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Forum > Position Talk > Safety Club > Thinking about creating a SS...what's the deal?
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MissionCoach
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Have built a fairly good CB


Any pointers on creating a SS?
 
jackscagnetty
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Speed, Vision, and Agility are you're most important skills, pretty well in that order. You're gonna get lots of advice on here.
 
Djinnt
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First, worry about getting speed to 77+ natural
Edited by Djinnt on Dec 1, 2009 16:37:35
 
jackscagnetty
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77+ natural, really? wouldn't you be worried the SS would lose in other areas by going to that extreme? just wondering.
 
Jazzpelli
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I stopped at 68 and just put equip in speed. I could see going for 74 maybe but only if you want a pure coverage guy.
 
Djinnt
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Originally posted by jackscagnetty
77+ natural, really? wouldn't you be worried the SS would lose in other areas by going to that extreme? just wondering.


Speed is bar none the most important stat for a safety, regardless of how they are played or their discipline.
 
jackscagnetty
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Originally posted by Djinnt
Speed is bar none the most important stat for a safety, regardless of how they are played or their discipline.


Don't get me wrong, I agree that speed is the most important attribute, but to focus so much on speed right away seems to me that for a long time the SS would be ridiculously fast, but not be able to do much more then run around the field like a chicken ti his head cut off. I'm wondering, do you have a safety built like this, I'm curious to know how he did in the early part of his career.
 
DarrenAl
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to have 77+ natural speed without enough Agility is quite unuseful... u'll never get the maximum speed during an action. Imho at early levels, 68 is enough.

As said pay attention on vision and agy (obviously after speed) but don't forget both str and tkl... ok, you are a safety, but quite often the player will be used as addictional LB or run stopper support.
 
Djinnt
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Originally posted by DarrenAl
to have 77+ natural speed without enough Agility is quite unuseful... u'll never get the maximum speed during an action. Imho at early levels, 68 is enough.

As said pay attention on vision and agy (obviously after speed) but don't forget both str and tkl... ok, you are a safety, but quite often the player will be used as addictional LB or run stopper support.


Planning to play well "at early levels" is a pretty bad idea, no offense.
By the time you're level 35 you'll have your tertiary attributes respectable, and to be honest with you my own SS never went past 60 natural agility and I'm never raising it again. It's an entirely overrated attribute and the misconception that you 'require' some amount (especially some magical ratio to your speed) for your player to accelerate well is false and fabricated.
Point in case, there are many defensive players on my SS's team who have well over 70 agility and close to my SS's speed (he is the highest on the team, as it should be) yet he amasses the most ST tackles. This not only implies he has enough agility to accelerate quickly enough to get there before anyone else but he has enough to consistently get around would-be blockers for the tackle.
Don't get me wrong, agility is intensely valuable if you do a lot of cutting, blocking, excessive start/stop dynamics, etc
But for a strong safety, it's not so. Of course it depends on how you're used. My SS is primarily run defense, using zones close to the line, or covering the strong side from short passes.
$.02

This is his build, since I'm not the least bit shy:

Level 43, CE in Hard Hitter

Attributes
Speed: 108.26 (+29)
Vision: 68.26
Tackling: 63.26 (next to be third-capped)
Strength: 65.26 (+3) (AEQ = +5 speed, +3 strength, Make tackle chance +15%, due for upgrade soon)
Agility: 62.58
Stamina: 36.26
Confidence: 34.58
Jumping: 27.58
Catching: 24.58


Last year his stat line consisted of 122 tackles (trophy for 2nd place) with only 1 missed tackle, 15 pass deflections, 1 interception, and 17 forced fumbles (trophy for first.)
Granted it was in 38 capped, but there were many contenders.
Edited by Djinnt on Dec 2, 2009 13:45:48
 
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Stopping speed at 68 early and having it level up naturally after that is plenty. Getting vision up to 68 next is just as important. Agility to 61 is fine while you work on other attributes. Getting strength and tackling up to 61 is also important for a SS.

After these, getting confidence and stamina to the 2:1 cap is also important. After that, take mold him however you see fit but those are the minimum right away.
 
jackscagnetty
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so guys with that being said, take my guy as an example, he is a lvl 17 SS at the moment, with a natural 62, agil at 49 and vis 48
str and tck are both at 33. If what I've understood by what I'm reading I should start dumping everything into speed for the next few levels?, I'm training confidence and stamin, don't plan on putting SP into it for a while yet. Hitting this golden number of 80+, focuse on vision, then str and tck. Am I right by this assumption of what I've read?
 
Djinnt
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I think that sub 110 speed at career finality is way too slow to be a successful SS.
You won't get above that if you stop at 68.
 
Gaz
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Originally posted by Djinnt
I think that sub 110 speed at career finality is way too slow to be a successful SS.
You won't get above that if you stop at 68.


I don't think thats totally true. You can build in different ways.

100 Speed
80 Vision
70 Agility/Tackling/Strength

My LvL 70 guy is very balanced and has always been in top 5 SS's in his league, splitting time with another quality SS. Speed to 74 should be enough for a good balanced SS build.

In saying that I am attempting to make a more run focused player to force fumbles...I think Djinnt likes them like this.

Roland "Prez" Pryzbylewski (Lv. 22 SS)
Ht/Wt: 6'4", 212lbs

Experience, Skill Points, and Cash
Money: $15135
Daily Salary: $2795
Skill Points: 0
Training Points: 1
Bonus Tokens: 0
Veteran Points: 0
Next Level: 254/1000

Attributes
Physical Attributes
Strength: 23.3
Speed: 98.3 (+18)
Agility: 48.53
Jumping: 13.53
Stamina: 21.3
Vision: 48.3
Confidence: 13.53

Football Skills
Blocking: 13.53
Catching: 13.53
Tackling: 24.3
Throwing: 8
Carrying: 13.53
Kicking: 8
Punting: 8

Special Abilities
Coverage Abilities
Change Direction: 0
Superior Vision: 0
Swat Ball: 0
Sticky Hands: 0
Closing Speed: 0

Hard Hitter Abilities
Wrap Up Tackle: 1
Diving Tackle: 1
Growl: 1
Big Hit: 1
Monster Hit: 1
 
Golan
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Sorta what I had in mind to do with my new SS, although I'll do agi last (as in Speed > Vision > Tackling > Strenght > Agility) Not sure how good it will be when he matures, but should be a solid cover guy and a beast of a run stopper in capxx.
 
Djinnt
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Originally posted by Gaz
My LvL 70 guy is very balanced and has always been in top 5 SS's in his league, splitting time with another quality SS. Speed to 74 should be enough for a good balanced SS build.


Yeah but older players aren't nearly as efficiently built. A lot of different things worked that won't work in the future. Take for instance the fact that speedster wideouts can easily get 135+ speed with the new player creation system and not take any real hit to their secondary attributes.
And yes, my guy is focused on forcing fumbles.
 
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