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Forum > Position Talk > WR Club > First time with WR's, need some help :)
TheMiki
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How to start building a good speedster:
http://goallineblitz.com/game/player.pl?player_id=2091719
and a same question, just for power receiver:
http://goallineblitz.com/game/player.pl?player_id=2091768
still have 15 sp's for both of them.
Tnx
 
ReMeDy
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Power receivers are hard to build because it's very opinionated what OC's want out of them. As an OC, I personally only want WR's with a tad bit of strength/blocking (in the low 30's) for outside blocks, but that's about it. Breaking tackles as a power WR is all about YAC, but YAC is hard to come by once you get to Pro. I'd rather have a reliable WR who can create separation and catch first and foremost. Having said that, it IS possible, but in the current sim? Who knows...
http://goallineblitz.com/game/player_awards.pl?player_id=87163 (only Pro WR to win a gold pancake award)

Speedsters is the way most people go. Much safer and easier to build.

First off, you shouldn't be spending your 15 SP's, so glad you kept them. You're supposed to hold the points and train until you can soft-cap a single attribute in one big investment. This way you're not shooting yourself in the foot wasting training opportunities, since you want to train attributes when they're low to reap greater profits.

For now, train speed and get that 2/1 capped. Afterward, others recommend the straight-up approach, heading right into speed as the 3/1 cap, but to each his own.
Edited by ReMeDy on May 18, 2010 17:41:54
Edited by ReMeDy on May 18, 2010 17:41:33
Edited by ReMeDy on May 18, 2010 17:40:27
 
TheMiki
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Well, in my team we dont have strict rules, they sad that everyone can make his player/players as he wanna, and the best will play more etc. At the end of season i will be 11Lvl, more less, and, if u r willing , can u give me some roughly description how should my players attributes look at lvl11? And how long too keep sp's, until i reach soft cap with training? Tnx a lot!
 
ReMeDy
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You keep the SP's until you can cap the attribute in one fell swoop. What I mean by that is you concentrate and train on one attribute (in this case, speed) while stockpiling level-up SP's. Once you think you have enough, you open up the level-up window and add all the SP's you've stocked up on while observing if the player hits the 2 SP requirement mark. If he doesn't and you're out of SP's, then cancel the window and don't add anything. Wait until your training is higher or until you level-up.

At level 11, you should be at the 3/1 or 4/1 speed cap, so about 60-67 speed while everything else is nearly rock bottom. Of course, you'll have a secondary trained attribute being worked up as you're training speed. I recommend speed/agility training. So by level 11, you'll probably be at 60-67 speed with 28'ish agility while everything else is bare minimum.
Edited by ReMeDy on May 19, 2010 16:11:38
 
TheMiki
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Ok, tnx a lot!
Edited by TheMiki on May 20, 2010 12:04:41
Edited by TheMiki on May 20, 2010 12:04:20
 


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