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Forum > Position Talk > QB Club > QB Strategies/comparisons
barbelith
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So, we've seen conversations surrounding a couple of qb builds. Is a pocket passer the true way to go? I am interested in building a non-rushing, mobile QB. Does a QB with reasonably high agility have a real place in GLB? Does this have a benefit of avoiding sacks like I'd want it to?

Also, is it a good idea to have 2 QBs; one with high strength to hit those long yardage plays and one who hits the mid to short plays; both being pocket passers?
 
cbhadha
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Yes. You can cap throwing and vision first. Then speed or agility or w/e. For a mobile passer, you want around 50 speed/60 agi , by level 27 or so. After you're reasonably fast, meaning that you're rushing reasonably well and not getting sacked too much. Then cap strength and confidence. Take this very flexibly, it's kind of what i did with my QB. He was supposed to be rushing but I signed with a team in the casual league (in that league you cant set specific plays, so he only rushes like once or twice a game) But he is passing very well. Once I got 70% season completion percentage, 13 TD, 1 INT. The main thing is that you need a good o-line to support you or he will suck, but he will suck less than a pocket passer in that case. Also put your VAs in scrambler. Then like 5 in Quick release, but after that more scrambler
 
Kenshinzen
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Originally posted by barbelith
Also, is it a good idea to have 2 QBs; one with high strength to hit those long yardage plays and one who hits the mid to short plays; both being pocket passers?


I like two QB system but not for the reason you mentioned (is a good strategy but there is a better reason). They share morale loss (and energy in lower lvls) and perform better.

 
barbelith
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That part I see and makes sense. Just wondering if you can utilize two different styles effectively.
 
Kenshinzen
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Yes, I'll use it in my team but needs work.
 
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Originally posted by Kenshinzen
I like two QB system but not for the reason you mentioned (is a good strategy but there is a better reason). They share morale loss (and energy in lower lvls) and perform better.



I hate 2 QB systems....Im a stat whore.
 
JuliusMaximus
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Originally posted by ImTheScientist
I hate 2 QB systems....Im a stat whore.


+1
 
trichome1
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The only reason I see to have a scrambler is if your line sucks. The QB can always throw it away.
 
Dragonfly
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My QB plays a 2 QB system where we use custom QB slots. 1 QB specialized on long throws and 1 on short throws. If you optimize individual tactics it can be worth it, but it needs a bit to get right. QB builds are very similar so with a standard build you can make it work. Also morale hits were very very low this season. Definetly worth thinking about if you know how to do it
 


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