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Vegas_Bronco
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Damn, what's with the blow outs in USAPL playoffs - this is just plain ridiculous...we could have represented better than that! cmon damnit! What is your problem????

I've been hating you guys for sometime now and it's all coming out now! WTH is going on in this league???

...y'all have a nice day ya hear, okay.

Seriously, why the blow outs?

 
Galkuris
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Probably due to the fact there is a very large difference between the top playoff teams and the bottom playoff teams right now. Not to hard to understand why when we promote like 16 AAA teams.
 
WiSeIVIaN
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I blame rock music.
 
thunderdoozer
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Nighthawks missed the playoffs, so we couldn't upset anyone.
 
WiSeIVIaN
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Originally posted by thunderdoozer
Nighthawks choked away the playoffs, so we couldn't upset anyone.


fyp

 
thunderdoozer
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We sandbagged a little too hard this season, I guess.
 
Vegas_Bronco
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Realistically, it seems USAPL will never be the same again as you'll have 1/2 the league sandbagging or rebuilding midseason (cough, cough) just to maintain competition. I think we need to propose to Bort that the 440 and older club do not decline during the season but are immediately affected right after day 40. I can't imagine rolling into the playoffs with L55's that are primed for the next season OR adversely a bunch of 75+ long toothed players that are -6 in strength.

The ever increasing divergence in talent and constant turnover of rosters will really burn on these teams is just not good for USAPL. You take 10 seasons to get to WL or USAPL and get 1-2 max out of it simply b/c you can't flip 2/3rds of your roster each season or remain competitive one way or the other. It's just a model that leave 5-6 conveniently competitive teams each season at the top...instead of 32 competitors like seasons ago.
Edited by Vegas_Bronco on Jan 15, 2010 00:50:15
Edited by Vegas_Bronco on Jan 15, 2010 00:49:05
 
Bladnach
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Originally posted by Vegas_Bronco
Realistically, it seems USAPL will never be the same again as you'll have 1/2 the league sandbagging or rebuilding midseason (cough, cough) just to maintain competition. I think we need to propose to Bort that the 440 and older club do not decline during the season but are immediately affected right after day 40. I can't imagine rolling into the playoffs with L55's that are primed for the next season OR adversely a bunch of 75+ long toothed players that are -6 in strength.

The ever increasing divergence in talent and constant turnover of rosters will really burn on these teams is just not good for USAPL. You take 10 seasons to get to WL or USAPL and get 1-2 max out of it simply b/c you can't flip 2/3rds of your roster each season or remain competitive one way or the other. It's just a model that leave 5-6 conveniently competitive teams each season at the top...instead of 32 competitors like seasons ago.


Yea, i said a few seasons ago that it didn't make sense and would lead to a lot of gutting and midseason "giveup and rebuilds". Plateau being 2season would make a ton more sense. Just shrink everything down and have players level up to 69-72 1 season faster than normal and have 2year plateau and then decline. Would be the same amount of seasons as now but would just make a lot more sense and prevent the ridiculous amounts of guts.

Oh, and guts aren't going away. It'll be similar every year as it's ridiculously hard to recruit at least 15 players every off season.

At this point in GLB you have only a few choices for retooling
1- Keep a good mix of ages on your team by sacrificing high lvl backups for lower ones to take their place but you have to recruit like 15-30 players every season from retirees, people quitting GLB, inactives, etc...
2- Go with mostly younger guys and basically handicap your chances at winning the title for a year or two and when your guys are of age to win a title, you get basically 1 shot and once that's over, they start declining and you have to do the same thing.

Neither are very attractive. Farm teams definitely help though
Edited by chronoaug on Jan 15, 2010 01:14:36
 
NikeUnlimited
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Shouldn't be any decline. Just plateau. Everyone will eventually be the same level then.
 
lukin83
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Originally posted by chronoaug
Yea, i said a few seasons ago that it didn't make sense and would lead to a lot of gutting and midseason "giveup and rebuilds". Plateau being 2season would make a ton more sense. Just shrink everything down and have players level up to 69-72 1 season faster than normal and have 2year plateau and then decline. Would be the same amount of seasons as now but would just make a lot more sense and prevent the ridiculous amounts of guts.

Oh, and guts aren't going away. It'll be similar every year as it's ridiculously hard to recruit at least 15 players every off season.

At this point in GLB you have only a few choices for retooling
1- Keep a good mix of ages on your team by sacrificing high lvl backups for lower ones to take their place but you have to recruit like 15-30 players every season from retirees, people quitting GLB, inactives, etc...
2- Go with mostly younger guys and basically handicap your chances at winning the title for a year or two and when your guys are of age to win a title, you get basically 1 shot and once that's over, they start declining and you have to do the same thing.

Neither are very attractive. Farm teams definitely help though


The Mist are one of those teams going into the playoffs with a bunch of graybeards. We already have 15 new players committed for next season and still have about a half dozen roster spots that need filled. A two season plateau really needs to happen to allow teams some wiggle room. Until that happens, teams are going to have a tough time staying at the top without mergers. And mergers only help to ruin this game, as they create juggernaut teams who are almost locks to remain at an elite level.
 
beenlurken
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If you havent supported this thread, I suggest you do so...

http://goallineblitz.com/game/forum_thread.pl?thread_id=3586097


The cliffs notes: (OP could use an update)

Make the plateau a true plateau (no xp, vxp, skill points, training, etc) once the plateau starts. Extend the plateau one season minimum (2 total plateau seasons).

Options: spend flex for plateau seasons (if you dont then decline starts with no plateau... addresses borts financial needs), steeper decline once it starts to encourage retiring when plateau is over

Main reasons are to allow teams to better transition their players that are reaching decline and to increase the amount of quality end-game dots to increase competitiveness.
 


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