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Forum > Pee Wee Leagues > Avg Player Value:
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DirtyMike
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no custom
DIRTY INC = 174.04

My ancient chinese abacus clearly is superior in factoring the training
 
LordEvil
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Dont want to bust your bubble but it doesn't take into account custom or EQ for that matter. Its just attribute points only. I found this out the other day when I was reworking a program I have.
 
DirtyMike
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good than that means my builds are fergylicious
 
tjay88
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Several other teams must have gotten a hold of the same abacus. Since you aren't even first in your own league in sp value.

Of course the size of your SP value isn't what matters, it's what you do with it.
 
Stixx
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That's not bad, Who Dot is at 170... but we only have 54 dots...
 
1kwerdna
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Originally posted by The Greatest DTD
That's not bad, Who Dot is at 170... but we only have 54 dots...




understand what the word "average" means fail
 
Stixx
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Originally posted by 1kwerdna


understand what the word "average" means fail


I play dotball, I don't pay attention to this other shit!!
Edited by The Greatest DTD on Jun 3, 2010 21:37:02
 
Sciz
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I'm just trying to figure out how some players have 177!

http://goallineblitz.com/game/player.pl?player_id=2088796
Edited by Sciz on Jun 3, 2010 21:40:04
 
Bleeds
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Originally posted by Sciz
I'm just trying to figure out how some players have 177!o_O

http://goallineblitz.com/game/player.pl?player_id=2088796


I'd be willing to bet some guys opted to unlock multitraining very early on and have been training low value/high percentage attributes.

Depending on what kind of build plan you have, SP level could mean nothing or everything.

Originally posted by The Greatest DTD
That's not bad, Who Dot is at 170... but we only have 54 dots...


lol
Edited by Bleeds on Jun 4, 2010 04:40:54
 
LordEvil
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Or they get to 13 and switch training. Our team varies from 187 pts a player down to 177 points a 10 point swing.
 
Bleeds
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Meh. Same thing, just minus the bonuses.
 
D~Town
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I don't think Custom is averaged into the equation

Originally posted by Sciz
I'm just trying to figure out how some players have 177!o_O

http://goallineblitz.com/game/player.pl?player_id=2088796


lol that is fame points

Originally posted by Bleeds
I'd be willing to bet some guys opted to unlock multitraining very early on and have been training low value/high percentage attributes.

Depending on what kind of build plan you have, SP level could mean nothing or everything.


I bet your correct...I guess by the time players are level 5, we will start to see if we are on track compared to other teams.

I wish our lolbars would increase, but then again we are not a team with 5 QB's

 
Bleeds
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Originally posted by Dtownokie
I don't think Custom is averaged into the equatio


None of your equipment is

Originally posted by Dtownokie
lol that is fame points



lolwat

Originally posted by Dtownokie
I bet your correct...I guess by the time players are level 5, we will start to see if we are on track compared to other teams.

I wish our lolbars would increase, but then again we are not a team with 5 QB's



I think that there could be a long term benefit....maybe.

What do lolbars have to do with anything? And I only have 3 QBs....

Edited by Bleeds on Jun 4, 2010 05:33:48
 
MGeezy2186
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Originally posted by Dtownokie


lol that is fame points



no...its not

its SPs

Fame points is underneath it

Edited by MGeezy2186 on Jun 4, 2010 07:57:28
 
Gerr
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Total player value isn't all that it's cracked up to be. It's nothing more than a total of all your SP's. Not sure if it's adjusted so primary and secondary attributes are worth more or not.

Someone with a horrible build that is just training all their lower level skills so they can get max training gains will have a higher player value than someone with a good build who is focusing on one or two specific skills.

Plus anytime you hit the 1st cap and start 2-for-1 increases, your value wont raise as much as someone who uses those SP in skills that are not yet at the 1st cap and thus are still getting 1-for-1 increases.

A high player value is a good GENERAL view of how well a player is built, but it's not absolute.
 
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