Ball % AEQ
Didn't really see what I thought I would...
Showboat VA if your on semi aggressive is BALLS!
Showboat, 3rd Down Stopper, Long Reach
with Aura SA and Deflect Ball % AEQ
Didn't really see what I thought I would...
Worker 3
offline
offline
Originally posted by Hate Sighed
5. Prime Time Player http://goallineblitz.com/game/replay.pl?game_id=1275453&pbp_id=15044847
PTP wouldnt have activated on that play
5. Prime Time Player http://goallineblitz.com/game/replay.pl?game_id=1275453&pbp_id=15044847
PTP wouldnt have activated on that play

Worker 3
offline
offline
Originally posted by Hate Sighed
Showboat, 3rd Down Stopper, Long Reach
with Aura SA and Deflect Ball % AEQ
Didn't really see what I thought I would...
Aura SA is only gonna be good if your entire CB corps has it. same with showboat.
Showboat, 3rd Down Stopper, Long Reach
with Aura SA and Deflect Ball % AEQ
Didn't really see what I thought I would...
Aura SA is only gonna be good if your entire CB corps has it. same with showboat.
Originally posted by Worker 3
Aura SA is only gonna be good if your entire CB corps has it. same with showboat.
Showboat for CB1 owns WR1. WR1 can't recover morale. Max showboat to 45% and the WR is owned all game. You do NOT need a whole secondary to have it.
Aura SA is only gonna be good if your entire CB corps has it. same with showboat.
Showboat for CB1 owns WR1. WR1 can't recover morale. Max showboat to 45% and the WR is owned all game. You do NOT need a whole secondary to have it.
Hagalaz
offline
offline
Originally posted by Worker 3
PTP wouldnt have activated on that playo_O
The CB is in the endzone already when he jumps to get the ball, why wouldn't it activate ?
PTP wouldnt have activated on that playo_O
The CB is in the endzone already when he jumps to get the ball, why wouldn't it activate ?
Worker 3
offline
offline
Originally posted by The Avenger
Showboat for CB1 owns WR1. WR1 can't recover morale. Max showboat to 45% and the WR is owned all game. You do NOT need a whole secondary to have it.
but then the WR will start to recover morale as he isnt lined up on your showboat CB. if you can make your CB line up on that WR all game, then its fine. but since you cant, i dont think its as good as you think it is. it sounds good in theory, but because of how the the system works... its kind of meh.
but if your entire secondary has showboat, the WR will never have a chance to recover.
Showboat for CB1 owns WR1. WR1 can't recover morale. Max showboat to 45% and the WR is owned all game. You do NOT need a whole secondary to have it.
but then the WR will start to recover morale as he isnt lined up on your showboat CB. if you can make your CB line up on that WR all game, then its fine. but since you cant, i dont think its as good as you think it is. it sounds good in theory, but because of how the the system works... its kind of meh.
but if your entire secondary has showboat, the WR will never have a chance to recover.
You are not logged in. Please log in if you want to post a reply.





























