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boognish
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So, I currently have my AI set up so that if I'm in FG range and there is 30 seconds or less left in the half, I kick the FG. Does that seem like a good time limit to have, or could it be reduced to say, 15 seconds? Or perhaps set something up where it's 15 seconds if I have a timeout left and 30 seconds if I don't?

I'd love to hear what some of the rest of you have for your inputs.
 
Dub J
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30 seconds is pretty much the standard. I wouldn't recommend reducing it since that would be cutting it a bit close.
 


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