agility. depends on if you are a pass rusher, run stopper, or combo for AEQ. if you can get a %break block + SA, I recommend that. it all depends on what you want: 3-4 NT, 4-3 DT, 4-3 NT. if you find a team that'll put you as starting NT in either formation (you had a god build from what i remember, i say hold out for defensive general + %something or attribute (strength or agility).
STR, get it out of the way now! Youll get good natural gains in the 40+ tics youll have in your career. Leave something to actually get good SP value on since your high value training is long gone. AGI is more important too since hes a tiny DT. Hes lvl 27 go for low lvl league glory or try and fix build.
I take back the part about training. You still have some decent value left there. vis, conf, jmp, even spd & tak to get it up in the 90s for a cap buster.
Originally posted by trichome1 STR, get it out of the way now! Youll get good natural gains in the 40+ tics youll have in your career. Leave something to actually get good SP value on since your high value training is long gone. AGI is more important too since hes a tiny DT. Hes lvl 27 go for low lvl league glory or try and fix build.
I take back the part about training. You still have some decent value left there. vis, conf, jmp, even spd & tak to get it up in the 90s for a cap buster.
I don't fully understand your comment. I'm a bit dense at times
Get strength and agility to the 6:1 cap minimum and i would focus all my SPs into them first and foremost. As for training i'd train stamina and confidence until conf is equal to vision then i'd train vision and confidence until you got them to the high 40's then train stam and jumping for the rest of his career.
As for VA's and EQ this is where it matters most what kind of DT you wanna make. For a run stuffing NT you want your strength up to 120 with eq and the rest of your eq into agility.
In general, DTs aren't going to make a high number of tackles over a season. With less chances the Monster Hit will fire less often. Something with Shed Block,Strong Base, Break Through, D-Line General or a % break block would have a chance to fire every play. For my $$$ no, it's not worth it.
Originally posted by Pickster00 In general, DTs aren't going to make a high number of tackles over a season. With less chances the Monster Hit will fire less often. Something with Shed Block,Strong Base, Break Through, D-Line General or a % break block would have a chance to fire every play. For my $$$ no, it's not worth it.
he's not real likely to find those pieces at 27 and it's not worth using a lot of tokens to try to do so. he'd be better off simply taking it and keeping it until level 40 before shopping any more.
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