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Forum > Position Talk > D Line Club > Why did I have a career of worthlessness?
Octowned
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Retiring my DE due to never performing in 7 straight seasons of competition. I'd be curious to know why what was, IMO, a pretty good build didn't do squat.


Oct. O's defEnd (Lv. 58 DE)
Ht/Wt: 6'0", 276lbs

Experience, Skill Points, and Cash
Money: $103020
Daily Salary: $6293
Skill Points: 0
Training Points: 1
Bonus Tokens: 0
Veteran Points: 0
Next Level: 266/1000

Attributes
Physical Attributes
Strength: 106.74 (+29)
Speed: 77.68
Agility: 89.71 (+8)
Jumping: 36.76
Stamina: 50.76
Vision: 55.76
Confidence: 49.76

Football Skills
Blocking: 17.76
Catching: 8
Tackling: 62.68
Throwing: 9
Carrying: 8
Kicking: 8
Punting: 9

Special Abilities
Containment Abilities
Swat Ball: 2
Wall: 9
Strong Base: 5
Diving Tackle: 0
Monster Hit: 0

Pass Rusher Abilities
First Step: 7
Change Direction: 5
Shed Blocks: 9
Tunnel Vision: 9
Big Sack: 1

Veteran Abilities
Heavyweight: 15
Jump the Snap: 15
Motivational Speaker: 1
Pass Rusher: 6
Sure Tackler: 6



I tried the 120 agility build before moving to strength - that was no better. And the only reason my VAs suck at the end is to help team for playoff push; I'd never do Sure Tackler if I planned on keeping him longer.
 
Nuldaan
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I'm not that familiar with building a str DE so take this with a grain of salt but...

I don't think I agree with loading up on first step, change direction, and tunnel vision if you're focussing on strength. I would have focussed my SAs on Strong Base, Shed Block, Wall, Monster Hit and Diving Tackle (in that order). Then go for AEQ for Strong Base, Shed Block, and Monster Hit (again in that order).

Also, I think leaving agi at 77 would be fine. You're not going to be getting around anyone with 89 agi at level 58. Best to focus on getting through people. Increasing jumping to increase your tackle range would probably help too.

Just my opinion. It's worth exactly what you paid for it.
Edited by Nuldaan on Nov 16, 2009 11:27:22
 
BiggerBlue
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I think this is another proof that DEs, no matter how well the build is, is destined to do shit because Bort artificially limited the DL that way. I really don't believe as DL players we can do anything to change that.

To directly answer your question I don't think there's anything wrong with your build, and IMO it is a solid build that should be a solid solid player.


 
Octowned
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Yeah, most of the first step/shed/TV was from when I had a 120 agility build that was also worthless. I left +8 in it due to AEQ and custom which I didn't want to pay for again.

Clearly on this type of build, the tunnel vision is a 100% waste - wouldn't spend it on a strength DE ever.
Edited by Octowned on Nov 16, 2009 11:50:49
 
Nuldaan
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I'd say that's the problem right there. If this player had been str from the start, rearranging what you spend on agi/spd VAs would give you 9 Wall, 9 Strong Base, 8 Shed Block, 6 Monster Hit, 6 Diving Tackle (assuming you changed your CE to containment abilities).

Even keeping your current stats (which are good imo), change your equipment bonuses to str and you're up at 117 str. And dropping Sure Tackler and Pass Rusher could get you 12 in Power Tackling.

It seems like that character would be more effective. I'd bet that the real issue is changing your build focus mid-stream.
 
catcher_0_3
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Was this suppose to be a run stuffing DE or a new age strength/pass rushing DE? If it's the former, maybe it was the system that he was in. Maybe it was the level he was going up against. 109 strength might be good for AA or below, but anything over that would probably need to be higher.

Strength based/run stuffing DEs are hard to grade b/c they won't get sacks with the current sim. If they are taking up 2 blockers then they are performing. It would have been interesting to watch him play as a RDE in a 3-4, that could've paid off.

I'm glad you hated the TV because I passed on a TV, +2 agility AEQ on my strength DE this morning.
 
Octowned
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It was a pass rushing DE for 6 seasons with no productivity (75 strength, 117 agility) turned into a strength LDE to support the run in his final season. It wasn't until this last season that I did 62 tackling or any of the top tree of SAs. Had I not moved to strength, I'd never have done them, and been looking at more vision, first step, shed, tunnel vision, etc.
Edited by Octowned on Nov 16, 2009 22:33:57
 
CapnEnnui
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Seasons 9-11 weren't that bad, honestly they're pretty good for the sim these days, even if a lot of it came from cupcakes. Agility is just the way to go right now, even in the run game, at DE. Like other people said, I think you need really elite strength and strength SAs to work as a strength DE, enough to get some consistent knockdowns. Otherwise, in my experience, you just slow the HB down a bit as he walks through your blocked but standing his ground dot, which is somewhat useful, but not nearly as useful as a tackle.

Sucks about our playoff loss. Sad to see you go too, we're hurting for good DEs and you're underrating your build/effectiveness, especially if you get agility equip back on there.
 
daunte4964
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Here is my build for my LVL 60 DE that dominated the last 2 seasons with 180+ tkls & 98 sacks in season 12.
Speed and agility is the way to go IMO

Attributes
Physical Attributes
Strength: 76.16
Speed: 96.16 (+21)
Agility: 94.58 (+15)
Jumping: 29.98
Stamina: 54.98 (+2)
Vision: 57.98
Confidence: 50.98

Football Skills
Blocking: 22.07
Catching: 9
Tackling: 57.56
Throwing: 10
Carrying: 10
Kicking: 10
Punting: 7

Special Abilities
Containment Abilities
Swat Ball: 2
Wall: 0
Strong Base: 0
Diving Tackle: 0
Monster Hit: 0

Pass Rusher Abilities
First Step: 12
Change Direction: 6
Shed Blocks: 5
Tunnel Vision: 7
Big Sack: 1

Veteran Abilities
Heavyweight: 6
Jump the Snap: 15
Pass Rusher: 15
Power Tackler: 15
 
BiggerBlue
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I'm sorry daunte but you have 10 sacks in competitive games (which is good), but the rest of 88 comes in gutted games. The only thing your player dominated is gutted players.

Once again why do we bother trying to build great DEs if all they can do is dominate gutted players?
 
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Originally posted by Octowned
Retiring my DE due to never performing in 7 straight seasons of competition. I'd be curious to know why what was, IMO, a pretty good build didn't do squat.


Oct. O's defEnd (Lv. 58 DE)
Ht/Wt: 6'0", 276lbs

Experience, Skill Points, and Cash
Money: $103020
Daily Salary: $6293
Skill Points: 0
Training Points: 1
Bonus Tokens: 0
Veteran Points: 0
Next Level: 266/1000

Attributes
Physical Attributes
Strength: 106.74 (+29)
Speed: 77.68
Agility: 89.71 (+8)
Jumping: 36.76
Stamina: 50.76
Vision: 55.76
Confidence: 49.76

Football Skills
Blocking: 17.76
Catching: 8
Tackling: 62.68
Throwing: 9
Carrying: 8
Kicking: 8
Punting: 9

Special Abilities
Containment Abilities
Swat Ball: 2
Wall: 9
Strong Base: 5
Diving Tackle: 0
Monster Hit: 0

Pass Rusher Abilities
First Step: 7
Change Direction: 5
Shed Blocks: 9
Tunnel Vision: 9
Big Sack: 1

Veteran Abilities
Heavyweight: 15
Jump the Snap: 15
Motivational Speaker: 1
Pass Rusher: 6
Sure Tackler: 6



I tried the 120 agility build before moving to strength - that was no better. And the only reason my VAs suck at the end is to help team for playoff push; I'd never do Sure Tackler if I planned on keeping him longer.


Not enough speed IMO.
 


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